aboutsummaryrefslogtreecommitdiff
path: root/engines/xeen/sound.h
diff options
context:
space:
mode:
authorPaul Gilbert2018-03-06 07:11:33 -0500
committerPaul Gilbert2018-03-06 07:11:33 -0500
commitb2811fa5673de51a6c1198a10d43e7b5f5218df5 (patch)
treeb8de43b05eba068d4e974f4d0c8b8915657f1969 /engines/xeen/sound.h
parenta461a39e4a864a0e850e72322e8771db188b7d4a (diff)
downloadscummvm-rg350-b2811fa5673de51a6c1198a10d43e7b5f5218df5.tar.gz
scummvm-rg350-b2811fa5673de51a6c1198a10d43e7b5f5218df5.tar.bz2
scummvm-rg350-b2811fa5673de51a6c1198a10d43e7b5f5218df5.zip
XEEN: Change setMusicVolume to setMusicPercent for better range clarity
Diffstat (limited to 'engines/xeen/sound.h')
-rw-r--r--engines/xeen/sound.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/xeen/sound.h b/engines/xeen/sound.h
index e0629170ef..91a1fa79c8 100644
--- a/engines/xeen/sound.h
+++ b/engines/xeen/sound.h
@@ -39,6 +39,7 @@ private:
const byte *_songData;
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
+ byte _musicPercent;
private:
/**
* Loads effects data that was embedded in the music driver
@@ -84,9 +85,9 @@ public:
void restartSong() { songCommand(RESTART_SONG); }
/**
- * Sets the music volume
+ * Sets the in-game music volume percent. This is separate from the ScummVM volume
*/
- void setMusicVolume(byte volume) { songCommand(SET_VOLUME, volume); }
+ void setMusicPercent(byte percent);
/**
* Plays a song