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authorPaul Gilbert2018-03-31 17:04:07 -0400
committerPaul Gilbert2018-03-31 17:04:07 -0400
commit3951c6d2f799e5e288459868acc348bea018061e (patch)
tree5c9d901a015b97ba67c250217e8a61a609a91fba /engines/xeen/combat.cpp
parentfa28f4cfd9a63d6342875ca1825d716e91ebc1ac (diff)
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XEEN: Fixes for enchanting items
Diffstat (limited to 'engines/xeen/combat.cpp')
-rw-r--r--engines/xeen/combat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp
index 2c87018613..bec9942767 100644
--- a/engines/xeen/combat.cpp
+++ b/engines/xeen/combat.cpp
@@ -1408,7 +1408,7 @@ void Combat::attack2(int damage, RangeType rangeType) {
if (monster._damageType == DT_SLEEP || monster._damageType == DT_DRAGONSLEEP)
monster._damageType = DT_PHYSICAL;
- if ((rangeType == RT_SINGLE || _damageType == DT_PHYSICAL) && _attackWeaponId != 34) {
+ if ((rangeType == RT_SINGLE || _damageType == DT_PHYSICAL) && _attackWeaponId < XEEN_SLAYER_SWORD) {
if (monsterData._phsyicalResistence != 0) {
if (monsterData._phsyicalResistence == 100) {
// Completely immune to the damage