diff options
author | Paul Gilbert | 2019-09-01 20:12:33 -0700 |
---|---|---|
committer | Paul Gilbert | 2019-09-01 20:12:40 -0700 |
commit | e6e70b2042d222b81498fc2cc6be2aa6d7655f39 (patch) | |
tree | a75a6776a65a5ffb7a90e9b3c3b86efff8ed50fb /engines/xeen/combat.cpp | |
parent | 34a948aa0a533eb0c410d23749fb20b8f6aca75f (diff) | |
download | scummvm-rg350-e6e70b2042d222b81498fc2cc6be2aa6d7655f39.tar.gz scummvm-rg350-e6e70b2042d222b81498fc2cc6be2aa6d7655f39.tar.bz2 scummvm-rg350-e6e70b2042d222b81498fc2cc6be2aa6d7655f39.zip |
XEEN: Don't de-equip armor/acccessories when broken
Diffstat (limited to 'engines/xeen/combat.cpp')
-rw-r--r-- | engines/xeen/combat.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp index 1452719c2b..2dca3b0648 100644 --- a/engines/xeen/combat.cpp +++ b/engines/xeen/combat.cpp @@ -385,7 +385,8 @@ void Combat::doCharDamage(Character &c, int charNum, int monsterDataIndex) { XeenItem &weapon = c._weapons[idx]; if (weapon._id < XEEN_SLAYER_SWORD && weapon._id != 0 && weapon._frame != 0) { weapon._state._broken = true; - weapon._frame = 0; + // WORKAROUND: For consistency, we don't de-equip broken items + //weapon._frame = 0; } } sound.playFX(37); |