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author | Paul Gilbert | 2018-02-18 20:53:24 -0500 |
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committer | Paul Gilbert | 2018-02-18 20:53:24 -0500 |
commit | 60e74af750a0a2aa9bbc9f89beb4058d54f729ba (patch) | |
tree | 19d591ac38927ed796c230db4537db2da92c862f /engines/xeen/dialogs_create_char.cpp | |
parent | 0b36518839f4933985ae56015be95a900c4e1e82 (diff) | |
download | scummvm-rg350-60e74af750a0a2aa9bbc9f89beb4058d54f729ba.tar.gz scummvm-rg350-60e74af750a0a2aa9bbc9f89beb4058d54f729ba.tar.bz2 scummvm-rg350-60e74af750a0a2aa9bbc9f89beb4058d54f729ba.zip |
XEEN: Selection and creation fixes for Create Character dialog
Diffstat (limited to 'engines/xeen/dialogs_create_char.cpp')
-rw-r--r-- | engines/xeen/dialogs_create_char.cpp | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/engines/xeen/dialogs_create_char.cpp b/engines/xeen/dialogs_create_char.cpp index 220a31009a..73aa4b3f02 100644 --- a/engines/xeen/dialogs_create_char.cpp +++ b/engines/xeen/dialogs_create_char.cpp @@ -58,7 +58,7 @@ void CreateCharacterDialog::execute() { Windows &windows = *_vm->_windows; Window &w = windows[0]; Common::Array<int> freeCharList; - int classId; + int classId = -1; int selectedClass = 0; bool hasFadedIn = false; bool restartFlag = true; @@ -75,8 +75,6 @@ void CreateCharacterDialog::execute() { events.setCursor(0); while (!_vm->shouldExit()) { - classId = -1; - if (restartFlag) { // Build up list of roster slot indexes that are free freeCharList.clear(); @@ -85,7 +83,6 @@ void CreateCharacterDialog::execute() { freeCharList.push_back(idx); } charIndex = 0; - //bool flag9 = true; if (freeCharList.size() == XEEN_TOTAL_CHARACTERS) break; @@ -131,11 +128,15 @@ void CreateCharacterDialog::execute() { drawDice(); // Handling for different actions + if (_buttonValue == Common::KEYCODE_ESCAPE) + break; + switch (_buttonValue) { case Common::KEYCODE_UP: if (charIndex == 0) continue; + --charIndex; race = (Race)((freeCharList[charIndex] / 4) % 5); sex = (Sex)(freeCharList[charIndex] & 1); break; @@ -402,6 +403,8 @@ int CreateCharacterDialog::newCharDetails(Race race, Sex sex, int classId, classColors[classNum] = 4; } } + if (classId != -1) + classColors[selectedClass] = 12; // Return stats details and character class msg = Common::String::format(Res.NEW_CHAR_STATS, Res.RACE_NAMES[race], Res.SEX_NAMES[sex], @@ -578,13 +581,16 @@ bool CreateCharacterDialog::saveCharacter(Character &c, int classId, Race race, int result; bool isDarkCc = _vm->_files->_isDarkCc; - saveButtons(); + // Prompt for a character name + w.open(); w.writeString(Res.NAME_FOR_NEW_CHARACTER); - + saveButtons(); result = Input::show(_vm, &w, name, 10, 200); - w.close(); restoreButtons(); + w.close(); + if (!result) + // Name aborted, so exit return false; // Save new character details |