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authorTobia Tesan2016-02-23 22:49:40 +0100
committerTobia Tesan2016-02-23 22:49:40 +0100
commita4b31312091f841cfb58c9d18d676302ee08c4ca (patch)
tree448acf2e57471410fd91c11149dc594c0eda9064 /engines/wintermute/base/base_sub_frame.cpp
parent64e21078dae76e900ed2c8e338e27fe57b4cae4d (diff)
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WINTERMUTE: Fix order of arguments in sprite rotation
Diffstat (limited to 'engines/wintermute/base/base_sub_frame.cpp')
-rw-r--r--engines/wintermute/base/base_sub_frame.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 4388942064..6d0c48ff17 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -268,7 +268,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl
Common::Point origin(x, y);
Common::Point newOrigin;
Rect32 oldRect1 = getRect();
- Common::Rect oldRect(oldRect1.top, oldRect1.left, oldRect1.bottom, oldRect1.right);
+ Common::Rect oldRect(oldRect1.left, oldRect1.top, oldRect1.right, oldRect1.bottom);
Common::Point newHotspot;
Graphics::TransformStruct transform = Graphics::TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0);
Rect32 newRect = Graphics::TransformTools::newRect(oldRect, transform, &newHotspot);