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authorEinar Johan Trøan Sømåen2012-06-26 14:28:53 +0200
committerEinar Johan Trøan Sømåen2012-06-26 14:28:53 +0200
commit3f9ff1791a5034bf74d460e38282c9bcfe54b6db (patch)
tree249a0750aa35942bdf2f813facd1904e80829d5f /engines/wintermute/Sys/SysClassRegistry.cpp
parent9d08670191a61b7794a0341d68633649e616ab1a (diff)
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WINTERMUTE: Rename FuncName->funcName in the Sys-classes.
Diffstat (limited to 'engines/wintermute/Sys/SysClassRegistry.cpp')
-rw-r--r--engines/wintermute/Sys/SysClassRegistry.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/engines/wintermute/Sys/SysClassRegistry.cpp b/engines/wintermute/Sys/SysClassRegistry.cpp
index 8125678ee4..88b45c3c3a 100644
--- a/engines/wintermute/Sys/SysClassRegistry.cpp
+++ b/engines/wintermute/Sys/SysClassRegistry.cpp
@@ -46,7 +46,7 @@ CSysClassRegistry::~CSysClassRegistry() {
}
//////////////////////////////////////////////////////////////////////////
-CSysClassRegistry *CSysClassRegistry::GetInstance() {
+CSysClassRegistry *CSysClassRegistry::getInstance() {
return g_wintermute->getClassRegistry();
}
@@ -58,35 +58,35 @@ void CSysClassRegistry::unregisterClasses() {
}
//////////////////////////////////////////////////////////////////////////
-bool CSysClassRegistry::RegisterClass(CSysClass *classObj) {
- classObj->SetID(_count++);
+bool CSysClassRegistry::registerClass(CSysClass *classObj) {
+ classObj->setID(_count++);
//_classes.insert(classObj);
_classes[classObj] = classObj;
- _nameMap[classObj->GetName()] = classObj;
- _idMap[classObj->GetID()] = classObj;
+ _nameMap[classObj->getName()] = classObj;
+ _idMap[classObj->getID()] = classObj;
return true;
}
//////////////////////////////////////////////////////////////////////////
-bool CSysClassRegistry::UnregisterClass(CSysClass *classObj) {
+bool CSysClassRegistry::unregisterClass(CSysClass *classObj) {
Classes::iterator it = _classes.find(classObj);
if (it == _classes.end()) return false;
- if (classObj->GetNumInstances() != 0) {
+ if (classObj->getNumInstances() != 0) {
char str[MAX_PATH];
- sprintf(str, "Memory leak@class %-20s: %d instance(s) left\n", classObj->GetName().c_str(), classObj->GetNumInstances());
+ sprintf(str, "Memory leak@class %-20s: %d instance(s) left\n", classObj->getName().c_str(), classObj->getNumInstances());
CBPlatform::OutputDebugString(str);
}
_classes.erase(it);
- NameMap::iterator mapIt = _nameMap.find(classObj->GetName());
+ NameMap::iterator mapIt = _nameMap.find(classObj->getName());
if (mapIt != _nameMap.end()) _nameMap.erase(mapIt);
- IdMap::iterator idIt = _idMap.find(classObj->GetID());
+ IdMap::iterator idIt = _idMap.find(classObj->getID());
if (idIt != _idMap.end()) _idMap.erase(idIt);
@@ -95,34 +95,34 @@ bool CSysClassRegistry::UnregisterClass(CSysClass *classObj) {
//////////////////////////////////////////////////////////////////////////
-bool CSysClassRegistry::RegisterInstance(const char *className, void *instance) {
+bool CSysClassRegistry::registerInstance(const char *className, void *instance) {
if (_disabled) return true;
NameMap::iterator mapIt = _nameMap.find(className);
if (mapIt == _nameMap.end()) return false;
- CSysInstance *inst = (*mapIt)._value->AddInstance(instance, _count++);
+ CSysInstance *inst = (*mapIt)._value->addInstance(instance, _count++);
return (inst != NULL);
}
//////////////////////////////////////////////////////////////////////////
-void CSysClassRegistry::AddInstanceToTable(CSysInstance *instance, void *pointer) {
+void CSysClassRegistry::addInstanceToTable(CSysInstance *instance, void *pointer) {
_instanceMap[pointer] = instance;
- if (instance->GetSavedID() >= 0)
- _savedInstanceMap[instance->GetSavedID()] = instance;
+ if (instance->getSavedID() >= 0)
+ _savedInstanceMap[instance->getSavedID()] = instance;
}
//////////////////////////////////////////////////////////////////////////
-int CSysClassRegistry::GetNextID() {
+int CSysClassRegistry::getNextID() {
return _count++;
}
//////////////////////////////////////////////////////////////////////////
-bool CSysClassRegistry::UnregisterInstance(const char *className, void *instance) {
+bool CSysClassRegistry::unregisterInstance(const char *className, void *instance) {
NameMap::iterator mapIt = _nameMap.find(className);
if (mapIt == _nameMap.end()) return false;
- (*mapIt)._value->RemoveInstance(instance);
+ (*mapIt)._value->removeInstance(instance);
InstanceMap::iterator instIt = _instanceMap.find(instance);
if (instIt != _instanceMap.end()) {
@@ -133,7 +133,7 @@ bool CSysClassRegistry::UnregisterInstance(const char *className, void *instance
//////////////////////////////////////////////////////////////////////////
-bool CSysClassRegistry::GetPointerID(void *pointer, int *classID, int *instanceID) {
+bool CSysClassRegistry::getPointerID(void *pointer, int *classID, int *instanceID) {
if (pointer == NULL) return true;
InstanceMap::iterator it = _instanceMap.find(pointer);
@@ -141,17 +141,17 @@ bool CSysClassRegistry::GetPointerID(void *pointer, int *classID, int *instanceI
CSysInstance *inst = (*it)._value;
- *instanceID = inst->GetID();
- *classID = inst->GetClass()->GetID();
+ *instanceID = inst->getID();
+ *classID = inst->getClass()->getID();
return true;
}
//////////////////////////////////////////////////////////////////////////
-void *CSysClassRegistry::IDToPointer(int classID, int instanceID) {
+void *CSysClassRegistry::idToPointer(int classID, int instanceID) {
SavedInstanceMap::iterator it = _savedInstanceMap.find(instanceID);
if (it == _savedInstanceMap.end()) return NULL;
- else return (*it)._value->GetInstance();
+ else return (*it)._value->getInstance();
}
bool checkHeader(const char *tag, CBPersistMgr *pm) {
@@ -166,7 +166,7 @@ bool checkHeader(const char *tag, CBPersistMgr *pm) {
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CSysClassRegistry::SaveTable(CBGame *Game, CBPersistMgr *persistMgr, bool quickSave) {
+HRESULT CSysClassRegistry::saveTable(CBGame *Game, CBPersistMgr *persistMgr, bool quickSave) {
persistMgr->putString("<CLASS_REGISTRY_TABLE>");
persistMgr->putDWORD(_classes.size());
@@ -182,7 +182,7 @@ HRESULT CSysClassRegistry::SaveTable(CBGame *Game, CBPersistMgr *persistMgr, boo
Game->_renderer->flip();
}
- (it->_value)->SaveTable(Game, persistMgr);
+ (it->_value)->saveTable(Game, persistMgr);
}
persistMgr->putString("</CLASS_REGISTRY_TABLE>");
return S_OK;
@@ -190,18 +190,18 @@ HRESULT CSysClassRegistry::SaveTable(CBGame *Game, CBPersistMgr *persistMgr, boo
//////////////////////////////////////////////////////////////////////////
-HRESULT CSysClassRegistry::LoadTable(CBGame *Game, CBPersistMgr *persistMgr) {
+HRESULT CSysClassRegistry::loadTable(CBGame *Game, CBPersistMgr *persistMgr) {
checkHeader("<CLASS_REGISTRY_TABLE>", persistMgr);
// reset SavedID of current instances
Classes::iterator it;
for (it = _classes.begin(); it != _classes.end(); ++it) {
- (it->_value)->ResetSavedIDs();
+ (it->_value)->resetSavedIDs();
}
for (it = _classes.begin(); it != _classes.end(); ++it) {
- if ((it->_value)->IsPersistent()) continue;
- (it->_value)->RemoveAllInstances();
+ if ((it->_value)->isPersistent()) continue;
+ (it->_value)->removeAllInstances();
}
_instanceMap.clear();
@@ -215,7 +215,7 @@ HRESULT CSysClassRegistry::LoadTable(CBGame *Game, CBPersistMgr *persistMgr) {
char *className = persistMgr->getString();
NameMap::iterator mapIt = _nameMap.find(className);
- if (mapIt != _nameMap.end())(*mapIt)._value->LoadTable(Game, persistMgr);
+ if (mapIt != _nameMap.end())(*mapIt)._value->loadTable(Game, persistMgr);
}
checkHeader("</CLASS_REGISTRY_TABLE>", persistMgr);
@@ -225,14 +225,14 @@ HRESULT CSysClassRegistry::LoadTable(CBGame *Game, CBPersistMgr *persistMgr) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CSysClassRegistry::SaveInstances(CBGame *Game, CBPersistMgr *persistMgr, bool quickSave) {
+HRESULT CSysClassRegistry::saveInstances(CBGame *Game, CBPersistMgr *persistMgr, bool quickSave) {
Classes::iterator it;
// count total instances
int numInstances = 0;
for (it = _classes.begin(); it != _classes.end(); ++it) {
- numInstances += (it->_value)->GetNumInstances();
+ numInstances += (it->_value)->getNumInstances();
}
persistMgr->putDWORD(numInstances);
@@ -250,14 +250,14 @@ HRESULT CSysClassRegistry::SaveInstances(CBGame *Game, CBPersistMgr *persistMgr,
}
Game->MiniUpdate();
- (it->_value)->SaveInstances(Game, persistMgr);
+ (it->_value)->saveInstances(Game, persistMgr);
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CSysClassRegistry::LoadInstances(CBGame *Game, CBPersistMgr *persistMgr) {
+HRESULT CSysClassRegistry::loadInstances(CBGame *Game, CBPersistMgr *persistMgr) {
// get total instances
int numInstances = persistMgr->getDWORD();
@@ -272,14 +272,14 @@ HRESULT CSysClassRegistry::LoadInstances(CBGame *Game, CBPersistMgr *persistMgr)
int classID = persistMgr->getDWORD();
int instanceID = persistMgr->getDWORD();
- void *instance = IDToPointer(classID, instanceID);
+ void *instance = idToPointer(classID, instanceID);
checkHeader("</INSTANCE_HEAD>", persistMgr);
Classes::iterator it;
for (it = _classes.begin(); it != _classes.end(); ++it) {
- if ((it->_value)->GetSavedID() == classID) {
- (it->_value)->LoadInstance(instance, persistMgr);
+ if ((it->_value)->getSavedID() == classID) {
+ (it->_value)->loadInstance(instance, persistMgr);
break;
}
}
@@ -293,20 +293,20 @@ HRESULT CSysClassRegistry::LoadInstances(CBGame *Game, CBPersistMgr *persistMgr)
//////////////////////////////////////////////////////////////////////////
-HRESULT CSysClassRegistry::EnumInstances(SYS_INSTANCE_CALLBACK lpCallback, const char *className, void *lpData) {
+HRESULT CSysClassRegistry::enumInstances(SYS_INSTANCE_CALLBACK lpCallback, const char *className, void *lpData) {
NameMap::iterator mapIt = _nameMap.find(className);
if (mapIt == _nameMap.end()) return E_FAIL;
- (*mapIt)._value->InstanceCallback(lpCallback, lpData);
+ (*mapIt)._value->instanceCallback(lpCallback, lpData);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-void CSysClassRegistry::DumpClasses(Common::WriteStream *stream) {
+void CSysClassRegistry::dumpClasses(Common::WriteStream *stream) {
Classes::iterator it;
for (it = _classes.begin(); it != _classes.end(); ++it)
- (it->_value)->Dump(stream);
+ (it->_value)->dump(stream);
}
} // end of namespace WinterMute