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authorEinar Johan Trøan Sømåen2013-01-26 18:06:42 +0100
committerEinar Johan Trøan Sømåen2013-01-26 18:07:07 +0100
commit980dc4a456f55a8b6526d2bc6f7694a0b2d666b3 (patch)
treebef13619df90984b731795e72721da7d39089041 /engines/wintermute/ad/ad_object.cpp
parent6ae97cdfbe88fa34363aabc46847b0c9a32eefe5 (diff)
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WINTERMUTE: Replace all NULLs with nullptr.
Diffstat (limited to 'engines/wintermute/ad/ad_object.cpp')
-rw-r--r--engines/wintermute/ad/ad_object.cpp90
1 files changed, 45 insertions, 45 deletions
diff --git a/engines/wintermute/ad/ad_object.cpp b/engines/wintermute/ad/ad_object.cpp
index fc107b62c6..2dddc6f5fc 100644
--- a/engines/wintermute/ad/ad_object.cpp
+++ b/engines/wintermute/ad/ad_object.cpp
@@ -65,27 +65,27 @@ AdObject::AdObject(BaseGame *inGame) : BaseObject(inGame) {
_active = true;
_drawn = false;
- _currentSprite = NULL;
- _animSprite = NULL;
- _tempSprite2 = NULL;
+ _currentSprite = nullptr;
+ _animSprite = nullptr;
+ _tempSprite2 = nullptr;
- _font = NULL;
+ _font = nullptr;
- _sentence = NULL;
+ _sentence = nullptr;
- _forcedTalkAnimName = NULL;
+ _forcedTalkAnimName = nullptr;
_forcedTalkAnimUsed = false;
- _blockRegion = NULL;
- _wptGroup = NULL;
+ _blockRegion = nullptr;
+ _wptGroup = nullptr;
- _currentBlockRegion = NULL;
- _currentWptGroup = NULL;
+ _currentBlockRegion = nullptr;
+ _currentWptGroup = nullptr;
_ignoreItems = false;
_sceneIndependent = false;
- _stickRegion = NULL;
+ _stickRegion = nullptr;
_subtitlesModRelative = true;
_subtitlesModX = 0;
@@ -93,13 +93,13 @@ AdObject::AdObject(BaseGame *inGame) : BaseObject(inGame) {
_subtitlesWidth = 0;
_subtitlesModXCenter = true;
- _inventory = NULL;
+ _inventory = nullptr;
for (int i = 0; i < MAX_NUM_REGIONS; i++) {
- _currentRegions[i] = NULL;
+ _currentRegions[i] = nullptr;
}
- _partEmitter = NULL;
+ _partEmitter = nullptr;
_partFollowParent = false;
_partOffsetX = _partOffsetY = 0;
@@ -109,26 +109,26 @@ AdObject::AdObject(BaseGame *inGame) : BaseObject(inGame) {
//////////////////////////////////////////////////////////////////////////
AdObject::~AdObject() {
- _currentSprite = NULL; // reference only, don't delete
+ _currentSprite = nullptr; // reference only, don't delete
delete _animSprite;
- _animSprite = NULL;
+ _animSprite = nullptr;
delete _sentence;
- _sentence = NULL;
+ _sentence = nullptr;
delete[] _forcedTalkAnimName;
- _forcedTalkAnimName = NULL;
+ _forcedTalkAnimName = nullptr;
delete _blockRegion;
- _blockRegion = NULL;
+ _blockRegion = nullptr;
delete _wptGroup;
- _wptGroup = NULL;
+ _wptGroup = nullptr;
delete _currentBlockRegion;
- _currentBlockRegion = NULL;
+ _currentBlockRegion = nullptr;
delete _currentWptGroup;
- _currentWptGroup = NULL;
+ _currentWptGroup = nullptr;
- _tempSprite2 = NULL; // reference only
- _stickRegion = NULL;
+ _tempSprite2 = nullptr; // reference only
+ _stickRegion = nullptr;
if (_font) {
_gameRef->_fontStorage->removeFont(_font);
@@ -136,7 +136,7 @@ AdObject::~AdObject() {
if (_inventory) {
((AdGame *)_gameRef)->unregisterInventory(_inventory);
- _inventory = NULL;
+ _inventory = nullptr;
}
if (_partEmitter) {
@@ -159,7 +159,7 @@ AdObject::~AdObject() {
//////////////////////////////////////////////////////////////////////////
bool AdObject::playAnim(const char *filename) {
delete _animSprite;
- _animSprite = NULL;
+ _animSprite = nullptr;
_animSprite = new BaseSprite(_gameRef, this);
if (!_animSprite) {
_gameRef->LOG(0, "AdObject::PlayAnim: error creating temp sprite (object:\"%s\" sprite:\"%s\")", getName(), filename);
@@ -169,7 +169,7 @@ bool AdObject::playAnim(const char *filename) {
if (DID_FAIL(res)) {
_gameRef->LOG(res, "AdObject::PlayAnim: error loading temp sprite (object:\"%s\" sprite:\"%s\")", getName(), filename);
delete _animSprite;
- _animSprite = NULL;
+ _animSprite = nullptr;
return res;
}
_state = STATE_PLAYING_ANIM;
@@ -274,7 +274,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
int duration = stack->pop()->getInt();
ScValue *valStances = stack->pop();
- const char *stances = valStances->isNULL() ? NULL : valStances->getString();
+ const char *stances = valStances->isNULL() ? nullptr : valStances->getString();
int align = 0;
ScValue *val = stack->pop();
@@ -286,7 +286,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
align = MIN(MAX(0, align), NUM_TEXT_ALIGN - 1);
- const char *sound = soundVal->isNULL() ? NULL : soundVal->getString();
+ const char *sound = soundVal->isNULL() ? nullptr : soundVal->getString();
talk(text, sound, duration, stances, (TTextAlign)align);
if (strcmp(name, "TalkAsync") != 0) {
@@ -309,7 +309,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
uint32 i;
ScValue *val = stack->pop();
if (val->isNULL() || !main) {
- _stickRegion = NULL;
+ _stickRegion = nullptr;
regFound = true;
} else if (val->isString()) {
const char *regionName = val->getString();
@@ -334,7 +334,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
}
if (!regFound) {
- _stickRegion = NULL;
+ _stickRegion = nullptr;
}
stack->pushBool(regFound);
return STATUS_OK;
@@ -385,7 +385,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
if (!val->isNULL()) {
const char *itemName = val->getString();
val = stack->pop();
- const char *insertAfter = val->isNULL() ? NULL : val->getString();
+ const char *insertAfter = val->isNULL() ? nullptr : val->getString();
if (DID_FAIL(_inventory->insertItem(itemName, insertAfter))) {
script->runtimeError("Cannot add item '%s' to inventory", itemName);
} else {
@@ -512,7 +512,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
stack->correctParams(0);
if (_partEmitter) {
_gameRef->unregisterObject(_partEmitter);
- _partEmitter = NULL;
+ _partEmitter = nullptr;
}
stack->pushNULL();
@@ -533,7 +533,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
AdEntity *ent = new AdEntity(_gameRef);
if (DID_FAIL(res = ent->loadFile(filename))) {
delete ent;
- ent = NULL;
+ ent = nullptr;
script->runtimeError("AddAttachment() failed loading entity '%s'", filename);
stack->pushBool(false);
} else {
@@ -611,7 +611,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
stack->correctParams(1);
ScValue *val = stack->pop();
- AdObject *ret = NULL;
+ AdObject *ret = nullptr;
if (val->isInt()) {
int index = val->getInt();
int currIndex = 0;
@@ -645,7 +645,7 @@ bool AdObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
}
}
- if (ret != NULL) {
+ if (ret != nullptr) {
stack->pushNative(ret, true);
} else {
stack->pushNULL();
@@ -851,9 +851,9 @@ bool AdObject::setFont(const char *filename) {
}
if (filename) {
_font = _gameRef->_fontStorage->addFont(filename);
- return _font == NULL ? STATUS_FAILED : STATUS_OK;
+ return _font == nullptr ? STATUS_FAILED : STATUS_OK;
} else {
- _font = NULL;
+ _font = nullptr;
return STATUS_OK;
}
}
@@ -893,12 +893,12 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const
if (_forcedTalkAnimName && _forcedTalkAnimUsed) {
delete[] _forcedTalkAnimName;
- _forcedTalkAnimName = NULL;
+ _forcedTalkAnimName = nullptr;
_forcedTalkAnimUsed = false;
}
delete(_sentence->_sound);
- _sentence->_sound = NULL;
+ _sentence->_sound = nullptr;
_sentence->setText(text);
_gameRef->_stringTable->expand(&_sentence->_text);
@@ -907,7 +907,7 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const
_sentence->_align = Align;
_sentence->_startTime = _gameRef->_timer;
_sentence->_currentStance = -1;
- _sentence->_font = _font == NULL ? _gameRef->_systemFont : _font;
+ _sentence->_font = _font == nullptr ? _gameRef->_systemFont : _font;
_sentence->_freezable = _freezable;
// try to locate speech file automatically
@@ -1012,9 +1012,9 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const
//////////////////////////////////////////////////////////////////////////
bool AdObject::reset() {
- if (_state == STATE_PLAYING_ANIM && _animSprite != NULL) {
+ if (_state == STATE_PLAYING_ANIM && _animSprite != nullptr) {
delete _animSprite;
- _animSprite = NULL;
+ _animSprite = nullptr;
} else if (_state == STATE_TALKING && _sentence) {
_sentence->finish();
}
@@ -1157,7 +1157,7 @@ bool AdObject::afterMove() {
bool regFound = false;
for (int j = 0; j < MAX_NUM_REGIONS; j++) {
if (_currentRegions[j] == newRegions[i]) {
- _currentRegions[j] = NULL;
+ _currentRegions[j] = nullptr;
regFound = true;
break;
}
@@ -1180,7 +1180,7 @@ bool AdObject::afterMove() {
//////////////////////////////////////////////////////////////////////////
bool AdObject::invalidateCurrRegions() {
for (int i = 0; i < MAX_NUM_REGIONS; i++) {
- _currentRegions[i] = NULL;
+ _currentRegions[i] = nullptr;
}
return STATUS_OK;
}