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author | Willem Jan Palenstijn | 2013-09-26 00:36:29 +0200 |
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committer | Willem Jan Palenstijn | 2013-09-26 02:17:05 +0200 |
commit | aa24cb5e8dcd87b05ca09a1c4de89022126c2891 (patch) | |
tree | d7d72dbd8526c89ce5f526f5f31a52091e8983df /engines/wintermute/base/gfx/osystem/base_render_osystem.cpp | |
parent | ade516a996fc99d161504456b374f476e2333641 (diff) | |
download | scummvm-rg350-aa24cb5e8dcd87b05ca09a1c4de89022126c2891.tar.gz scummvm-rg350-aa24cb5e8dcd87b05ca09a1c4de89022126c2891.tar.bz2 scummvm-rg350-aa24cb5e8dcd87b05ca09a1c4de89022126c2891.zip |
WINTERMUTE: Remove ticket batching
Diffstat (limited to 'engines/wintermute/base/gfx/osystem/base_render_osystem.cpp')
-rw-r--r-- | engines/wintermute/base/gfx/osystem/base_render_osystem.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index e4c19fde8b..875048c037 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -53,8 +53,6 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) { _blankSurface = new Graphics::Surface(); _drawNum = 1; _needsFlip = true; - _spriteBatch = false; - _batchNum = 0; _skipThisFrame = false; _previousTicket = nullptr; @@ -302,10 +300,6 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S if (owner) { // Fade-tickets are owner-less RenderTicket compare(owner, nullptr, srcRect, dstRect, transform); - compare._batchNum = _batchNum; - if (_spriteBatch) { - _batchNum++; - } RenderQueueIterator it; // Avoid calling end() and operator* every time, when potentially going through // LOTS of tickets. @@ -678,14 +672,10 @@ void BaseRenderOSystem::endSaveLoad() { } bool BaseRenderOSystem::startSpriteBatch() { - _spriteBatch = true; - _batchNum = 1; return STATUS_OK; } bool BaseRenderOSystem::endSpriteBatch() { - _spriteBatch = false; - _batchNum = 0; return STATUS_OK; } |