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author | Einar Johan Trøan Sømåen | 2013-11-05 13:48:11 +0100 |
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committer | Einar Johan Trøan Sømåen | 2013-11-05 13:48:11 +0100 |
commit | d07409def7cf63296a11f0cdea3bf5b7e1c3427a (patch) | |
tree | b78e3e6532d34ca7be65d489fea09fcc96583d72 /engines/wintermute/base/base_game.cpp | |
parent | 7892188bcf45ec7eaeee9eed1c92b84839c1224b (diff) | |
download | scummvm-rg350-d07409def7cf63296a11f0cdea3bf5b7e1c3427a.tar.gz scummvm-rg350-d07409def7cf63296a11f0cdea3bf5b7e1c3427a.tar.bz2 scummvm-rg350-d07409def7cf63296a11f0cdea3bf5b7e1c3427a.zip |
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
Diffstat (limited to 'engines/wintermute/base/base_game.cpp')
-rw-r--r-- | engines/wintermute/base/base_game.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp index d4ecca0d76..6b7e1cf803 100644 --- a/engines/wintermute/base/base_game.cpp +++ b/engines/wintermute/base/base_game.cpp @@ -3056,7 +3056,7 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) { persistMgr->transferPtr(TMEMBER_PTR(_cursorNoninteractive)); persistMgr->transferBool(TMEMBER(_editorMode)); persistMgr->transferPtr(TMEMBER_PTR(_fader)); - persistMgr->transfer(TMEMBER(_freezeLevel)); + persistMgr->transferSint32(TMEMBER(_freezeLevel)); persistMgr->transferPtr(TMEMBER_PTR(_focusedWindow)); persistMgr->transferPtr(TMEMBER_PTR(_fontStorage)); persistMgr->transferBool(TMEMBER(_interactive)); @@ -3066,13 +3066,13 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) { _musicSystem->persistChannels(persistMgr); _musicSystem->persistCrossfadeSettings(persistMgr); - persistMgr->transfer(TMEMBER(_offsetX)); - persistMgr->transfer(TMEMBER(_offsetY)); + persistMgr->transferSint32(TMEMBER(_offsetX)); + persistMgr->transferSint32(TMEMBER(_offsetY)); persistMgr->transferFloat(TMEMBER(_offsetPercentX)); persistMgr->transferFloat(TMEMBER(_offsetPercentY)); persistMgr->transferBool(TMEMBER(_origInteractive)); - persistMgr->transfer(TMEMBER_INT(_origState)); + persistMgr->transferSint32(TMEMBER_INT(_origState)); persistMgr->transferBool(TMEMBER(_personalizedSave)); persistMgr->transferBool(TMEMBER(_quitting)); @@ -3080,10 +3080,10 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) { persistMgr->transferPtr(TMEMBER_PTR(_scEngine)); //persistMgr->transfer(TMEMBER(_soundMgr)); - persistMgr->transfer(TMEMBER_INT(_state)); + persistMgr->transferSint32(TMEMBER_INT(_state)); //persistMgr->transfer(TMEMBER(_surfaceStorage)); persistMgr->transferBool(TMEMBER(_subtitles)); - persistMgr->transfer(TMEMBER(_subtitlesSpeed)); + persistMgr->transferSint32(TMEMBER(_subtitlesSpeed)); persistMgr->transferPtr(TMEMBER_PTR(_systemFont)); persistMgr->transferPtr(TMEMBER_PTR(_videoFont)); persistMgr->transferBool(TMEMBER(_videoSubtitles)); @@ -3093,10 +3093,10 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) { _renderer->persistSaveLoadImages(persistMgr); - persistMgr->transfer(TMEMBER_INT(_textEncoding)); + persistMgr->transferSint32(TMEMBER_INT(_textEncoding)); persistMgr->transferBool(TMEMBER(_textRTL)); - persistMgr->transfer(TMEMBER(_soundBufferSizeSec)); + persistMgr->transferSint32(TMEMBER(_soundBufferSizeSec)); persistMgr->transferBool(TMEMBER(_suspendedRendering)); persistMgr->transferRect32(TMEMBER(_mouseLockRect)); |