aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/ad/ad_game.cpp
diff options
context:
space:
mode:
authorEinar Johan Trøan Sømåen2012-07-22 22:55:54 +0200
committerEinar Johan Trøan Sømåen2012-07-22 22:55:54 +0200
commitf6a5a2a0d57d2e0829aa93ac0b30d3c0e1bf8838 (patch)
tree11fc0f9994c0e938027f767dc5e054bd42c921fd /engines/wintermute/ad/ad_game.cpp
parent30ada3c13f63ef35ccdd21ca76fb45aa9fb1dc3c (diff)
downloadscummvm-rg350-f6a5a2a0d57d2e0829aa93ac0b30d3c0e1bf8838.tar.gz
scummvm-rg350-f6a5a2a0d57d2e0829aa93ac0b30d3c0e1bf8838.tar.bz2
scummvm-rg350-f6a5a2a0d57d2e0829aa93ac0b30d3c0e1bf8838.zip
WINTERMUTE: Wrap away base_script_holder's _filename field in getters/setters, avoiding direct writes.
Diffstat (limited to 'engines/wintermute/ad/ad_game.cpp')
-rw-r--r--engines/wintermute/ad/ad_game.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index aa350b0e4c..8010a37864 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -251,7 +251,7 @@ bool AdGame::changeScene(const char *filename, bool fadeIn) {
_scene->applyEvent("SceneShutdown", true);
setPrevSceneName(_scene->_name);
- setPrevSceneFilename(_scene->_filename);
+ setPrevSceneFilename(_scene->getFilename());
if (!_tempDisableSaveState) _scene->saveState();
_tempDisableSaveState = false;
@@ -1112,8 +1112,7 @@ bool AdGame::loadFile(const char *filename) {
bool ret;
- _filename = new char [strlen(filename) + 1];
- strcpy(_filename, filename);
+ setFilename(filename);
if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing GAME file '%s'", filename);