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authorTobia Tesan2014-09-30 21:44:54 +0200
committerTobia Tesan2014-10-01 08:34:11 +0200
commita3ea75e0805d95a7b7ca7301fc958df640c7c117 (patch)
tree6053e7188a313c27c38b3394c2bd2a6abb7d19d5 /engines/wintermute/base/sound/base_sound_buffer.h
parent5f9febee3d5a103eadc71b50d02d9eb548c0e97f (diff)
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WINTERMUTE: Make a bunch of attributes private in BaseSoundBuffer
Diffstat (limited to 'engines/wintermute/base/sound/base_sound_buffer.h')
-rw-r--r--engines/wintermute/base/sound/base_sound_buffer.h15
1 files changed, 9 insertions, 6 deletions
diff --git a/engines/wintermute/base/sound/base_sound_buffer.h b/engines/wintermute/base/sound/base_sound_buffer.h
index 94bc8dc6ad..b3f3046674 100644
--- a/engines/wintermute/base/sound/base_sound_buffer.h
+++ b/engines/wintermute/base/sound/base_sound_buffer.h
@@ -71,23 +71,26 @@ public:
void updateVolume();
void setType(Audio::Mixer::SoundType Type);
+ Audio::Mixer::SoundType getType() const;
bool loadFromFile(const Common::String &filename, bool forceReload = false);
void setStreaming(bool streamed, uint32 numBlocks = 0, uint32 blockSize = 0);
bool applyFX(TSFXType type, float param1, float param2, float param3, float param4);
-
+ int32 getPrivateVolume() const;
+ void setFreezePaused(bool freezePaused);
+ bool isFreezePaused() const;
+ bool isLooping() const;
//HSTREAM _stream;
//HSYNC _sync;
+
+private:
+ Audio::Mixer::SoundType _type;
Audio::SeekableAudioStream *_stream;
Audio::SoundHandle *_handle;
-
bool _freezePaused;
- uint32 _loopStart;
- Audio::Mixer::SoundType _type;
bool _looping;
-
int32 _privateVolume;
-private:
+ uint32 _loopStart;
uint32 _startPos;
Common::String _filename;
bool _streamed;