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author | Einar Johan Trøan Sømåen | 2012-07-18 16:15:31 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-18 16:15:31 +0200 |
commit | 19720786a02cb555b0c26634a9f693eb927d9d2f (patch) | |
tree | d4c3e0eae24ec1dda145a84106945c3a095f1095 /engines/wintermute/wintermute.cpp | |
parent | 2cac6deb94186820de6cbabd6ceb058c8fc4e092 (diff) | |
download | scummvm-rg350-19720786a02cb555b0c26634a9f693eb927d9d2f.tar.gz scummvm-rg350-19720786a02cb555b0c26634a9f693eb927d9d2f.tar.bz2 scummvm-rg350-19720786a02cb555b0c26634a9f693eb927d9d2f.zip |
WINTERMUTE: Use proper gameids in detection.
Diffstat (limited to 'engines/wintermute/wintermute.cpp')
-rw-r--r-- | engines/wintermute/wintermute.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 3f8472e6d6..ceea7128cf 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -43,8 +43,8 @@ namespace WinterMute { WinterMuteEngine *g_wintermute; -WinterMuteEngine::WinterMuteEngine(OSystem *syst) - : Engine(syst) { +WinterMuteEngine::WinterMuteEngine(OSystem *syst, const ADGameDescription *desc) + : Engine(syst), _gameDescription(desc) { // Put your engine in a sane state, but do nothing big yet; // in particular, do not load data from files; rather, if you // need to do such things, do them from init(). |