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authorEinar Johan Trøan Sømåen2013-01-26 18:06:42 +0100
committerEinar Johan Trøan Sømåen2013-01-26 18:07:07 +0100
commit980dc4a456f55a8b6526d2bc6f7694a0b2d666b3 (patch)
treebef13619df90984b731795e72721da7d39089041 /engines/wintermute/base/sound/base_sound_manager.cpp
parent6ae97cdfbe88fa34363aabc46847b0c9a32eefe5 (diff)
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WINTERMUTE: Replace all NULLs with nullptr.
Diffstat (limited to 'engines/wintermute/base/sound/base_sound_manager.cpp')
-rw-r--r--engines/wintermute/base/sound/base_sound_manager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/wintermute/base/sound/base_sound_manager.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp
index 7e4a70afb2..c6eb871a85 100644
--- a/engines/wintermute/base/sound/base_sound_manager.cpp
+++ b/engines/wintermute/base/sound/base_sound_manager.cpp
@@ -94,7 +94,7 @@ bool BaseSoundMgr::initialize() {
//////////////////////////////////////////////////////////////////////////
BaseSoundBuffer *BaseSoundMgr::addSound(const Common::String &filename, Audio::Mixer::SoundType type, bool streamed) {
if (!_soundAvailable) {
- return NULL;
+ return nullptr;
}
BaseSoundBuffer *sound;
@@ -114,7 +114,7 @@ BaseSoundBuffer *BaseSoundMgr::addSound(const Common::String &filename, Audio::M
sound = new BaseSoundBuffer(_gameRef);
if (!sound) {
- return NULL;
+ return nullptr;
}
sound->setStreaming(streamed);
@@ -125,7 +125,7 @@ BaseSoundBuffer *BaseSoundMgr::addSound(const Common::String &filename, Audio::M
if (DID_FAIL(res)) {
_gameRef->LOG(res, "Error loading sound '%s'", useFilename.c_str());
delete sound;
- return NULL;
+ return nullptr;
}
// Make sure the master-volume is applied to the sound.
@@ -136,7 +136,7 @@ BaseSoundBuffer *BaseSoundMgr::addSound(const Common::String &filename, Audio::M
return sound;
- return NULL;
+ return nullptr;
}
//////////////////////////////////////////////////////////////////////////