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authorEinar Johan Trøan Sømåen2012-07-09 01:35:53 +0200
committerEinar Johan Trøan Sømåen2012-07-09 01:35:53 +0200
commit0273e495e1495d6abbcac4dde4cfa7e6ca2c29d7 (patch)
tree9fa6a60b9c1b7e60cd88cf7e1c9370f1369698db /engines/wintermute/Base/scriptables/ScScript.cpp
parentc4fac37bd0035ac19ab0279941d4f1a2eb118409 (diff)
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WINTERMUTE: Cleanup and rename functions in PlatformSDL.
Diffstat (limited to 'engines/wintermute/Base/scriptables/ScScript.cpp')
-rw-r--r--engines/wintermute/Base/scriptables/ScScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/Base/scriptables/ScScript.cpp b/engines/wintermute/Base/scriptables/ScScript.cpp
index 6c7f7d0a05..180d3d884b 100644
--- a/engines/wintermute/Base/scriptables/ScScript.cpp
+++ b/engines/wintermute/Base/scriptables/ScScript.cpp
@@ -1148,7 +1148,7 @@ HRESULT CScScript::sleep(uint32 duration) {
_state = SCRIPT_SLEEPING;
if (Game->_state == GAME_FROZEN) {
- _waitTime = CBPlatform::GetTime() + duration;
+ _waitTime = CBPlatform::getTime() + duration;
_waitFrozen = true;
} else {
_waitTime = Game->_timer + duration;