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path: root/engines/wintermute/base/base_game.cpp
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2020-01-11WINTERMUTE: Add FoxTail registry flush methodlolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail screen methodslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail saveslot timestamp getterlolbot-iichan
2020-01-11WINTERMUTE: GetSaveSlotDescription refactoringlolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail arrays methodslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail game&engine version propertieslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail language propertylolbot-iichan
2019-11-14WINTERMUTE: Fix Missing Default Switch CasesD G Turner
2019-07-16WINTERMUTE: Fix assertion in Hamlet gamelolbot-iichan
2019-07-16WINTERMUTE: Add dummy implementation of Directory global objectlolbot-iichan
2019-06-26WINTERMUTE: Implement Game.OpenDocument() methodlolbot-iichan
2018-09-16WINTERMUTE: Flush ConfMan to disk on every change (#1314)lolbot-iichan
2016-12-26WINTERMUTE: Add _bilinearFiltering attribute to BaseGameTobia Tesan
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
2016-08-22WINTERMUTE: Fix compilation with MSVCFilippos Karapetis
2016-02-29WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classesTobia Tesan
2014-10-15WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)Tobia Tesan
2014-09-03WINTERMUTE: Save the names of any language files that are loaded. (Fix bug #6...Einar Johan Trøan Sømåen
2014-02-18WINTERMUTE: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-05WINTERMUTE: Transfer Sint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Uint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove unused BasePlatform-functions (showWindow/setCapture/relea...Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Rect32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-28WINTERMUTE: Transfer booleans explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-01WINTERMUTE: Clean up byte/char casts in loading/parsingWillem Jan Palenstijn
2013-09-21WINTERMUTE: Make some members of UIObject privateTobia Tesan
2013-09-21WINTERMUTE: Keep attributes in UIWindow privateTobia Tesan
2013-08-13WINTERMUTE: Be explicit when storing Floats in savegames.Einar Johan Trøan Sømåen
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-07-31WINTERMUTE: Add hack to allow language-selection in James Peris demo.Einar Johan Trøan Sømåen
2013-07-31WINTERMUTE: Let engine know both gameid and language of target as well as tar...Einar Johan Trøan Sømåen
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-05-23WINTERMUTE: Fix erroneous _gameRef in BaseQuickMSGEinar Johan T. Sømåen
2013-04-20WINTERMUTE: Further reduce the amount of int->int32-confusion.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Fix a few more int->int32's spotted by fuzzie.Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-...Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use int32 instead of int in classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Protect more members in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Increase const-usage.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Detach BaseSaveThumbHelper from inheritance tree.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Replace strcat with strlcat in BaseGame::displayDebugInfoEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcat/strlcpy in BaseGame::setWindowTitleEinar Johan Trøan Sømåen
2013-04-15WINTERMUTE: Fix warnings and improve const-correctnessWillem Jan Palenstijn
2013-02-06WINTERMUTE: Get rid of BaseImage.h inclusion in BaseGame.Einar Johan Trøan Sømåen