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author | Paul Gilbert | 2015-01-01 14:57:56 -1000 |
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committer | Paul Gilbert | 2015-01-01 14:57:56 -1000 |
commit | 5135439bbd64289e4c6c780f4b4da03ce40e75be (patch) | |
tree | d15cd706f7261c8342936a6a1834ed007c97635c /engines/xeen/resources.cpp | |
parent | b2f1282aeb7f405f265afac3d601459f4cfebf6d (diff) | |
download | scummvm-rg350-5135439bbd64289e4c6c780f4b4da03ce40e75be.tar.gz scummvm-rg350-5135439bbd64289e4c6c780f4b4da03ce40e75be.tar.bz2 scummvm-rg350-5135439bbd64289e4c6c780f4b4da03ce40e75be.zip |
XEEN: Reorganisation of resource, sprite, and cc file class files
Diffstat (limited to 'engines/xeen/resources.cpp')
-rw-r--r-- | engines/xeen/resources.cpp | 562 |
1 files changed, 206 insertions, 356 deletions
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp index ba2889fc9d..d1177dab00 100644 --- a/engines/xeen/resources.cpp +++ b/engines/xeen/resources.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -21,365 +21,215 @@ */ #include "common/scummsys.h" -#include "common/archive.h" -#include "common/memstream.h" -#include "common/textconsole.h" -#include "xeen/xeen.h" #include "xeen/resources.h" namespace Xeen { -/** - * Xeen CC file implementation - */ -class CCArchive : public Common::Archive { -private: - /** - * Details of a single entry in a CC file index - */ - struct CCEntry { - uint16 _id; - uint32 _offset; - uint16 _size; - - CCEntry() : _id(0), _offset(0), _size(0) {} - CCEntry(uint16 id, uint32 offset, uint32 size) - : _id(id), _offset(offset), _size(size) { - } - }; - - Common::Array<CCEntry> _index; - Common::String _filename; - - uint16 convertNameToId(const Common::String &resourceName) const; - - void loadIndex(Common::SeekableReadStream *stream); - - bool getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const; -public: - CCArchive(const Common::String &filename); - virtual ~CCArchive(); - - // Archive implementation - virtual bool hasFile(const Common::String &name) const; - virtual int listMembers(Common::ArchiveMemberList &list) const; - virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const; - virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const; -}; - -CCArchive::CCArchive(const Common::String &filename): _filename(filename) { - File f(filename); - loadIndex(&f); -} - -CCArchive::~CCArchive() { -} - -// Archive implementation -bool CCArchive::hasFile(const Common::String &name) const { - CCEntry ccEntry; - return getHeaderEntry(name, ccEntry); -} - -int CCArchive::listMembers(Common::ArchiveMemberList &list) const { - // CC files don't maintain the original filenames, so we can't list it - return 0; -} - -const Common::ArchiveMemberPtr CCArchive::getMember(const Common::String &name) const { - if (!hasFile(name)) - return Common::ArchiveMemberPtr(); - - return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this)); -} - -Common::SeekableReadStream *CCArchive::createReadStreamForMember(const Common::String &name) const { - CCEntry ccEntry; - - if (getHeaderEntry(name, ccEntry)) { - // Open the correct CC file - Common::File f; - if (!f.open(_filename)) - error("Could not open CC file"); - - // Read in the data for the specific resource - f.seek(ccEntry._offset); - byte *data = new byte[ccEntry._size]; - f.read(data, ccEntry._size); - - // Decrypt the data - for (int i = 0; i < ccEntry._size; ++i) - data[i] ^= 0x35; - - // Return the data as a stream - return new Common::MemoryReadStream(data, ccEntry._size, DisposeAfterUse::YES); - } - - return nullptr; -} - -/** - * Hash a given filename to produce the Id that represents it - */ -uint16 CCArchive::convertNameToId(const Common::String &resourceName) const { - if (resourceName.empty()) - return 0xffff; - - Common::String name = resourceName; - name.toUppercase(); - - const byte *msgP = (const byte *)name.c_str(); - int total = *msgP++; - for (; *msgP; total += *msgP++) { - // Rotate the bits in 'total' right 7 places - total = (total & 0x007F) << 9 | (total & 0xFF80) >> 7; - } - - return total; -} - -/** - * Load the index of a given CC file - */ -void CCArchive::loadIndex(Common::SeekableReadStream *stream) { - int count = stream->readUint16LE(); - - // Read in the data for the archive's index - byte *rawIndex = new byte[count * 8]; - stream->read(rawIndex, count * 8); - - // Decrypt the index - int ah = 0xac; - for (int i = 0; i < count * 8; ++i) { - rawIndex[i] = (byte)(((rawIndex[i] << 2 | rawIndex[i] >> 6) + ah) & 0xff); - ah += 0x67; - } - - // Extract the index data into entry structures - _index.reserve(count); - const byte *entryP = &rawIndex[0]; - for (int i = 0; i < count; ++i, entryP += 8) { - CCEntry entry; - entry._id = READ_LE_UINT16(entryP); - entry._offset = READ_LE_UINT32(entryP + 2) & 0xffffff; - entry._size = READ_LE_UINT16(entryP + 5); - assert(!entryP[7]); - - _index.push_back(entry); - } - - delete[] rawIndex; -} - -/** -* Given a resource name, returns whether an entry exists, and returns -* the header index data for that entry -*/ -bool CCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const { - uint16 id = convertNameToId(resourceName); - - // Loop through the index - for (uint i = 0; i < _index.size(); ++i) { - if (_index[i]._id == id) { - ccEntry = _index[i]; - return true; - } - } - - // Could not find an entry - return false; -} - -/*------------------------------------------------------------------------*/ - -void Resources::init(XeenEngine *vm) { - Common::File f; - - if (vm->getGameID() != GType_Clouds) - SearchMan.add("dark", new CCArchive("dark.cc")); - SearchMan.add("xeen", new CCArchive("xeen.cc")); - SearchMan.add("intro", new CCArchive("intro.cc")); -} - -/*------------------------------------------------------------------------*/ - -/** - * Opens the given file, throwing an error if it can't be opened - */ -void File::openFile(const Common::String &filename) { - if (!Common::File::open(filename)) - error("Could not open file - %s", filename.c_str()); -} - -/*------------------------------------------------------------------------*/ - -GraphicResource::GraphicResource(const Common::String &filename) { - // Open the resource - File f(filename); - - // Read in a copy of the file - _filesize = f.size(); - _data = new byte[_filesize]; - f.seek(0); - f.read(_data, _filesize); -} - -GraphicResource::~GraphicResource() { - delete[] _data; -} - -int GraphicResource::size() const { - return READ_LE_UINT16(_data); -} - -void GraphicResource::drawOffset(XSurface &dest, uint16 offset, const Common::Point &destPos) const { - // Get cell header - Common::MemoryReadStream f(_data, _filesize); - f.seek(offset); - int xOffset = f.readUint16LE(); - int width = f.readUint16LE(); - int yOffset = f.readUint16LE(); - int height = f.readUint16LE(); - - if (dest.w < (xOffset + width) || dest.h < (yOffset + height)) - dest.create(xOffset + width, yOffset + height); - - // The pattern steps used in the pattern command - const int patternSteps[] = { 0, 1, 1, 1, 2, 2, 3, 3, 0, -1, -1, -1, -2, -2, -3, -3 }; - - // Main loop - int opr1, opr2; - int32 pos; - for (int yPos = yOffset, byteCount = 0; yPos < height + yOffset; yPos++, byteCount = 0) { - // The number of bytes in this scan line - int lineLength = f.readByte(); - - if (lineLength == 0) { - // Skip the specified number of scan lines - yPos += f.readByte(); - } else { - // Skip the transparent pixels at the beginning of the scan line - int xPos = f.readByte() + xOffset; ++byteCount; - byte *destP = (byte *)dest.getBasePtr(destPos.x + xPos, destPos.y + yPos); - - while (byteCount < lineLength) { - // The next byte is an opcode that determines what - // operators are to follow and how to interpret them. - int opcode = f.readByte(); ++byteCount; - - // Decode the opcode - int len = opcode & 0x1F; - int cmd = (opcode & 0xE0) >> 5; - - switch (cmd) { - case 0: // The following len + 1 bytes are stored as indexes into the color table. - case 1: // The following len + 33 bytes are stored as indexes into the color table. - for (int i = 0; i < opcode + 1; ++i, ++xPos) { - *destP++ = f.readByte(); ++byteCount; - } - break; - - case 2: // The following byte is an index into the color table, draw it len + 3 times. - opr1 = f.readByte(); ++byteCount; - for (int i = 0; i < len + 3; ++i, ++xPos) - *destP++ = opr1; - break; - - case 3: // Stream copy command. - opr1 = f.readUint16LE(); byteCount += 2; - pos = f.pos(); - f.seek(-opr1, SEEK_CUR); - - for (int i = 0; i < len + 4; ++i, ++xPos) - *destP++ = f.readByte(); - - f.seek(pos, SEEK_SET); - break; - - case 4: // The following two bytes are indexes into the color table, draw the pair len + 2 times. - opr1 = f.readByte(); ++byteCount; - opr2 = f.readByte(); ++byteCount; - for (int i = 0; i < len + 2; ++i, xPos += 2) { - *destP++ = opr1; - *destP++ = opr2; - } - break; - - case 5: // Skip len + 1 pixels filling them with the transparent color. - xPos += len + 1; - destP += len + 1; - break; - - case 6: // Pattern command. - case 7: - // The pattern command has a different opcode format - len = opcode & 0x07; - cmd = (opcode >> 2) & 0x0E; - - opr1 = f.readByte(); ++byteCount; - for (int i = 0; i < len + 3; ++i, ++xPos) { - *destP++ = opr1; - opr1 += patternSteps[cmd + (i % 2)]; - } - break; - default: - break; - } - } - - assert(byteCount == lineLength); - } +const char *const CREDITS = + "\013012\010000\003c\01435Designed and Directed By:\n" + "\01417Jon Van Caneghem\003l\n" + "\n" + "\t025\01435Programming:\n" + "\t035\01417Mark Caldwell\n" + "\t035Dave Hathaway\n" + "\n" + "\t025\01435Sound System & FX:\n" + "\t035\01417Mike Heilemann\n" + "\n" + "\t025\01435Music & Speech:\n" + "\t035\01417Tim Tully\n" + "\n" + "\t025\01435Writing:\n" + "\t035\01417Paul Rattner\n" + "\t035Debbie Van Caneghem\n" + "\t035Jon Van Caneghem\013012\n" + "\n" + "\n" + "\t180\01435Graphics:\n" + "\t190\01417Jonathan P. Gwyn\n" + "\t190Bonita Long-Hemsath\n" + "\t190Julia Ulano\n" + "\t190Ricardo Barrera\n" + "\n" + "\t180\01435Testing:\n" + "\t190\01417Benjamin Bent\n" + "\t190Christian Dailey\n" + "\t190Mario Escamilla\n" + "\t190Marco Hunter\n" + "\t190Robert J. Lupo\n" + "\t190Clayton Retzer\n" + "\t190David Vela\003c"; + +const char *const OPTIONS_TITLE = + "\x0D\x01\003c\014dMight and Magic Options\n" + "World of Xeen\x02\n" + "\v117Copyright (c) 1993 NWC, Inc.\n" + "All Rights Reserved\x01"; + +const byte SYMBOLS[20][64] = { + { // 0 + 0x00, 0x00, 0xA8, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x00, 0xA8, 0x9E, 0x9C, 0x9C, 0x9E, 0x9E, 0x9E, + 0xAC, 0x9C, 0xA4, 0xAC, 0xAC, 0x9A, 0x9A, 0x9A, 0xAC, 0x9E, 0xAC, 0xA8, 0xA8, 0xA6, 0x97, 0x98, + 0xAC, 0xA0, 0xAC, 0xAC, 0xA4, 0xA6, 0x98, 0x99, 0x00, 0xAC, 0xA0, 0xA0, 0xA8, 0xAC, 0x9A, 0x9A, + 0x00, 0x00, 0xAC, 0xAC, 0xAC, 0xA4, 0x9B, 0x9A, 0x00, 0x00, 0x00, 0x00, 0xAC, 0xA0, 0x9B, 0x9B, + }, + { // 1 + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, + 0x99, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x99, 0x98, 0x98, 0x98, 0x97, 0x97, 0x97, 0x97, 0x97, + 0x99, 0x98, 0x98, 0x99, 0x98, 0x98, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, + 0x9A, 0x9B, 0x9B, 0x9C, 0x9B, 0x9A, 0x9C, 0x9A, 0x9B, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x9A, 0x9B, + }, + { // 2 + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, + 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x99, 0x98, 0x98, 0x99, 0x98, 0x98, 0x97, 0x98, 0x98, + 0x99, 0x98, 0x98, 0x98, 0x99, 0x99, 0x98, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, + 0x9B, 0x9B, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9B, 0x99, 0x9A, 0x9B, 0x9B, 0x9A, 0x9A, 0x99, 0x9A, + }, + { // 3 + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, + 0x99, 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x9A, 0x98, 0x98, 0x97, 0x97, 0x98, 0x98, 0x98, 0x98, + 0x99, 0x99, 0x98, 0x99, 0x98, 0x98, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, + 0x9B, 0x9C, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x9A, + }, + { // 4 + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, + 0x9A, 0x9A, 0x9A, 0x99, 0x99, 0x99, 0x99, 0x9A, 0x97, 0x97, 0x97, 0x97, 0x97, 0x98, 0x98, 0x98, + 0x99, 0x99, 0x98, 0x99, 0x99, 0x98, 0x98, 0x98, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, + 0x9A, 0x9C, 0x9B, 0x9B, 0x9C, 0x9B, 0x9B, 0x9B, 0x9A, 0x99, 0x9B, 0x9B, 0x9A, 0x99, 0x9A, 0x9A, + }, + { // 5 + 0xA4, 0xA4, 0xA8, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x9E, 0x9E, 0x9E, 0xA0, 0xA8, 0xAC, 0x00, 0x00, + 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9E, 0xAC, 0x00, 0x97, 0x97, 0x97, 0x98, 0x9C, 0x9C, 0xA0, 0xAC, + 0x99, 0x98, 0x99, 0x99, 0x99, 0x9B, 0xA0, 0xAC, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9B, 0xA0, 0xAC, + 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x9A, 0x9A, 0x9B, 0x9B, 0xA4, 0xAC, 0x00, + }, + { // 6 + 0x00, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x00, 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x9B, 0x99, + 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x98, 0x99, 0x99, + 0x00, 0xAC, 0xA0, 0x9C, 0x9C, 0xA0, 0x9C, 0x9A, 0x00, 0x00, 0xAC, 0xA4, 0xA0, 0x99, 0x99, 0x99, + 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, + }, + { // 7 + 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, + 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x9C, 0x99, 0x99, + 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x00, 0x00, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, + 0x00, 0x00, 0xAC, 0xA0, 0x9B, 0xA0, 0x9E, 0x9C, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x9C, 0x99, 0x99, + }, + { // 8 + 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x9B, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, + 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, + 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, + 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x9C, 0x99, 0x00, 0xAC, 0xA4, 0x9C, 0x99, 0x9E, 0x9C, 0x99, + }, + { // 9 + 0x00, 0x00, 0xAC, 0xA4, 0xA0, 0x9C, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x9C, 0xA0, 0x9C, 0x9A, + 0xAC, 0xA4, 0x9C, 0x9A, 0x99, 0x99, 0x99, 0x99, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, + 0xAC, 0xA4, 0x9C, 0x99, 0x99, 0x99, 0x99, 0x99, 0x00, 0xAC, 0xA0, 0x9C, 0x99, 0x99, 0x99, 0x99, + 0x00, 0xAC, 0xA4, 0x9C, 0x9A, 0x9C, 0x99, 0x99, 0x00, 0x00, 0xAC, 0xA0, 0x9C, 0x9A, 0x99, 0x99, + }, + { // 10 + 0x99, 0x99, 0x99, 0x9A, 0xA0, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00, + 0x99, 0x99, 0x9C, 0x9E, 0xA4, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x9C, 0x99, 0x9C, 0xA4, 0xAC, 0x00, + 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00, + 0x99, 0x99, 0x99, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x9A, 0x9B, 0x9E, 0x9C, 0x9C, 0xA4, 0xAC, 0x00, + }, + { // 11 + 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0x9E, 0xAC, + 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, + 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, + 0x9C, 0x99, 0x99, 0x99, 0x9C, 0x9C, 0xA4, 0xAC, 0x99, 0x9E, 0x9E, 0x9C, 0x9C, 0xA0, 0xAC, 0x00, + }, + { // 12 + 0x99, 0x99, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x9B, 0x9C, 0x9E, 0x9C, 0x9C, 0xA4, 0xAC, 0x00, + 0x99, 0x99, 0x99, 0x99, 0x99, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, + 0x99, 0x99, 0x99, 0x99, 0x9C, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, + 0x99, 0x99, 0x9C, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, + }, + { // 13 + 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, 0x00, 0x00, + 0x99, 0x9B, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0x00, 0x99, 0x99, 0x9A, 0x99, 0x9C, 0xA0, 0xAC, 0x00, + 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9C, 0xA0, 0xAC, + 0x99, 0x99, 0x99, 0x99, 0x9A, 0x9C, 0xA4, 0xAC, 0x99, 0x99, 0x99, 0x9A, 0x9C, 0xA4, 0xAC, 0x00, + }, + { // 14 + 0x00, 0x00, 0xAC, 0x9E, 0x9C, 0x9C, 0x9C, 0x9B, 0x00, 0xAC, 0x9C, 0xA0, 0x9E, 0xA4, 0xA4, 0xA4, + 0xAC, 0x9C, 0xA4, 0xAC, 0xAC, 0xAC, 0x9C, 0x9E, 0xAC, 0xA0, 0xAC, 0xA8, 0x9E, 0xA8, 0xAC, 0x99, + 0xAC, 0x9E, 0xAC, 0xA8, 0xAC, 0x9E, 0xA4, 0xAC, 0xAC, 0xA4, 0xA0, 0xAC, 0xAC, 0xA0, 0xA4, 0xAC, + 0x00, 0xAC, 0xA4, 0xA0, 0xA0, 0xA4, 0xAC, 0xA4, 0x00, 0x00, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, + }, + { // 15 + 0x9C, 0x9C, 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, + 0x9E, 0x9E, 0x9E, 0x9C, 0x9E, 0x9E, 0x9E, 0x9E, 0x99, 0x99, 0x99, 0x99, 0x99, 0x98, 0x99, 0x98, + 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0x9E, 0x9E, 0xA0, + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, + }, + { // 16 + 0x9B, 0x9B, 0x9B, 0x9B, 0x9C, 0x9B, 0x9C, 0x9C, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, + 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9E, 0x98, 0x98, 0x98, 0x98, 0x99, 0x99, 0x99, 0x99, + 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0xA0, 0xA0, 0xA0, 0x9E, 0xA0, 0x9E, 0x9E, 0xA0, + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, + }, + { // 17 + 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0x9C, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, + 0x9E, 0x9E, 0x9E, 0x9C, 0x9C, 0x9C, 0x9E, 0x9E, 0x98, 0x98, 0x98, 0x99, 0x9A, 0x9A, 0x99, 0x98, + 0x9C, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9C, 0xA0, 0x9E, 0x9E, 0xA0, 0xA0, 0xA0, 0xA0, 0x9E, + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, + }, + { // 18 + 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9B, 0x9B, 0x9B, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, + 0x9E, 0x9E, 0x9E, 0x9E, 0x9C, 0x9C, 0x9C, 0x9E, 0x98, 0x98, 0x98, 0x98, 0x9A, 0x9A, 0x98, 0x99, + 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9B, 0x9C, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0xA0, 0xA0, 0xA0, + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, + }, + { // 19 + 0x9C, 0x9B, 0x9C, 0x9C, 0xA0, 0xA4, 0xAC, 0x00, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0x00, 0x00, + 0x9E, 0x9E, 0x9C, 0x9C, 0x9E, 0xA0, 0xAC, 0x00, 0x99, 0x98, 0x98, 0x99, 0x9A, 0x9A, 0xA0, 0xAC, + 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0xA0, 0xAC, 0xA0, 0xA0, 0x9E, 0xA0, 0xA0, 0xA0, 0xA0, 0xAC, + 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xAC, 0x00, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0x00, 0x00, } +}; - dest.addDirtyRect(Common::Rect(destPos.x + xOffset, destPos.y + yOffset, - destPos.x + xOffset + width, destPos.y + yOffset + height)); -} - -/*------------------------------------------------------------------------*/ - -FramesResource::FramesResource(const Common::String &filename) : - GraphicResource(filename) { - // Read in the index - Common::MemoryReadStream f(_data, _filesize); - int count = f.readUint16LE(); - _index.resize(count); - - for (int i = 0; i < count; ++i) { - _index[i] = f.readUint32LE(); - } -} - -void FramesResource::draw(XSurface &dest, int frame, const Common::Point &destPos) const { - drawOffset(dest, _index[frame], destPos); -} - -void FramesResource::draw(XSurface &dest, int frame) const { - draw(dest, frame, Common::Point()); -} - -/*------------------------------------------------------------------------*/ - -SpriteResource::SpriteResource(const Common::String &filename) : - GraphicResource(filename) { - // Read in the index - Common::MemoryReadStream f(_data, _filesize); - int count = f.readUint16LE(); - _index.resize(count); - - for (int i = 0; i < count; ++i) { - _index[i]._offset1 = f.readUint16LE(); - _index[i]._offset2 = f.readUint16LE(); - } -} - -void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos) const { - drawOffset(dest, _index[frame]._offset1, destPos); - if (_index[frame]._offset2) - drawOffset(dest, _index[frame]._offset2, destPos); -} - -void SpriteResource::draw(XSurface &dest, int frame) const { - draw(dest, frame, Common::Point()); -} +const byte TEXT_COLORS[40][4] = { + { 0x00, 0x19, 0x19, 0x19 }, + { 0x00, 0x08, 0x08, 0x08 }, + { 0x00, 0x0F, 0x0F, 0x0F }, + { 0x00, 0x15, 0x15, 0x15 }, + { 0x00, 0x01, 0x01, 0x01 }, + { 0x00, 0x21, 0x21, 0x21 }, + { 0x00, 0x26, 0x26, 0x26 }, + { 0x00, 0x2B, 0x2B, 0x2B }, + { 0x00, 0x31, 0x31, 0x31 }, + { 0x00, 0x36, 0x36, 0x36 }, + { 0x00, 0x3D, 0x3D, 0x3D }, + { 0x00, 0x41, 0x41, 0x41 }, + { 0x00, 0x46, 0x46, 0x46 }, + { 0x00, 0x4C, 0x4C, 0x4C }, + { 0x00, 0x50, 0x50, 0x50 }, + { 0x00, 0x55, 0x55, 0x55 }, + { 0x00, 0x5D, 0x5D, 0x5D }, + { 0x00, 0x60, 0x60, 0x60 }, + { 0x00, 0x65, 0x65, 0x65 }, + { 0x00, 0x6C, 0x6C, 0x6C }, + { 0x00, 0x70, 0x70, 0x70 }, + { 0x00, 0x75, 0x75, 0x75 }, + { 0x00, 0x7B, 0x7B, 0x7B }, + { 0x00, 0x80, 0x80, 0x80 }, + { 0x00, 0x85, 0x85, 0x85 }, + { 0x00, 0x8D, 0x8D, 0x8D }, + { 0x00, 0x90, 0x90, 0x90 }, + { 0x00, 0x97, 0x97, 0x97 }, + { 0x00, 0x9D, 0x9D, 0x9D }, + { 0x00, 0xA4, 0xA4, 0xA4 }, + { 0x00, 0xAB, 0xAB, 0xAB }, + { 0x00, 0xB0, 0xB0, 0xB0 }, + { 0x00, 0xB6, 0xB6, 0xB6 }, + { 0x00, 0xBD, 0xBD, 0xBD }, + { 0x00, 0xC0, 0xC0, 0xC0 }, + { 0x00, 0xC6, 0xC6, 0xC6 }, + { 0x00, 0xCD, 0xCD, 0xCD }, + { 0x00, 0xD0, 0xD0, 0xD0 }, + { 0x00, 0xD6, 0xD6, 0xD6 }, + { 0x00, 0xDB, 0xDB, 0xDB }, +}; } // End of namespace Xeen |