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author | Paul Gilbert | 2015-01-26 21:35:50 -0500 |
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committer | Paul Gilbert | 2015-01-26 21:35:50 -0500 |
commit | 81e1bd2930bf4192fa8bfdbb805c65795e68c6e1 (patch) | |
tree | 8c067b34f4c22c7c26157e2529634a7619eb1745 /engines/xeen/town.cpp | |
parent | f11e11006b5cbe7d9bcd547f98ab2b4dba358764 (diff) | |
download | scummvm-rg350-81e1bd2930bf4192fa8bfdbb805c65795e68c6e1.tar.gz scummvm-rg350-81e1bd2930bf4192fa8bfdbb805c65795e68c6e1.tar.bz2 scummvm-rg350-81e1bd2930bf4192fa8bfdbb805c65795e68c6e1.zip |
XEEN: Implemented createTownText
Diffstat (limited to 'engines/xeen/town.cpp')
-rw-r--r-- | engines/xeen/town.cpp | 172 |
1 files changed, 166 insertions, 6 deletions
diff --git a/engines/xeen/town.cpp b/engines/xeen/town.cpp index 214454b058..bb8590fc48 100644 --- a/engines/xeen/town.cpp +++ b/engines/xeen/town.cpp @@ -27,12 +27,23 @@ namespace Xeen { Town::Town(XeenEngine *vm) : _vm(vm) { + Common::fill(&_arr1[0], &_arr1[6], 0); _townMaxId = 0; _townActionId = 0; _townCurrent = 0; + _currentCharLevel = 0; _v1 = 0; _v2 = 0; - Common::fill(&_arr1[0], &_arr1[6], 0); + _donation = 0; + _healCost = 0; + _v5 = _v6 = 0; + _v10 = _v11 = 0; + _v12 = _v13 = 0; + _v14 = 0; + _v20 = 0; + _uncurseCost = 0; + _flag1 = false; + _nextExperienceLevel = 0; } void Town::loadStrings(const Common::String &name) { @@ -191,7 +202,8 @@ int Town::townAction(int actionId) { _townSprites[idx].load(shapesName); } - Common::String title = createTownText(); + Character *charP = &party._activeParty[0]; + Common::String title = createTownText(*charP); intf._face1UIFrame = intf._face2UIFrame = 0; intf._dangerSenseUIFrame = 0; intf._spotDoorsUIFrame = 0; @@ -222,7 +234,7 @@ int Town::townAction(int actionId) { do { townWait(); - doTownOptions(); + charP = doTownOptions(charP); screen._windows[10].writeString(title); drawButtons(&screen); } while (!_vm->shouldQuit() && _buttonValue != Common::KEYCODE_ESCAPE); @@ -309,11 +321,159 @@ void Town::dwarfEvent() { error("TODO: dwarfEvent"); } -Common::String Town::createTownText() { - error("TODO"); +Common::String Town::createTownText(Character &ch) { + Interface &intf = *_vm->_interface; + Party &party = *_vm->_party; + Common::String msg; + + switch (_townActionId) { + case 0: + // Bank + return Common::String::format(BANK_TEXT, + XeenEngine::printMil(party._bankGold).c_str(), + XeenEngine::printMil(party._bankGems).c_str(), + XeenEngine::printMil(party._gold).c_str(), + XeenEngine::printMil(party._gems).c_str()); + case 1: + // Blacksmith + return Common::String::format(BLACKSMITH_TEXT, + XeenEngine::printMil(party._gold)); + + case 2: + // Guild + return !ch.guildMember() ? GUILD_NOT_MEMBER_TEXT : + Common::String::format(GUILD_TEXT, ch._name.c_str()); + + case 3: + // Tavern + return Common::String::format(TAVERN_TEXT, ch._name, + FOOD_AND_DRINK, XeenEngine::printMil(party._gold).c_str()); + + case 4: + // Temple + _donation = 0; + _uncurseCost = 0; + _v5 = 0; + _v6 = 0; + _healCost = 0; + + if (party._mazeId == (_vm->_files->_isDarkCc ? 29 : 28)) { + _v10 = _v11 = _v12 = _v13 = 0; + _v14 = 10; + } else if (party._mazeId == (_vm->_files->_isDarkCc ? 31 : 30)) { + _v13 = 10; + _v12 = 50; + _v11 = 500; + _v10 = 100; + _v14 = 25; + } else if (party._mazeId == (_vm->_files->_isDarkCc ? 37 : 73)) { + _v13 = 20; + _v12 = 100; + _v11 = 1000; + _v10 = 200; + _v14 = 50; + } else if (_vm->_files->_isDarkCc || party._mazeId == 49) { + _v13 = 100; + _v12 = 500; + _v11 = 5000; + _v10 = 300; + _v14 = 100; + } + + _currentCharLevel = ch.getCurrentLevel(); + if (ch._currentHp < ch.getMaxHP()) { + _healCost = _currentCharLevel * 10 + _v13; + } + + for (int attrib = HEART_BROKEN; attrib <= UNCONSCIOUS; ++attrib) { + if (ch._conditions[attrib]) + _healCost += _currentCharLevel * 10; + } + + _v6 = 0; + if (ch._conditions[DEAD]) { + _v6 += (_currentCharLevel * 100) + (ch._conditions[DEAD] * 50) + _v12; + } + if (ch._conditions[STONED]) { + _v6 += (_currentCharLevel * 100) + (ch._conditions[STONED] * 50) + _v12; + } + if (ch._conditions[ERADICATED]) { + _v5 = (_currentCharLevel * 1000) + (ch._conditions[ERADICATED] * 500) + _v11; + } + + for (int idx = 0; idx < 9; ++idx) { + _uncurseCost |= ch._weapons[idx]._bonusFlags & 0x40; + _uncurseCost |= ch._armor[idx]._bonusFlags & 0x40; + _uncurseCost |= ch._accessories[idx]._bonusFlags & 0x40; + _uncurseCost |= ch._misc[idx]._bonusFlags & 0x40; + } + + if (_uncurseCost || ch._conditions[CURSED]) + _v5 = (_currentCharLevel * 20) + _v10; + + _donation = _flag1 ? 0 : _v14; + _healCost += _v6 + _v5; + + return Common::String::format(TEMPLE_TEXT, ch._name.c_str(), + _healCost, _donation, XeenEngine::printK(_uncurseCost).c_str(), + XeenEngine::printMil(party._gold).c_str()); + + case 5: + // Training + if (_vm->_files->_isDarkCc) { + switch (party._mazeId) { + case 29: + _v20 = 30; + break; + case 31: + _v20 = 50; + break; + case 37: + _v20 = 200; + break; + default: + _v20 = 100; + break; + } + } else { + switch (party._mazeId) { + case 28: + _v20 = 10; + break; + case 30: + _v20 = 15; + break; + default: + _v20 = 20; + break; + } + } + + _nextExperienceLevel = ch.nextExperienceLevel(); + + if (_nextExperienceLevel >= 0x10000 && ch._level._permanent < _v20) { + int nextLevel = ch._level._permanent + 1; + return Common::String::format(EXPERIENCE_FOR_LEVEL, + ch._name.c_str(), _nextExperienceLevel, nextLevel); + } else if (ch._level._permanent >= 20) { + _nextExperienceLevel = 1; + msg = Common::String::format(LEARNED_ALL, ch._name.c_str()); + } else { + msg = Common::String::format(ELIGIBLE_FOR_LEVEL, + ch._name.c_str(), ch._level._permanent + 1); + } + + return Common::String::format(TRAINING_TEXT, + XeenEngine::printMil(party._gold).c_str()); + + default: + return ""; + } } -void Town::doTownOptions() { +Character *Town::doTownOptions(Character *charP) { + Common::String result; + error("TODO: doTownOptions"); } |