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author | Marisa-Chan | 2013-11-07 17:06:25 +0700 |
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committer | Marisa-Chan | 2013-11-07 17:06:25 +0700 |
commit | 7bd57a9ad6bfa551ce2fb605b71fa78e38c5fe88 (patch) | |
tree | 6e8c0542fd8378c3aca7933261b73801031b66f8 /engines/zvision/animation_control.cpp | |
parent | b635fab6e663b0fac154d4fa75d221db4aabb1f5 (diff) | |
download | scummvm-rg350-7bd57a9ad6bfa551ce2fb605b71fa78e38c5fe88.tar.gz scummvm-rg350-7bd57a9ad6bfa551ce2fb605b71fa78e38c5fe88.tar.bz2 scummvm-rg350-7bd57a9ad6bfa551ce2fb605b71fa78e38c5fe88.zip |
ZVISION: Make rlf animation logic equivalent to video decoder methods.
Diffstat (limited to 'engines/zvision/animation_control.cpp')
-rw-r--r-- | engines/zvision/animation_control.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/zvision/animation_control.cpp b/engines/zvision/animation_control.cpp index 3f9a2e9cc7..5b35a4a468 100644 --- a/engines/zvision/animation_control.cpp +++ b/engines/zvision/animation_control.cpp @@ -94,7 +94,7 @@ bool AnimationControl::process(uint32 deltaTimeInMillis) { return false; } - const Graphics::Surface *frame = _animation.rlf->getNextFrame(); + const Graphics::Surface *frame = _animation.rlf->decodeNextFrame(); // Animation frames for PANORAMAs are transposed, so un-transpose them RenderTable::RenderState state = renderManager->getRenderTable()->getRenderState(); |