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authorPaul Gilbert2015-01-30 19:18:43 -0500
committerPaul Gilbert2015-01-30 19:18:43 -0500
commit29753a29a4b82d8cac78223232dc84c003d8f210 (patch)
treed25360ef31ae4650facfd70191eb74446d5851e1 /engines/xeen/dialogs_spells.h
parentbe327cb7672652a44294a13b9fa4215ae6358b6a (diff)
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XEEN: Implemented SpellsDialog and ConfirmDialog classes
Diffstat (limited to 'engines/xeen/dialogs_spells.h')
-rw-r--r--engines/xeen/dialogs_spells.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/xeen/dialogs_spells.h b/engines/xeen/dialogs_spells.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_DIALOGS_SPELLS_H
+#define XEEN_DIALOGS_SPELLS_H
+
+#include "common/array.h"
+#include "xeen/dialogs.h"
+#include "xeen/party.h"
+
+namespace Xeen {
+
+struct SpellEntry {
+ Common::String _name;
+ int _spellIndex;
+ int _spellId;
+
+ SpellEntry(const Common::String &name, int spellIndex, int spellId) :
+ _name(name), _spellIndex(spellIndex), _spellId(spellId) {}
+};
+
+class SpellsScroll : public ButtonContainer {
+private:
+ XeenEngine *_vm;
+ SpriteResource _iconSprites;
+ SpriteResource _scrollSprites;
+ Common::Array<SpellEntry> _spells;
+
+ SpellsScroll(XeenEngine *vm) : ButtonContainer(), _vm(vm) {}
+
+ Character *execute(Character *c, int v2);
+
+ void loadButtons();
+
+ const char *setSpellText(Character *c, int v2);
+public:
+ static Character *show(XeenEngine *vm, Character *c, int v2);
+};
+
+} // End of namespace Xeen
+
+#endif /* XEEN_DIALOGS_SPELLS_H */