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author | Paul Gilbert | 2015-02-18 22:11:59 -0500 |
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committer | Paul Gilbert | 2015-02-18 22:11:59 -0500 |
commit | 4c420a70be9124c224723a787d2335053f4986fe (patch) | |
tree | bc0378abd635505baee07c44623b34f7e3c93af2 /engines/xeen/town.cpp | |
parent | cd5bc0ec7ec7652a39d550aea4f387eec45fa382 (diff) | |
download | scummvm-rg350-4c420a70be9124c224723a787d2335053f4986fe.tar.gz scummvm-rg350-4c420a70be9124c224723a787d2335053f4986fe.tar.bz2 scummvm-rg350-4c420a70be9124c224723a787d2335053f4986fe.zip |
XEEN: Fix drawing buttons in Spells dialog when switching character
Diffstat (limited to 'engines/xeen/town.cpp')
-rw-r--r-- | engines/xeen/town.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/xeen/town.cpp b/engines/xeen/town.cpp index 2723226996..3a8b6d8231 100644 --- a/engines/xeen/town.cpp +++ b/engines/xeen/town.cpp @@ -567,12 +567,12 @@ Character *Town::doGuildOptions(Character *c) { } } else if (_buttonValue == Common::KEYCODE_s) { if (c->guildMember()) - c = SpellsDialog::show(_vm, c, 0x80); + c = SpellsDialog::show(_vm, nullptr, c, 0x80); _buttonValue = 0; } else if (_buttonValue == Common::KEYCODE_c) { if (!c->noActions()) { if (c->guildMember()) - c = SpellsDialog::show(_vm, c, 0); + c = SpellsDialog::show(_vm, nullptr, c, 0); _buttonValue = 0; } } |