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authorWillem Jan Palenstijn2012-09-04 22:17:23 +0200
committerWillem Jan Palenstijn2012-09-04 22:17:23 +0200
commitb4090ead4d4334e08725323ff72fd355c93b63d5 (patch)
tree4eb58e5698b1cfd1a89d2b038f929071264ffeb9 /engines/wintermute/base/file/base_save_thumb_file.cpp
parentdf80820184c90a87511f0cabdca4addb9fa13a66 (diff)
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WINTERMUTE: Convert CRLF to LF
Diffstat (limited to 'engines/wintermute/base/file/base_save_thumb_file.cpp')
-rw-r--r--engines/wintermute/base/file/base_save_thumb_file.cpp308
1 files changed, 154 insertions, 154 deletions
diff --git a/engines/wintermute/base/file/base_save_thumb_file.cpp b/engines/wintermute/base/file/base_save_thumb_file.cpp
index 515d8870d7..5bdab0853e 100644
--- a/engines/wintermute/base/file/base_save_thumb_file.cpp
+++ b/engines/wintermute/base/file/base_save_thumb_file.cpp
@@ -1,154 +1,154 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#include "engines/wintermute/base/base_persistence_manager.h"
-#include "engines/wintermute/base/file/base_save_thumb_file.h"
-#include "engines/wintermute/platform_osystem.h"
-
-namespace Wintermute {
-
-//////////////////////////////////////////////////////////////////////
-// Construction/Destruction
-//////////////////////////////////////////////////////////////////////
-
-
-//////////////////////////////////////////////////////////////////////////
-BaseSaveThumbFile::BaseSaveThumbFile() {
- _data = NULL;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-BaseSaveThumbFile::~BaseSaveThumbFile() {
- close();
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-bool BaseSaveThumbFile::open(const Common::String &filename) {
- close();
-
- if (scumm_strnicmp(filename.c_str(), "savegame:", 9) != 0) {
- return STATUS_FAILED;
- }
-
- char *tempFilename = new char[strlen(filename.c_str()) - 8];
- strcpy(tempFilename, filename.c_str() + 9);
- for (uint32 i = 0; i < strlen(tempFilename); i++) {
- if (tempFilename[i] < '0' || tempFilename[i] > '9') {
- tempFilename[i] = '\0';
- break;
- }
- }
-
- // get slot number from name
- int slot = atoi(tempFilename);
- delete[] tempFilename;
-
- BasePersistenceManager *pm = new BasePersistenceManager();
- Common::String slotFilename = pm->getFilenameForSlot(slot);
- if (!pm) {
- return STATUS_FAILED;
- }
-
- if (DID_FAIL(pm->initLoad(slotFilename))) {
- delete pm;
- return STATUS_FAILED;
- }
-
- bool res;
-
- if (pm->_thumbnailDataSize != 0) {
- _data = new byte[pm->_thumbnailDataSize];
- memcpy(_data, pm->_thumbnailData, pm->_thumbnailDataSize);
- _size = pm->_thumbnailDataSize;
- res = STATUS_OK;
- } else {
- res = STATUS_FAILED;
- }
- delete pm;
-
- return res;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-bool BaseSaveThumbFile::close() {
- delete[] _data;
- _data = NULL;
-
- _pos = 0;
- _size = 0;
-
- return STATUS_OK;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-bool BaseSaveThumbFile::read(void *buffer, uint32 size) {
- if (!_data || _pos + size > _size) {
- return STATUS_FAILED;
- }
-
- memcpy(buffer, (byte *)_data + _pos, size);
- _pos += size;
-
- return STATUS_OK;
-}
-
-
-//////////////////////////////////////////////////////////////////////////
-bool BaseSaveThumbFile::seek(uint32 pos, int whence) {
- if (!_data) {
- return STATUS_FAILED;
- }
-
- uint32 newPos = 0;
-
- switch (whence) {
- case SEEK_SET:
- newPos = pos;
- break;
- case SEEK_END:
- newPos = _size + pos;
- break;
- case SEEK_CUR:
- newPos = _pos + pos;
- break;
- }
-
- if (newPos > _size) {
- return STATUS_FAILED;
- } else {
- _pos = newPos;
- }
-
- return STATUS_OK;
-}
-
-} // end of namespace Wintermute
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "engines/wintermute/base/base_persistence_manager.h"
+#include "engines/wintermute/base/file/base_save_thumb_file.h"
+#include "engines/wintermute/platform_osystem.h"
+
+namespace Wintermute {
+
+//////////////////////////////////////////////////////////////////////
+// Construction/Destruction
+//////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////
+BaseSaveThumbFile::BaseSaveThumbFile() {
+ _data = NULL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+BaseSaveThumbFile::~BaseSaveThumbFile() {
+ close();
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool BaseSaveThumbFile::open(const Common::String &filename) {
+ close();
+
+ if (scumm_strnicmp(filename.c_str(), "savegame:", 9) != 0) {
+ return STATUS_FAILED;
+ }
+
+ char *tempFilename = new char[strlen(filename.c_str()) - 8];
+ strcpy(tempFilename, filename.c_str() + 9);
+ for (uint32 i = 0; i < strlen(tempFilename); i++) {
+ if (tempFilename[i] < '0' || tempFilename[i] > '9') {
+ tempFilename[i] = '\0';
+ break;
+ }
+ }
+
+ // get slot number from name
+ int slot = atoi(tempFilename);
+ delete[] tempFilename;
+
+ BasePersistenceManager *pm = new BasePersistenceManager();
+ Common::String slotFilename = pm->getFilenameForSlot(slot);
+ if (!pm) {
+ return STATUS_FAILED;
+ }
+
+ if (DID_FAIL(pm->initLoad(slotFilename))) {
+ delete pm;
+ return STATUS_FAILED;
+ }
+
+ bool res;
+
+ if (pm->_thumbnailDataSize != 0) {
+ _data = new byte[pm->_thumbnailDataSize];
+ memcpy(_data, pm->_thumbnailData, pm->_thumbnailDataSize);
+ _size = pm->_thumbnailDataSize;
+ res = STATUS_OK;
+ } else {
+ res = STATUS_FAILED;
+ }
+ delete pm;
+
+ return res;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool BaseSaveThumbFile::close() {
+ delete[] _data;
+ _data = NULL;
+
+ _pos = 0;
+ _size = 0;
+
+ return STATUS_OK;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool BaseSaveThumbFile::read(void *buffer, uint32 size) {
+ if (!_data || _pos + size > _size) {
+ return STATUS_FAILED;
+ }
+
+ memcpy(buffer, (byte *)_data + _pos, size);
+ _pos += size;
+
+ return STATUS_OK;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool BaseSaveThumbFile::seek(uint32 pos, int whence) {
+ if (!_data) {
+ return STATUS_FAILED;
+ }
+
+ uint32 newPos = 0;
+
+ switch (whence) {
+ case SEEK_SET:
+ newPos = pos;
+ break;
+ case SEEK_END:
+ newPos = _size + pos;
+ break;
+ case SEEK_CUR:
+ newPos = _pos + pos;
+ break;
+ }
+
+ if (newPos > _size) {
+ return STATUS_FAILED;
+ } else {
+ _pos = newPos;
+ }
+
+ return STATUS_OK;
+}
+
+} // end of namespace Wintermute