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author | Einar Johan Trøan Sømåen | 2012-07-26 04:12:58 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-26 04:12:58 +0200 |
commit | 38507fa9895620639d8733dbb4e085dfb2282a33 (patch) | |
tree | 2b246fa93ce4ec173ac3db77e8cbacc562c6bb20 /engines/wintermute/ad | |
parent | 1ad859a468415cc7fd93adaa84beba02aae29ad8 (diff) | |
download | scummvm-rg350-38507fa9895620639d8733dbb4e085dfb2282a33.tar.gz scummvm-rg350-38507fa9895620639d8733dbb4e085dfb2282a33.tar.bz2 scummvm-rg350-38507fa9895620639d8733dbb4e085dfb2282a33.zip |
WINTERMUTE: AStyle-formatting.
Diffstat (limited to 'engines/wintermute/ad')
-rw-r--r-- | engines/wintermute/ad/ad_actor.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_game.h | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_item.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_node_state.cpp | 35 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_response_box.h | 6 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_talk_holder.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_types.h | 36 |
7 files changed, 48 insertions, 41 deletions
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp index fc28293ac8..fe1948d3a8 100644 --- a/engines/wintermute/ad/ad_actor.cpp +++ b/engines/wintermute/ad/ad_actor.cpp @@ -790,7 +790,7 @@ void AdActor::getNextStep() { maxStepX--;
}
- if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX,(int) _pFY, true, this)) {
+ if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX, (int) _pFY, true, this)) {
if (_pFCount == 0) {
_state = _nextState;
_nextState = STATE_READY;
diff --git a/engines/wintermute/ad/ad_game.h b/engines/wintermute/ad/ad_game.h index 5136ed09d3..49c48de0bb 100644 --- a/engines/wintermute/ad/ad_game.h +++ b/engines/wintermute/ad/ad_game.h @@ -151,10 +151,10 @@ private: BaseArray<AdItem *, AdItem *> _items;
BaseArray<AdSentence *, AdSentence *> _sentences;
-
+
BaseArray<AdSceneState *, AdSceneState *> _sceneStates;
BaseArray<char *, char *> _dlgPendingBranches;
-
+
BaseArray<AdResponseContext *, AdResponseContext *> _responsesBranch;
BaseArray<AdResponseContext *, AdResponseContext *> _responsesGame;
diff --git a/engines/wintermute/ad/ad_item.cpp b/engines/wintermute/ad/ad_item.cpp index e9a1bb4353..cae974e152 100644 --- a/engines/wintermute/ad/ad_item.cpp +++ b/engines/wintermute/ad/ad_item.cpp @@ -375,7 +375,7 @@ bool AdItem::update() { }
}
default:
- break;
+ break;
}
_ready = (_state == STATE_READY);
diff --git a/engines/wintermute/ad/ad_node_state.cpp b/engines/wintermute/ad/ad_node_state.cpp index 6212274d03..444373ea75 100644 --- a/engines/wintermute/ad/ad_node_state.cpp +++ b/engines/wintermute/ad/ad_node_state.cpp @@ -44,7 +44,8 @@ IMPLEMENT_PERSISTENT(AdNodeState, false) AdNodeState::AdNodeState(BaseGame *inGame): BaseClass(inGame) {
_name = NULL;
_active = false;
- for (int i = 0; i < 7; i++) _caption[i] = NULL;
+ for (int i = 0; i < 7; i++)
+ _caption[i] = NULL;
_alphaColor = 0;
_filename = NULL;
_cursor = NULL;
@@ -99,7 +100,8 @@ bool AdNodeState::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_filename));
persistMgr->transfer(TMEMBER(_cursor));
persistMgr->transfer(TMEMBER(_alphaColor));
- for (int i = 0; i < 7; i++) persistMgr->transfer(TMEMBER(_caption[i]));
+ for (int i = 0; i < 7; i++)
+ persistMgr->transfer(TMEMBER(_caption[i]));
return STATUS_OK;
}
@@ -107,23 +109,27 @@ bool AdNodeState::persist(BasePersistenceManager *persistMgr) { //////////////////////////////////////////////////////////////////////////
void AdNodeState::setCaption(const char *caption, int caseVal) {
- if (caseVal== 0) caseVal= 1;
- if (caseVal< 1 || caseVal> 7) return;
-
- delete[] _caption[caseVal- 1];
- _caption[caseVal- 1] = new char[strlen(caption) + 1];
- if (_caption[caseVal- 1]) {
- strcpy(_caption[caseVal- 1], caption);
- _gameRef->_stringTable->expand(&_caption[caseVal- 1]);
+ if (caseVal == 0)
+ caseVal = 1;
+ if (caseVal < 1 || caseVal > 7)
+ return;
+
+ delete[] _caption[caseVal - 1];
+ _caption[caseVal - 1] = new char[strlen(caption) + 1];
+ if (_caption[caseVal - 1]) {
+ strcpy(_caption[caseVal - 1], caption);
+ _gameRef->_stringTable->expand(&_caption[caseVal - 1]);
}
}
//////////////////////////////////////////////////////////////////////////
char *AdNodeState::getCaption(int caseVal) {
- if (caseVal== 0) caseVal= 1;
- if (caseVal< 1 || caseVal> 7 || _caption[caseVal- 1] == NULL) return "";
- else return _caption[caseVal- 1];
+ if (caseVal == 0) caseVal = 1;
+ if (caseVal < 1 || caseVal > 7 || _caption[caseVal - 1] == NULL)
+ return "";
+ else
+ return _caption[caseVal - 1];
}
@@ -132,7 +138,8 @@ bool AdNodeState::transferEntity(AdEntity *entity, bool includingSprites, bool s if (!entity) return STATUS_FAILED;
// HACK!
- if (this->_gameRef != entity->_gameRef) this->_gameRef = entity->_gameRef;
+ if (this->_gameRef != entity->_gameRef)
+ this->_gameRef = entity->_gameRef;
if (saving) {
for (int i = 0; i < 7; i++) {
diff --git a/engines/wintermute/ad/ad_response_box.h b/engines/wintermute/ad/ad_response_box.h index f77ff3360c..5dc22cbebe 100644 --- a/engines/wintermute/ad/ad_response_box.h +++ b/engines/wintermute/ad/ad_response_box.h @@ -52,9 +52,9 @@ public: ScScript *_waitingScript;
virtual bool listen(BaseScriptHolder *param1, uint32 param2);
typedef enum {
- EVENT_PREV,
- EVENT_NEXT,
- EVENT_RESPONSE
+ EVENT_PREV,
+ EVENT_NEXT,
+ EVENT_RESPONSE
} TResponseEvent;
bool weedResponses();
diff --git a/engines/wintermute/ad/ad_talk_holder.cpp b/engines/wintermute/ad/ad_talk_holder.cpp index 359215ee8f..d47cbb446e 100644 --- a/engines/wintermute/ad/ad_talk_holder.cpp +++ b/engines/wintermute/ad/ad_talk_holder.cpp @@ -222,7 +222,7 @@ bool AdTalkHolder::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisS } else {
for (int i = 0; i < _talkSprites.getSize(); i++) {
if (scumm_stricmp(_talkSprites[i]->getFilename(), filename) == 0) {
- if (_currentSprite == _talkSprites[i])
+ if (_currentSprite == _talkSprites[i])
setCurrent = true;
if (_tempSprite2 == _talkSprites[i])
setTemp2 = true;
@@ -282,7 +282,7 @@ bool AdTalkHolder::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisS // set new
if (ex)
_talkSpritesEx.add(spr);
- else
+ else
_talkSprites.add(spr);
stack->pushBool(true);
diff --git a/engines/wintermute/ad/ad_types.h b/engines/wintermute/ad/ad_types.h index b88d6fe259..18892919c6 100644 --- a/engines/wintermute/ad/ad_types.h +++ b/engines/wintermute/ad/ad_types.h @@ -33,19 +33,19 @@ namespace WinterMute { typedef enum {
GAME_NORMAL,
- GAME_WAITING_RESPONSE
+ GAME_WAITING_RESPONSE
} TGameStateEx;
typedef enum {
OBJECT_ENTITY,
- OBJECT_REGION,
- OBJECT_ACTOR,
- OBJECT_NONE
+ OBJECT_REGION,
+ OBJECT_ACTOR,
+ OBJECT_NONE
} TObjectType;
typedef enum {
ENTITY_NORMAL,
- ENTITY_SOUND
+ ENTITY_SOUND
} TEntityType;
typedef enum {
@@ -66,40 +66,40 @@ typedef enum { typedef enum {
DIRECT_WALK_NONE,
- DIRECT_WALK_FW,
- DIRECT_WALK_BK
+ DIRECT_WALK_FW,
+ DIRECT_WALK_BK
} TDirectWalkMode;
typedef enum {
DIRECT_TURN_NONE,
- DIRECT_TURN_CW,
- DIRECT_TURN_CCW
+ DIRECT_TURN_CW,
+ DIRECT_TURN_CCW
} TDirectTurnMode;
typedef enum {
RESPONSE_TEXT,
- RESPONSE_ICON
+ RESPONSE_ICON
} TResponseStyle;
typedef enum {
RESPONSE_ALWAYS,
- RESPONSE_ONCE,
- RESPONSE_ONCE_GAME
+ RESPONSE_ONCE,
+ RESPONSE_ONCE_GAME
} TResponseType;
typedef enum {
TALK_SKIP_LEFT = 0,
- TALK_SKIP_RIGHT = 1,
- TALK_SKIP_BOTH = 2,
- TALK_SKIP_NONE = 3
+ TALK_SKIP_RIGHT = 1,
+ TALK_SKIP_BOTH = 2,
+ TALK_SKIP_NONE = 3
} TTalkSkipButton;
typedef enum {
GEOM_WAYPOINT,
- GEOM_WALKPLANE,
- GEOM_BLOCKED,
- GEOM_GENERIC
+ GEOM_WALKPLANE,
+ GEOM_BLOCKED,
+ GEOM_GENERIC
} TGeomNodeType;
} // end of namespace WinterMute
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