diff options
author | Paul Gilbert | 2015-02-15 20:47:56 -0500 |
---|---|---|
committer | Paul Gilbert | 2015-02-15 20:47:56 -0500 |
commit | 75a070de1755fca9244eec1796ea892118afa84b (patch) | |
tree | 101d103a540d93de545bf0fc95906fd9a060093e /engines/xeen/interface_map.h | |
parent | ef2a4595c2c17260f61ad93d6c4374af7fa8a606 (diff) | |
download | scummvm-rg350-75a070de1755fca9244eec1796ea892118afa84b.tar.gz scummvm-rg350-75a070de1755fca9244eec1796ea892118afa84b.tar.bz2 scummvm-rg350-75a070de1755fca9244eec1796ea892118afa84b.zip |
XEEN: Implementing combat methods
Diffstat (limited to 'engines/xeen/interface_map.h')
-rw-r--r-- | engines/xeen/interface_map.h | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/engines/xeen/interface_map.h b/engines/xeen/interface_map.h index 1ff982972f..a37bf349ec 100644 --- a/engines/xeen/interface_map.h +++ b/engines/xeen/interface_map.h @@ -37,10 +37,10 @@ public: DrawStruct &_sky1, &_sky2; DrawStruct &_groundSprite; DrawStruct * const _groundTiles; - DrawStruct * const _combatImgs1; - DrawStruct * const _combatImgs2; - DrawStruct * const _combatImgs3; - DrawStruct * const _combatImgs4; + DrawStruct * const _attackImgs1; + DrawStruct * const _attackImgs2; + DrawStruct * const _attackImgs3; + DrawStruct * const _attackImgs4; public: OutdoorDrawList(); @@ -73,10 +73,10 @@ public: DrawStruct &_objects0, &_objects1, &_objects2, &_objects3; DrawStruct &_objects4, &_objects5, &_objects6, &_objects7; DrawStruct &_objects8, &_objects9, &_objects10, &_objects11; - DrawStruct * const _combatImgs1; - DrawStruct * const _combatImgs2; - DrawStruct * const _combatImgs3; - DrawStruct * const _combatImgs4; + DrawStruct * const _attackImgs1; + DrawStruct * const _attackImgs2; + DrawStruct * const _attackImgs3; + DrawStruct * const _attackImgs4; public: IndoorDrawList(); @@ -104,10 +104,8 @@ protected: bool _flipGround; bool _flipSky; bool _flipDefaultGround; - bool _isShooting; bool _thinWall; bool _isAnimReset; - bool _flag1; void setMazeBits(); @@ -122,6 +120,7 @@ public: int _overallFrame; bool _charsShooting; bool _openDoor; + bool _isAttacking; public: InterfaceMap(XeenEngine *vm); |