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authorWillem Jan Palenstijn2013-09-26 10:50:12 +0200
committerWillem Jan Palenstijn2013-09-26 10:50:13 +0200
commit4e12600d7053cdd3740dc1b099f1c1071645ae34 (patch)
tree270ee7ee8a6e2aceacda17a49aba8d04bc1704a2 /engines/wintermute/graphics/transform_struct.cpp
parentc6220a9cd1b5400242773dcb89dfbbc2a98453bd (diff)
parent265f7e463ee9265df7b675a43ce5861418090d2f (diff)
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Merge branch 'wme_lineartickets' into wme_rendering
This replaces the (quadratic time) renderqueue drawnum logic by a (linear time) approach based on following along the queue with an iterator. This branch first implements the new iterator logic next to the old drawnum logic, adding asserts that they produce identical results to facilitate testing and debugging. The old code is removed after that.
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