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authorEinar Johan Trøan Sømåen2013-04-17 21:02:40 +0200
committerEinar Johan Trøan Sømåen2013-04-17 21:21:17 +0200
commit3597f7596d4e8d44e098387ad3b2975e09d9f6d2 (patch)
tree414242946c06977bd69dabb6b190d5343449d939 /engines/wintermute/ui
parent5f5b415289d80e6e0dacfc15000bb6ae3e45d824 (diff)
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WINTERMUTE: Constify _width and _height in BaseRenderer.
Diffstat (limited to 'engines/wintermute/ui')
-rw-r--r--engines/wintermute/ui/ui_window.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 3089c79d31..460ec1877b 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -127,8 +127,8 @@ bool UIWindow::display(int offsetX, int offsetY) {
}
if (_shieldWindow) {
_shieldWindow->_posX = _shieldWindow->_posY = 0;
- _shieldWindow->_width = _gameRef->_renderer->_width;
- _shieldWindow->_height = _gameRef->_renderer->_height;
+ _shieldWindow->_width = _gameRef->_renderer->getWidth();
+ _shieldWindow->_height = _gameRef->_renderer->getHeight();
_shieldWindow->display();
}
@@ -141,8 +141,8 @@ bool UIWindow::display(int offsetX, int offsetY) {
}
if (_shieldButton) {
_shieldButton->_posX = _shieldButton->_posY = 0;
- _shieldButton->_width = _gameRef->_renderer->_width;
- _shieldButton->_height = _gameRef->_renderer->_height;
+ _shieldButton->_width = _gameRef->_renderer->getWidth();
+ _shieldButton->_height = _gameRef->_renderer->getHeight();
_shieldButton->display();
}
@@ -885,8 +885,8 @@ bool UIWindow::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "Center") == 0) {
stack->correctParams(0);
- _posX = (_gameRef->_renderer->_width - _width) / 2;
- _posY = (_gameRef->_renderer->_height - _height) / 2;
+ _posX = (_gameRef->_renderer->getWidth() - _width) / 2;
+ _posY = (_gameRef->_renderer->getHeight() - _height) / 2;
stack->pushNULL();
return STATUS_OK;
}