diff options
author | Eugene Sandulenko | 2016-09-10 16:55:29 +0200 |
---|---|---|
committer | GitHub | 2016-09-10 16:55:29 +0200 |
commit | b7a8242b9b453d3e965f3d1d085c7456025ac8f8 (patch) | |
tree | 8f8268861c777ad9204aee7a12b71d8e18eaec91 /engines/xeen/dialogs_input.cpp | |
parent | a46cc8597cdc2ab2aca146ed79c0fcf3f4df5617 (diff) | |
parent | a520a18a0101877d11cd488c5b6f93f5b63892af (diff) | |
download | scummvm-rg350-b7a8242b9b453d3e965f3d1d085c7456025ac8f8.tar.gz scummvm-rg350-b7a8242b9b453d3e965f3d1d085c7456025ac8f8.tar.bz2 scummvm-rg350-b7a8242b9b453d3e965f3d1d085c7456025ac8f8.zip |
Merge pull request #818 from dreammaster/xeen
XEEN: Might & Magic engine
Diffstat (limited to 'engines/xeen/dialogs_input.cpp')
-rw-r--r-- | engines/xeen/dialogs_input.cpp | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/engines/xeen/dialogs_input.cpp b/engines/xeen/dialogs_input.cpp new file mode 100644 index 0000000000..40b8847d14 --- /dev/null +++ b/engines/xeen/dialogs_input.cpp @@ -0,0 +1,275 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/dialogs_input.h" +#include "xeen/scripts.h" +#include "xeen/xeen.h" + +namespace Xeen { + +int Input::show(XeenEngine *vm, Window *window, Common::String &line, + uint maxLen, int maxWidth, bool isNumeric) { + Input *dlg = new Input(vm, window); + int result = dlg->getString(line, maxLen, maxWidth, isNumeric); + delete dlg; + + return result; +} + +int Input::getString(Common::String &line, uint maxLen, int maxWidth, bool isNumeric) { + _vm->_noDirectionSense = true; + Common::String msg = Common::String::format("\x3""l\t000\x4%03d\x3""c", maxWidth); + _window->writeString(msg); + _window->update(); + + while (!_vm->shouldQuit()) { + Common::KeyCode keyCode = doCursor(msg); + + bool refresh = false; + if ((keyCode == Common::KEYCODE_BACKSPACE || keyCode == Common::KEYCODE_DELETE) + && line.size() > 0) { + line.deleteLastChar(); + refresh = true; + } else if (line.size() < maxLen && (line.size() > 0 || keyCode != Common::KEYCODE_SPACE) + && ((isNumeric && keyCode >= Common::KEYCODE_0 && keyCode < Common::KEYCODE_9) || + (!isNumeric && keyCode >= Common::KEYCODE_SPACE && keyCode < Common::KEYCODE_DELETE))) { + line += (char)keyCode; + refresh = true; + } else if (keyCode == Common::KEYCODE_RETURN || keyCode == Common::KEYCODE_KP_ENTER) { + break; + } else if (keyCode == Common::KEYCODE_ESCAPE) { + line = ""; + break; + } + + if (refresh) { + msg = Common::String::format("\x3""l\t000\x4%03d\x3""c%s", maxWidth, line.c_str()); + _window->writeString(msg); + _window->update(); + } + } + + _vm->_noDirectionSense = false; + return line.size(); +} + +Common::KeyCode Input::doCursor(const Common::String &msg) { + EventsManager &events = *_vm->_events; + Interface &intf = *_vm->_interface; + Screen &screen = *_vm->_screen; + + bool oldUpDoorText = intf._upDoorText; + byte oldTillMove = intf._tillMove; + intf._upDoorText = false; + intf._tillMove = 0; + + bool flag = !_vm->_startupWindowActive && !screen._windows[25]._enabled + && _vm->_mode != MODE_FF && _vm->_mode != MODE_17; + + Common::KeyCode ch = Common::KEYCODE_INVALID; + while (!_vm->shouldQuit()) { + events.updateGameCounter(); + + if (flag) + intf.draw3d(false); + _window->writeString(msg); + _window->update(); + + if (flag) + screen._windows[3].update(); + + events.wait(1, true); + if (events.isKeyPending()) { + Common::KeyState keyState; + events.getKey(keyState); + ch = keyState.keycode; + break; + } + } + + _window->writeString(""); + _window->update(); + + intf._tillMove = oldTillMove; + intf._upDoorText = oldUpDoorText; + + return ch; +} + +/*------------------------------------------------------------------------*/ + +StringInput::StringInput(XeenEngine *vm): Input(vm, &vm->_screen->_windows[6]) { +} + +int StringInput::show(XeenEngine *vm, bool type, const Common::String &msg1, + const Common::String &msg2, int opcode) { + StringInput *dlg = new StringInput(vm); + int result = dlg->execute(type, msg1, msg2, opcode); + delete dlg; + + return result; +} + +int StringInput::execute(bool type, const Common::String &expected, + const Common::String &title, int opcode) { + Interface &intf = *_vm->_interface; + Screen &screen = *_vm->_screen; + Scripts &scripts = *_vm->_scripts; + Window &w = screen._windows[6]; + SoundManager &sound = *_vm->_sound; + int result = 0; + + w.open(); + w.writeString(Common::String::format("\r\x03""c%s\v024\t000", title.c_str())); + w.update(); + + Common::String line; + if (getString(line, 30, 200, false)) { + if (type) { + if (line == intf._interfaceText) { + result = true; + } else if (line == expected) { + result = (opcode == 55) ? -1 : 1; + } + } else { + // Load in the mirror list + File f(Common::String::format("%smirr.txt", + _vm->_files->_isDarkCc ? "dark" : "xeen")); + MirrorEntry me; + scripts._mirror.clear(); + while (me.synchronize(f)) + scripts._mirror.push_back(me); + + for (uint idx = 0; idx < scripts._mirror.size(); ++idx) { + if (line == scripts._mirror[idx]._name) { + result = idx; + sound.playFX(_vm->_files->_isDarkCc ? 35 : 61); + break; + } + } + } + } + + w.close(); + return result; +} + +/*------------------------------------------------------------------------*/ + +NumericInput::NumericInput(XeenEngine *vm, int window) : Input(vm, &vm->_screen->_windows[window]) { +} + +int NumericInput::show(XeenEngine *vm, int window, int maxLength, int maxWidth) { + NumericInput *dlg = new NumericInput(vm, window); + int result = dlg->execute(maxLength, maxWidth); + delete dlg; + + return result; +} + +int NumericInput::execute(int maxLength, int maxWidth) { + Common::String line; + + if (getString(line, maxLength, maxWidth, true)) + return atoi(line.c_str()); + else + return 0; +} + +/*------------------------------------------------------------------------*/ + +int Choose123::show(XeenEngine *vm, int numOptions) { + assert(numOptions <= 3); + Choose123 *dlg = new Choose123(vm); + int result = dlg->execute(numOptions); + delete dlg; + + return result; +} + +int Choose123::execute(int numOptions) { + EventsManager &events = *_vm->_events; + Interface &intf = *_vm->_interface; + Screen &screen = *_vm->_screen; + Town &town = *_vm->_town; + + Mode oldMode = _vm->_mode; + _vm->_mode = MODE_DIALOG_123; + + loadButtons(numOptions); + _iconSprites.draw(screen, 7, Common::Point(232, 74)); + drawButtons(&screen); + screen._windows[34].update(); + + int result = -1; + while (result == -1) { + do { + events.updateGameCounter(); + int delay; + if (town.isActive()) { + town.drawTownAnim(true); + delay = 3; + } else { + intf.draw3d(true); + delay = 1; + } + + events.wait(delay, true); + if (_vm->shouldQuit()) + return 0; + } while (!_buttonValue); + + switch (_buttonValue) { + case Common::KEYCODE_ESCAPE: + result = 0; + break; + case Common::KEYCODE_1: + case Common::KEYCODE_2: + case Common::KEYCODE_3: { + int v = _buttonValue - Common::KEYCODE_1 + 1; + if (v <= numOptions) + result = v; + break; + } + default: + break; + } + } + + _vm->_mode = oldMode; + intf.mainIconsPrint(); + + return result; +} + +void Choose123::loadButtons(int numOptions) { + _iconSprites.load("choose.icn"); + + if (numOptions >= 1) + addButton(Common::Rect(235, 75, 259, 95), Common::KEYCODE_1, &_iconSprites); + if (numOptions >= 2) + addButton(Common::Rect(260, 75, 284, 95), Common::KEYCODE_2, &_iconSprites); + if (numOptions >= 3) + addButton(Common::Rect(286, 75, 311, 95), Common::KEYCODE_3, &_iconSprites); +} + +} // End of namespace Xeen |