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author | Einar Johan Trøan Sømåen | 2013-01-26 18:06:42 +0100 |
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committer | Einar Johan Trøan Sømåen | 2013-01-26 18:07:07 +0100 |
commit | 980dc4a456f55a8b6526d2bc6f7694a0b2d666b3 (patch) | |
tree | bef13619df90984b731795e72721da7d39089041 /engines/wintermute/base/base_object.cpp | |
parent | 6ae97cdfbe88fa34363aabc46847b0c9a32eefe5 (diff) | |
download | scummvm-rg350-980dc4a456f55a8b6526d2bc6f7694a0b2d666b3.tar.gz scummvm-rg350-980dc4a456f55a8b6526d2bc6f7694a0b2d666b3.tar.bz2 scummvm-rg350-980dc4a456f55a8b6526d2bc6f7694a0b2d666b3.zip |
WINTERMUTE: Replace all NULLs with nullptr.
Diffstat (limited to 'engines/wintermute/base/base_object.cpp')
-rw-r--r-- | engines/wintermute/base/base_object.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/wintermute/base/base_object.cpp b/engines/wintermute/base/base_object.cpp index ab7d930202..898c0497a2 100644 --- a/engines/wintermute/base/base_object.cpp +++ b/engines/wintermute/base/base_object.cpp @@ -60,18 +60,18 @@ BaseObject::BaseObject(BaseGame *inGame) : BaseScriptHolder(inGame) { _ready = true; - _soundEvent = NULL; + _soundEvent = nullptr; _iD = _gameRef->getSequence(); BasePlatform::setRectEmpty(&_rect); _rectSet = false; - _cursor = NULL; - _activeCursor = NULL; + _cursor = nullptr; + _activeCursor = nullptr; _sharedCursors = false; - _sFX = NULL; + _sFX = nullptr; _sFXStart = 0; _sFXVolume = 100; _autoSoundPanning = true; @@ -86,7 +86,7 @@ BaseObject::BaseObject(BaseGame *inGame) : BaseScriptHolder(inGame) { _relativeRotate = 0.0f; for (int i = 0; i < 7; i++) { - _caption[i] = NULL; + _caption[i] = nullptr; } _saveState = true; @@ -109,25 +109,25 @@ BaseObject::~BaseObject() { ////////////////////////////////////////////////////////////////////////// bool BaseObject::cleanup() { if (_gameRef && _gameRef->_activeObject == this) { - _gameRef->_activeObject = NULL; + _gameRef->_activeObject = nullptr; } BaseScriptHolder::cleanup(); delete[] _soundEvent; - _soundEvent = NULL; + _soundEvent = nullptr; if (!_sharedCursors) { delete _cursor; delete _activeCursor; - _cursor = NULL; - _activeCursor = NULL; + _cursor = nullptr; + _activeCursor = nullptr; } delete _sFX; - _sFX = NULL; + _sFX = nullptr; for (int i = 0; i < 7; i++) { delete[] _caption[i]; - _caption[i] = NULL; + _caption[i] = nullptr; } _sFXType = SFX_NONE; @@ -160,7 +160,7 @@ const char *BaseObject::getCaption(int caseVal) { if (caseVal == 0) { caseVal = 1; } - if (caseVal < 1 || caseVal > 7 || _caption[caseVal - 1] == NULL) { + if (caseVal < 1 || caseVal > 7 || _caption[caseVal - 1] == nullptr) { return ""; } else { return _caption[caseVal - 1]; @@ -223,9 +223,9 @@ bool BaseObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta stack->correctParams(0); if (!_sharedCursors) { delete _cursor; - _cursor = NULL; + _cursor = nullptr; } else { - _cursor = NULL; + _cursor = nullptr; } stack->pushNULL(); @@ -317,12 +317,12 @@ bool BaseObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta ScValue *val3 = stack->pop(); if (val1->_type == VAL_BOOL) { - filename = NULL; + filename = nullptr; looping = val1->getBool(); loopStart = val2->getInt(); } else { if (val1->isNULL()) { - filename = NULL; + filename = nullptr; } else { filename = val1->getString(); } @@ -351,7 +351,7 @@ bool BaseObject::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta ScValue *val2 = stack->pop(); if (val2->isNULL()) { - filename = NULL; + filename = nullptr; eventName = val1->getString(); } else { filename = val1->getString(); @@ -1010,14 +1010,14 @@ bool BaseObject::persist(BasePersistenceManager *persistMgr) { bool BaseObject::setCursor(const char *filename) { if (!_sharedCursors) { delete _cursor; - _cursor = NULL; + _cursor = nullptr; } _sharedCursors = false; _cursor = new BaseSprite(_gameRef); if (!_cursor || DID_FAIL(_cursor->loadFile(filename))) { delete _cursor; - _cursor = NULL; + _cursor = nullptr; return STATUS_FAILED; } else { return STATUS_OK; @@ -1031,7 +1031,7 @@ bool BaseObject::setActiveCursor(const char *filename) { _activeCursor = new BaseSprite(_gameRef); if (!_activeCursor || DID_FAIL(_activeCursor->loadFile(filename))) { delete _activeCursor; - _activeCursor = NULL; + _activeCursor = nullptr; return STATUS_FAILED; } else { return STATUS_OK; @@ -1066,7 +1066,7 @@ bool BaseObject::handleMouseWheel(int delta) { ////////////////////////////////////////////////////////////////////////// bool BaseObject::playSFX(const char *filename, bool looping, bool playNow, const char *eventName, uint32 loopStart) { // just play loaded sound - if (filename == NULL && _sFX) { + if (filename == nullptr && _sFX) { if (_gameRef->_editorMode || _sFXStart) { _sFX->setVolumePercent(_sFXVolume); _sFX->setPositionTime(_sFXStart); @@ -1085,7 +1085,7 @@ bool BaseObject::playSFX(const char *filename, bool looping, bool playNow, const } } - if (filename == NULL) { + if (filename == nullptr) { return STATUS_FAILED; } @@ -1111,7 +1111,7 @@ bool BaseObject::playSFX(const char *filename, bool looping, bool playNow, const } } else { delete _sFX; - _sFX = NULL; + _sFX = nullptr; return STATUS_FAILED; } } @@ -1123,7 +1123,7 @@ bool BaseObject::stopSFX(bool deleteSound) { _sFX->stop(); if (deleteSound) { delete _sFX; - _sFX = NULL; + _sFX = nullptr; } return STATUS_OK; } else { @@ -1229,7 +1229,7 @@ bool BaseObject::isReady() { ////////////////////////////////////////////////////////////////////////// void BaseObject::setSoundEvent(const char *eventName) { delete[] _soundEvent; - _soundEvent = NULL; + _soundEvent = nullptr; if (eventName) { _soundEvent = new char[strlen(eventName) + 1]; if (_soundEvent) { |