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authorPaul Gilbert2018-02-24 20:20:01 -0500
committerPaul Gilbert2018-02-24 20:20:01 -0500
commit18235e4ab0aac6e749a3cd8be5608e1d2eff3000 (patch)
tree34b2ea7ef061f80d323ca932fb542ba8b79fe69e /engines/xeen/dialogs_items.cpp
parent16bae6f314f36e5d61a7148e5f754e99698f3e82 (diff)
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XEEN: Properly redraw Char Items dialog after leaving Quest dialog
Diffstat (limited to 'engines/xeen/dialogs_items.cpp')
-rw-r--r--engines/xeen/dialogs_items.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/dialogs_items.cpp b/engines/xeen/dialogs_items.cpp
index 865ec23a14..f7c0e48e41 100644
--- a/engines/xeen/dialogs_items.cpp
+++ b/engines/xeen/dialogs_items.cpp
@@ -468,7 +468,7 @@ Character *ItemsDialog::execute(Character *c, ItemsMode mode) {
// Quests
if (mode == ITEMMODE_CHAR_INFO) {
Quests::show(_vm);
- redrawFlag = REDRAW_TEXT;
+ redrawFlag = REDRAW_FULL;
}
break;