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authorEinar Johan Trøan Sømåen2013-01-26 18:06:42 +0100
committerEinar Johan Trøan Sømåen2013-01-26 18:07:07 +0100
commit980dc4a456f55a8b6526d2bc6f7694a0b2d666b3 (patch)
treebef13619df90984b731795e72721da7d39089041 /engines/wintermute/base/base_sub_frame.cpp
parent6ae97cdfbe88fa34363aabc46847b0c9a32eefe5 (diff)
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WINTERMUTE: Replace all NULLs with nullptr.
Diffstat (limited to 'engines/wintermute/base/base_sub_frame.cpp')
-rw-r--r--engines/wintermute/base/base_sub_frame.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 77cc522ae7..a06d7f50eb 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -44,7 +44,7 @@ IMPLEMENT_PERSISTENT(BaseSubFrame, false)
//////////////////////////////////////////////////////////////////////////
BaseSubFrame::BaseSubFrame(BaseGame *inGame) : BaseScriptable(inGame, true) {
- _surface = NULL;
+ _surface = nullptr;
_hotspotX = _hotspotY = 0;
_alpha = 0xFFFFFFFF;
_transparent = 0xFFFF00FF;
@@ -54,7 +54,7 @@ BaseSubFrame::BaseSubFrame(BaseGame *inGame) : BaseScriptable(inGame, true) {
_editorSelected = false;
- _surfaceFilename = NULL;
+ _surfaceFilename = nullptr;
_cKDefault = true;
_cKRed = _cKBlue = _cKGreen = 0;
_lifeTime = -1;
@@ -73,7 +73,7 @@ BaseSubFrame::~BaseSubFrame() {
_gameRef->_surfaceStorage->removeSurface(_surface);
}
delete[] _surfaceFilename;
- _surfaceFilename = NULL;
+ _surfaceFilename = nullptr;
}
@@ -118,10 +118,10 @@ bool BaseSubFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) {
int ar = 255, ag = 255, ab = 255, alpha = 255;
bool custoTrans = false;
BasePlatform::setRectEmpty(&rect);
- char *surfaceFile = NULL;
+ char *surfaceFile = nullptr;
delete _surface;
- _surface = NULL;
+ _surface = nullptr;
while ((cmd = parser.getCommand((char **)&buffer, commands, &params)) > 0) {
switch (cmd) {
@@ -184,7 +184,7 @@ bool BaseSubFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) {
return STATUS_FAILED;
}
- if (surfaceFile != NULL) {
+ if (surfaceFile != nullptr) {
if (custoTrans) {
setSurface(surfaceFile, false, r, g, b, lifeTime, keepLoaded);
} else {
@@ -198,7 +198,7 @@ bool BaseSubFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) {
}
/*
- if (_surface == NULL)
+ if (_surface == nullptr)
{
_gameRef->LOG(0, "Error parsing sub-frame. Image not set.");
return STATUS_FAILED;
@@ -236,7 +236,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl
return STATUS_OK;
}
- if (registerOwner != NULL && !_decoration) {
+ if (registerOwner != nullptr && !_decoration) {
if (zoomX == 100 && zoomY == 100) {
_gameRef->_renderer->addRectToList(new BaseActiveRect(_gameRef, registerOwner, this, x - _hotspotX + getRect().left, y - _hotspotY + getRect().top, getRect().right - getRect().left, getRect().bottom - getRect().top, zoomX, zoomY, precise));
} else {
@@ -426,7 +426,7 @@ bool BaseSubFrame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisS
_gameRef->_surfaceStorage->removeSurface(_surface);
}
delete[] _surfaceFilename;
- _surfaceFilename = NULL;
+ _surfaceFilename = nullptr;
stack->pushBool(true);
} else {
const char *filename = val->getString();
@@ -617,11 +617,11 @@ const char *BaseSubFrame::scToString() {
bool BaseSubFrame::setSurface(const Common::String &filename, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime, bool keepLoaded) {
if (_surface) {
_gameRef->_surfaceStorage->removeSurface(_surface);
- _surface = NULL;
+ _surface = nullptr;
}
delete[] _surfaceFilename;
- _surfaceFilename = NULL;
+ _surfaceFilename = nullptr;
_surface = _gameRef->_surfaceStorage->addSurface(filename, defaultCK, ckRed, ckGreen, ckBlue, lifeTime, keepLoaded);
if (_surface) {
@@ -645,7 +645,7 @@ bool BaseSubFrame::setSurface(const Common::String &filename, bool defaultCK, by
//////////////////////////////////////////////////////////////////////////
bool BaseSubFrame::setSurfaceSimple() {
if (!_surfaceFilename) {
- _surface = NULL;
+ _surface = nullptr;
return STATUS_OK;
}
_surface = _gameRef->_surfaceStorage->addSurface(_surfaceFilename, _cKDefault, _cKRed, _cKGreen, _cKBlue, _lifeTime, _keepLoaded);