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authorAdrian Frühwirth2018-04-22 00:49:39 +0200
committerAdrian Frühwirth2018-04-22 00:56:21 +0200
commita20f90cbb7bfd61ee32ccd32603766de02c03ac8 (patch)
tree584197b20b101d746b64a20e3f1073b4b8808bb7 /engines/xeen/party.cpp
parentdd425413b5c69861fffe0071e6ca74b33a78c341 (diff)
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JANITORIAL: Fix formatting
Diffstat (limited to 'engines/xeen/party.cpp')
-rw-r--r--engines/xeen/party.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp
index 94ba964428..0d4cd29881 100644
--- a/engines/xeen/party.cpp
+++ b/engines/xeen/party.cpp
@@ -1202,28 +1202,28 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int
_questItems[giveVal - MISC_END]++;
}
if (giveVal < WEAPONS_END || giveVal >= MISC_END) {
- for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._weapons[idx].empty(); ++idx);
+ for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._weapons[idx].empty(); ++idx) {}
if (idx < MAX_TREASURE_ITEMS) {
_treasure._weapons[idx]._id = giveVal;
_treasure._hasItems = true;
return false;
}
} else if (giveVal < ARMOR_END) {
- for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._armor[idx].empty(); ++idx);
+ for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._armor[idx].empty(); ++idx) {}
if (idx < MAX_TREASURE_ITEMS) {
_treasure._armor[idx]._id = giveVal - WEAPONS_END;
_treasure._hasItems = true;
return false;
}
} else if (giveVal < ACCESSORIES_END) {
- for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._accessories[idx].empty(); ++idx);
+ for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._accessories[idx].empty(); ++idx) {}
if (idx < MAX_TREASURE_ITEMS) {
_treasure._accessories[idx]._id = giveVal - ARMOR_END;
_treasure._hasItems = true;
return false;
}
} else {
- for (idx = 0; idx < MAX_TREASURE_ITEMS && _treasure._misc[idx]._material; ++idx);
+ for (idx = 0; idx < MAX_TREASURE_ITEMS && _treasure._misc[idx]._material; ++idx) {}
if (idx < MAX_TREASURE_ITEMS) {
_treasure._accessories[idx]._material = giveVal - ACCESSORIES_END;
_treasure._hasItems = true;
@@ -1357,7 +1357,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int
Character &tempChar = _itemsCharacter;
int idx = -1;
if (scripts._itemType != 0) {
- for (idx = 0; idx < 10 && _treasure._misc[idx]._material; ++idx);
+ for (idx = 0; idx < 10 && _treasure._misc[idx]._material; ++idx) {}
if (idx == 10)
return true;
}
@@ -1368,7 +1368,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int
XeenItem *trItems = _treasure[itemCat];
// Check for a free treasure slot
- for (idx = 0; idx < 10 && trItems[idx]._id; ++idx);
+ for (idx = 0; idx < 10 && trItems[idx]._id; ++idx) {}
if (idx == 10)
return true;