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author | Paul Gilbert | 2015-01-31 17:39:52 -0500 |
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committer | Paul Gilbert | 2015-01-31 17:39:52 -0500 |
commit | 40b2f886c374129bcb275400d1228752f20154da (patch) | |
tree | 4fe80f3a69c53916db1086fba7eb69e1a4162f48 /engines/xeen/dialogs_info.cpp | |
parent | 73a522150f5097e83f9ea24974265fcb1c827a99 (diff) | |
download | scummvm-rg350-40b2f886c374129bcb275400d1228752f20154da.tar.gz scummvm-rg350-40b2f886c374129bcb275400d1228752f20154da.tar.bz2 scummvm-rg350-40b2f886c374129bcb275400d1228752f20154da.zip |
XEEN: Implement the Info dialog
Diffstat (limited to 'engines/xeen/dialogs_info.cpp')
-rw-r--r-- | engines/xeen/dialogs_info.cpp | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/engines/xeen/dialogs_info.cpp b/engines/xeen/dialogs_info.cpp new file mode 100644 index 0000000000..7ccaa7fe71 --- /dev/null +++ b/engines/xeen/dialogs_info.cpp @@ -0,0 +1,128 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/dialogs_info.h" +#include "xeen/resources.h" +#include "xeen/xeen.h" + +namespace Xeen { + +void InfoDialog::show(XeenEngine *vm) { + InfoDialog *dlg = new InfoDialog(vm); + dlg->execute(); + delete dlg; +} + +void InfoDialog::execute() { + Screen &screen = *_vm->_screen; + EventsManager &events = *_vm->_events; + Interface &intf = *_vm->_interface; + Party &party = *_vm->_party; + + protectionText(); + Common::String statusText = ""; + for (uint idx = 0; idx < _lines.size(); ++idx) + statusText += _lines[idx]; + + Common::String gameName; + if (_vm->getGameID() == GType_Swords) + gameName = SWORDS_GAME_TEXT; + else if (_vm->getGameID() == GType_Clouds) + gameName = CLOUDS_GAME_TEXT; + else if (_vm->getGameID() == GType_DarkSide) + gameName = DARKSIDE_GAME_TEXT; + else + gameName = WORLD_GAME_TEXT; + + // Form the display message + int hour = party._minutes / 60; + Common::String details = Common::String::format(GAME_INFORMATION, + gameName.c_str(), WEEK_DAY_STRINGS[party._day % 10], + (hour > 12) ? hour - 12 : (!hour ? 12 : hour), + party._minutes % 60, (hour > 11) ? 'p' : 'a', + party._day, party._year, statusText.c_str()); + + Window &w = screen._windows[28]; + w.setBounds(Common::Rect(88, 20, 248, 112)); + w.open(); + + do { + events.updateGameCounter(); + intf.draw3d(false); + w.frame(); + w.writeString(details); + w.update(); + + events.wait(1, true); + } while (!_vm->shouldQuit() && !events.isKeyMousePressed()); + + events.clearEvents(); + w.close(); +} + +void InfoDialog::protectionText() { + Party &party = *_vm->_party; + Common::StringArray _lines; + const char *const AA_L024 = "\x3l\n\x9""024"; + const char *const AA_R124 = "\x3r\x9""124"; + + if (party._lightCount) { + _lines.push_back(Common::String::format(LIGHT_COUNT_TEXT, party._lightCount)); + } + + if (party._fireResistence) { + _lines.push_back(Common::String::format(FIRE_RESISTENCE_TEXT, + _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._fireResistence)); + } + + if (party._electricityResistence) { + _lines.push_back(Common::String::format(ELECRICITY_RESISTENCE_TEXT, + _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._electricityResistence)); + } + + if (party._coldResistence) { + _lines.push_back(Common::String::format(COLD_RESISTENCE_TEXT, + _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._coldResistence)); + } + + if (party._poisonResistence) { + _lines.push_back(Common::String::format(POISON_RESISTENCE_TEXT, + _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._poisonResistence)); + } + + if (party._clairvoyanceActive) { + _lines.push_back(Common::String::format(CLAIRVOYANCE_TEXT, + _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124)); + } + + if (party._levitateActive) { + _lines.push_back(Common::String::format(LEVITATE_TEXT, + _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124)); + } + + if (party._walkOnWaterActive) { + _lines.push_back(Common::String::format(WALK_ON_WATER_TEXT, + _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124)); + } +} + +} // End of namespace Xeen |