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authorEinar Johan Trøan Sømåen2013-04-18 12:31:18 +0200
committerEinar Johan Trøan Sømåen2013-04-18 12:31:27 +0200
commita00c372f9eff8da8820cb06ed784fefb5cac247f (patch)
tree5f4cf82f15351b905f594af581abc55052961f6a /engines/wintermute/base/base_transition_manager.cpp
parent8bcaf3e06c5c61d82686be4cbf5699f71db3e4a3 (diff)
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WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.
Diffstat (limited to 'engines/wintermute/base/base_transition_manager.cpp')
-rw-r--r--engines/wintermute/base/base_transition_manager.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/wintermute/base/base_transition_manager.cpp b/engines/wintermute/base/base_transition_manager.cpp
index 6ae51d8e83..1c869e6a2b 100644
--- a/engines/wintermute/base/base_transition_manager.cpp
+++ b/engines/wintermute/base/base_transition_manager.cpp
@@ -28,6 +28,7 @@
#include "engines/wintermute/base/base_transition_manager.h"
#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
namespace Wintermute {
@@ -103,7 +104,7 @@ bool BaseTransitionMgr::update() {
uint32 time = g_system->getMillis() - _lastTime;
int alpha = (int)(255 - (float)time / (float)FADE_DURATION * 255);
alpha = MIN(255, MAX(alpha, 0));
- _gameRef->_renderer->fade((uint16)alpha);
+ BaseEngine::getRenderer()->fade((uint16)alpha);
if (time > FADE_DURATION) {
_state = TRANS_MGR_READY;
@@ -115,7 +116,7 @@ bool BaseTransitionMgr::update() {
uint32 time = g_system->getMillis() - _lastTime;
int alpha = (int)((float)time / (float)FADE_DURATION * 255);
alpha = MIN(255, MAX(alpha, 0));
- _gameRef->_renderer->fade((uint16)alpha);
+ BaseEngine::getRenderer()->fade((uint16)alpha);
if (time > FADE_DURATION) {
_state = TRANS_MGR_READY;