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authorEinar Johan Trøan Sømåen2012-07-21 18:19:07 +0200
committerEinar Johan Trøan Sømåen2012-07-21 19:15:33 +0200
commit5683f076331d2831eb4720b65bb53e8d01ca33ee (patch)
tree4357d989476643db887d5f5a95f6fd165afd0514 /engines/wintermute/base/base_file_manager.h
parent0622b2c5b8260c0f0c01122d6fbc5e10013d1613 (diff)
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WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case.
Diffstat (limited to 'engines/wintermute/base/base_file_manager.h')
-rw-r--r--engines/wintermute/base/base_file_manager.h85
1 files changed, 85 insertions, 0 deletions
diff --git a/engines/wintermute/base/base_file_manager.h b/engines/wintermute/base/base_file_manager.h
new file mode 100644
index 0000000000..1bf3156ebe
--- /dev/null
+++ b/engines/wintermute/base/base_file_manager.h
@@ -0,0 +1,85 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_BFILEMANAGER_H
+#define WINTERMUTE_BFILEMANAGER_H
+
+#include "engines/wintermute/base/file/base_file_entry.h"
+#include "common/archive.h"
+#include "common/str.h"
+
+namespace Common {
+class File;
+}
+
+namespace WinterMute {
+class CBFile;
+class CBFileManager: CBBase {
+public:
+ bool findPackageSignature(Common::File *f, uint32 *offset);
+ bool cleanup();
+ bool setBasePath(const Common::String &path);
+ bool restoreCurrentDir();
+ char *_basePath;
+ bool getFullPath(const Common::String &filename, char *fullname);
+ Common::SeekableReadStream *openFileRaw(const Common::String &filename);
+ bool closeFile(Common::SeekableReadStream *File);
+ bool hasFile(const Common::String &filename);
+ Common::SeekableReadStream *openFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true);
+ CBFileEntry *getPackageEntry(const Common::String &filename);
+ Common::File *openSingleFile(const Common::String &name);
+ Common::File *openPackage(const Common::String &name);
+ bool registerPackages();
+ bool initPaths();
+ bool reloadPaths();
+ typedef enum {
+ PATH_PACKAGE, PATH_SINGLE
+ } TPathType;
+ bool addPath(TPathType type, const Common::String &path);
+ bool requestCD(int cd, char *packageFile, const char *filename);
+ Common::SeekableReadStream *loadSaveGame(const Common::String &filename);
+ bool saveFile(const Common::String &filename, byte *buffer, uint32 bufferSize, bool compressed = false, byte *prefixBuffer = NULL, uint32 prefixSize = 0);
+ byte *readWholeFile(const Common::String &filename, uint32 *size = NULL, bool mustExist = true);
+ CBFileManager(CBGame *inGame = NULL);
+ virtual ~CBFileManager();
+ Common::Array<char *> _singlePaths;
+ Common::Array<char * > _packagePaths;
+ Common::Array<CBPackage *> _packages;
+ Common::Array<Common::SeekableReadStream *> _openFiles;
+
+ Common::HashMap<Common::String, CBFileEntry *> _files;
+private:
+ bool registerPackage(const Common::String &filename, bool searchSignature = false);
+ Common::HashMap<Common::String, CBFileEntry *>::iterator _filesIter;
+ bool isValidPackage(const AnsiString &fileName) const;
+
+};
+
+} // end of namespace WinterMute
+
+#endif