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authorPaul Gilbert2015-11-17 21:08:07 -0500
committerPaul Gilbert2015-11-17 21:08:07 -0500
commit619a165f359251ed82dcd84d2c0ab221671af1d7 (patch)
tree62f18e6d1ac2c8095a4b76b1f55c456f0012551d /engines/xeen/worldofxeen
parent569f3c65b724a1c7be7a64bbfc61ec8aef060033 (diff)
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XEEN: Merge Clouds and DarkSide engines into WorldOfXeenEngine
Diffstat (limited to 'engines/xeen/worldofxeen')
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_game.cpp183
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_game.h30
2 files changed, 208 insertions, 5 deletions
diff --git a/engines/xeen/worldofxeen/worldofxeen_game.cpp b/engines/xeen/worldofxeen/worldofxeen_game.cpp
index bcfbaa1675..3b0efb2aac 100644
--- a/engines/xeen/worldofxeen/worldofxeen_game.cpp
+++ b/engines/xeen/worldofxeen/worldofxeen_game.cpp
@@ -25,12 +25,191 @@
namespace Xeen {
WorldOfXeenEngine::WorldOfXeenEngine(OSystem *syst, const XeenGameDescription *gameDesc)
- : CloudsEngine(syst, gameDesc), DarkSideEngine(syst, gameDesc),
- XeenEngine(syst, gameDesc) {
+ : XeenEngine(syst, gameDesc) {
}
void WorldOfXeenEngine::playGame () {
XeenEngine::playGame();
}
+void WorldOfXeenEngine::showDarkSideTitle() {
+ showDarkSideTitle1();
+ if (shouldQuit())
+ return;
+
+ showDarkSideTitle2();
+ if (shouldQuit())
+ return;
+
+ // TODO: Only show intro sequence if not seen before
+ showDarkSideIntroSequence();
+}
+
+void WorldOfXeenEngine::showDarkSideTitle1() {
+ // TODO: Starting method, and sound
+ //sub_28F40
+ _screen->loadPalette("dark.pal");
+ SpriteResource nwc[4] = {
+ SpriteResource("nwc1.int"), SpriteResource("nwc2.int"),
+ SpriteResource("nwc3.int"), SpriteResource("nwc4.int")
+ };
+ Common::File voc[3];
+ voc[0].open("dragon1.voc");
+ voc[1].open("dragon2.voc");
+ voc[2].open("dragon3.voc");
+
+ // Load backgrounds
+ _screen->loadBackground("nwc1.raw");
+ _screen->loadPage(0);
+ _screen->loadBackground("nwc2.raw");
+ _screen->loadPage(1);
+
+ // Draw the screen and fade it in
+ _screen->horizMerge(0);
+ _screen->draw();
+ _screen->fadeIn(4);
+
+ // Initial loop for dragon roaring
+ int nwcIndex = 0, nwcFrame = 0;
+ for (int idx = 0; idx < 55 && !shouldQuit(); ++idx) {
+ // Render the next frame
+ _events->updateGameCounter();
+ _screen->vertMerge(0);
+ nwc[nwcIndex].draw(*_screen, nwcFrame);
+ _screen->draw();
+
+ switch (idx) {
+ case 17:
+ _sound->proc2(voc[0]);
+ break;
+ case 34:
+ case 44:
+ ++nwcIndex;
+ nwcFrame = 0;
+ break;
+ case 35:
+ _sound->proc2(voc[1]);
+ break;
+ default:
+ ++nwcFrame;
+ }
+
+ if (_events->wait(2, true))
+ return;
+ }
+
+ // Loop for dragon using flyspray
+ for (int idx = 0; idx < 42 && !shouldQuit(); ++idx) {
+ _events->updateGameCounter();
+ _screen->vertMerge(SCREEN_HEIGHT);
+ nwc[3].draw(*_screen, idx);
+ _screen->draw();
+
+ switch (idx) {
+ case 3:
+ _sound->startMusic(40);
+ break;
+ case 11:
+ _sound->startMusic(0);
+ case 27:
+ case 30:
+ _sound->startMusic(3);
+ break;
+ case 31:
+ _sound->proc2(voc[2]);
+ break;
+ case 33:
+ _sound->startMusic(2);
+ break;
+ default:
+ break;
+ }
+
+ if (_events->wait(2, true))
+ return;
+ }
+
+ // Pause for a bit
+ _events->wait(10, true);
+}
+
+void WorldOfXeenEngine::showDarkSideTitle2() {
+ _screen->fadeOut(8);
+ //TODO: Stuff
+
+ _screen->loadBackground("jvc.raw");
+ _screen->draw();
+ _screen->fadeIn(4);
+
+ _events->updateGameCounter();
+ _events->wait(60, true);
+}
+
+void WorldOfXeenEngine::showDarkSideIntroSequence() {
+ _screen->fadeOut(8);
+ _screen->loadBackground("pyramid2.raw");
+ _screen->loadPage(0);
+ _screen->loadPage(1);
+ _screen->loadBackground("pyramid3.raw");
+ _screen->saveBackground(1);
+
+ SpriteResource sprites[3] = {
+ SpriteResource("title.int"), SpriteResource("pyratop.int"), SpriteResource("pyramid.int")
+ };
+ Common::File voc[2];
+ voc[0].open("pharoh1a.voc");
+ voc[1].open("pharoh1b.voc");
+
+ _screen->vertMerge(SCREEN_HEIGHT);
+ _screen->loadPage(0);
+ _screen->loadPage(1);
+
+ int yp = 0;
+ int frame = 0;
+ int idx1 = 0;
+ bool skipElapsed = false;
+ uint32 timeExpired = 0;
+ // bool fadeFlag = true;
+
+ for (int idx = 200; idx > 0; ) {
+ _events->updateGameCounter();
+ _screen->vertMerge(yp);
+
+ sprites[0].draw(*_screen, 0);
+ if (frame)
+ sprites[0].draw(*_screen, frame);
+
+ idx1 = (idx1 + 1) % 4;
+ if (!idx1)
+ frame = (frame + 1) % 10;
+
+ _screen->draw();
+ if (!skipElapsed) {
+ timeExpired = MAX(_events->timeElapsed(), (uint32)1);
+ skipElapsed = true;
+ }
+
+ idx -= timeExpired;
+ frame = MIN(frame + timeExpired, (uint)200);
+
+ while (_events->timeElapsed() < 1) {
+ _events->pollEventsAndWait();
+ if (_events->isKeyMousePressed())
+ return;
+ }
+ }
+
+ _screen->vertMerge(SCREEN_HEIGHT);
+ _screen->saveBackground(1);
+ _screen->draw();
+ _screen->freePages();
+
+ _events->updateGameCounter();
+ _events->wait(30, true);
+
+ // TODO: More
+ _sound->playSong(voc[0]);
+ _sound->playSong(voc[1]);
+}
+
} // End of namespace Xeen
diff --git a/engines/xeen/worldofxeen/worldofxeen_game.h b/engines/xeen/worldofxeen/worldofxeen_game.h
index 7227e11fc4..9a3cee185d 100644
--- a/engines/xeen/worldofxeen/worldofxeen_game.h
+++ b/engines/xeen/worldofxeen/worldofxeen_game.h
@@ -23,12 +23,36 @@
#ifndef XEEN_WORLDOFXEEN_GAME_H
#define XEEN_WORLDOFXEEN_GAME_H
-#include "xeen/clouds/clouds_game.h"
-#include "xeen/darkside/darkside_game.h"
+#include "xeen/xeen.h"
namespace Xeen {
-class WorldOfXeenEngine : public DarkSideEngine, CloudsEngine {
+/**
+ * Implements a descendant of the base Xeen engine to handle
+ * Clouds of Xeen, Dark Side of Xeen, and Worlds of Xeen specific
+ * game code
+ */
+class WorldOfXeenEngine: public XeenEngine {
+private:
+ /**
+ * Shows the first part of the Dark Side of Xeen title sequence
+ */
+ void showDarkSideTitle1();
+
+ /**
+ * Shows the second part of the Dark Side of Xeen title sequence
+ */
+ void showDarkSideTitle2();
+
+ /**
+ * Shows the Dark Side of Xeen title sequence
+ */
+ void showDarkSideTitle();
+
+ /**
+ * Shows the Dark Side of Xeen introduction sequence
+ */
+ void showDarkSideIntroSequence();
protected:
virtual void playGame();
public: