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authorMarisa-Chan2014-06-13 21:43:04 +0700
committerMarisa-Chan2014-06-13 21:43:04 +0700
commit45589950c0fb1a449351e6a00ef10d42290d8bae (patch)
tree44e4eedcb7e69d5fc386155b000ed038af07251d /engines/zvision/core/events.cpp
parent48360645dcd5f8fddb135b6e31ae5cae4be8d77f (diff)
parent5c005ad3a3f1df0bc968c85c1cf0fc48e36ab0b2 (diff)
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Merge remote-tracking branch 'upstream/master' into zvision
Conflicts: engines/zvision/animation/rlf_animation.cpp engines/zvision/animation_control.h engines/zvision/core/console.cpp engines/zvision/core/events.cpp engines/zvision/cursors/cursor.cpp engines/zvision/cursors/cursor_manager.cpp engines/zvision/cursors/cursor_manager.h engines/zvision/fonts/truetype_font.cpp engines/zvision/graphics/render_manager.cpp engines/zvision/graphics/render_manager.h engines/zvision/inventory/inventory_manager.h engines/zvision/inventory_manager.h engines/zvision/meta_animation.h engines/zvision/module.mk engines/zvision/scripting/actions.cpp engines/zvision/scripting/control.h engines/zvision/scripting/controls/animation_control.cpp engines/zvision/scripting/controls/animation_control.h engines/zvision/scripting/controls/input_control.cpp engines/zvision/scripting/controls/lever_control.cpp engines/zvision/scripting/controls/timer_node.cpp engines/zvision/scripting/controls/timer_node.h engines/zvision/scripting/puzzle.h engines/zvision/scripting/scr_file_handling.cpp engines/zvision/scripting/script_manager.cpp engines/zvision/scripting/script_manager.h engines/zvision/sidefx.cpp engines/zvision/sound/zork_raw.cpp engines/zvision/sound/zork_raw.h engines/zvision/video/video.cpp engines/zvision/video/zork_avi_decoder.h engines/zvision/zvision.cpp engines/zvision/zvision.h
Diffstat (limited to 'engines/zvision/core/events.cpp')
-rw-r--r--engines/zvision/core/events.cpp211
1 files changed, 211 insertions, 0 deletions
diff --git a/engines/zvision/core/events.cpp b/engines/zvision/core/events.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#include "zvision/zvision.h"
+
+#include "zvision/console.h"
+#include "zvision/cursor_manager.h"
+#include "zvision/render_manager.h"
+#include "zvision/script_manager.h"
+#include "zvision/rlf_animation.h"
+#include "zvision/menu.h"
+
+#include "common/events.h"
+#include "common/system.h"
+#include "common/rational.h"
+
+#include "engines/util.h"
+
+
+namespace ZVision {
+
+void ZVision::processEvents() {
+ while (_eventMan->pollEvent(_event)) {
+ switch (_event.type) {
+ case Common::EVENT_LBUTTONDOWN:
+ _cursorManager->cursorDown(true);
+ _scriptManager->setStateValue(StateKey_LMouse, 1);
+ onMouseDown(_event.mouse);
+ break;
+
+ case Common::EVENT_LBUTTONUP:
+ _cursorManager->cursorDown(false);
+ _scriptManager->setStateValue(StateKey_LMouse, 0);
+ onMouseUp(_event.mouse);
+ break;
+
+ case Common::EVENT_RBUTTONDOWN:
+ _cursorManager->cursorDown(true);
+ _scriptManager->setStateValue(StateKey_RMouse, 1);
+ // TODO: Inventory logic
+ break;
+
+ case Common::EVENT_RBUTTONUP:
+ _cursorManager->cursorDown(false);
+ _scriptManager->setStateValue(StateKey_RMouse, 0);
+ break;
+
+ case Common::EVENT_MOUSEMOVE:
+ onMouseMove(_event.mouse);
+ break;
+
+ case Common::EVENT_KEYDOWN:
+ switch (_event.kbd.keycode) {
+ case Common::KEYCODE_d:
+ if (_event.kbd.hasFlags(Common::KBD_CTRL)) {
+ // Start the debugger
+ _console->attach();
+ _console->onFrame();
+ }
+ break;
+ case Common::KEYCODE_q:
+ if (_event.kbd.hasFlags(Common::KBD_CTRL))
+ quitGame();
+ break;
+ default:
+ break;
+ }
+
+ _scriptManager->onKeyDown(_event.kbd);
+ break;
+ case Common::EVENT_KEYUP:
+ _scriptManager->onKeyUp(_event.kbd);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+void ZVision::onMouseDown(const Common::Point &pos) {
+ _menu->onMouseDown(pos);
+
+ Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos));
+ _scriptManager->onMouseDown(pos, imageCoord);
+}
+
+void ZVision::onMouseUp(const Common::Point &pos) {
+ _menu->onMouseUp(pos);
+
+ Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos));
+ _scriptManager->onMouseUp(pos, imageCoord);
+}
+
+void ZVision::onMouseMove(const Common::Point &pos) {
+ _menu->onMouseMove(pos);
+ Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos));
+
+ bool cursorWasChanged = false;
+
+ // Graph of the function governing rotation velocity:
+ //
+ // |---------------- working window ------------------|
+ // ^ |---------|
+ // | |
+ // +Max velocity | rotation screen edge offset
+ // | /|
+ // | / |
+ // | / |
+ // | / |
+ // | / |
+ // | / |
+ // | / |
+ // | / |
+ // | / |
+ // Zero velocity |______________________________ ______________________________/_________|__________________________>
+ // | Position -> | /
+ // | | /
+ // | | /
+ // | | /
+ // | | /
+ // | | /
+ // | | /
+ // | | /
+ // | | /
+ // -Max velocity | |/
+ // |
+ // |
+ // ^
+
+ if (_workingWindow.contains(pos)) {
+ cursorWasChanged = _scriptManager->onMouseMove(pos, imageCoord);
+
+ RenderTable::RenderState renderState = _renderManager->getRenderTable()->getRenderState();
+ if (renderState == RenderTable::PANORAMA) {
+ if (pos.x >= _workingWindow.left && pos.x < _workingWindow.left + ROTATION_SCREEN_EDGE_OFFSET) {
+
+ int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
+ if (mspeed <= 0)
+ mspeed = 400 >> 4;
+ _velocity = (((pos.x - (ROTATION_SCREEN_EDGE_OFFSET + _workingWindow.left)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
+
+ _cursorManager->changeCursor(CursorIndex_Left);
+ cursorWasChanged = true;
+ } else if (pos.x <= _workingWindow.right && pos.x > _workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET) {
+
+ int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
+ if (mspeed <= 0)
+ mspeed = 400 >> 4;
+ _velocity = (((pos.x - (_workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
+
+ _cursorManager->changeCursor(CursorIndex_Right);
+ cursorWasChanged = true;
+ } else {
+ _velocity = 0;
+ }
+ } else if (renderState == RenderTable::TILT) {
+ if (pos.y >= _workingWindow.top && pos.y < _workingWindow.top + ROTATION_SCREEN_EDGE_OFFSET) {
+
+ int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
+ if (mspeed <= 0)
+ mspeed = 400 >> 4;
+ _velocity = (((pos.y - (_workingWindow.top + ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
+
+ _cursorManager->changeCursor(CursorIndex_UpArr);
+ cursorWasChanged = true;
+ } else if (pos.y <= _workingWindow.bottom && pos.y > _workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET) {
+
+ int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4;
+ if (mspeed <= 0)
+ mspeed = 400 >> 4;
+ _velocity = (((pos.y - (_workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7;
+
+ _cursorManager->changeCursor(CursorIndex_DownArr);
+ cursorWasChanged = true;
+ } else {
+ _velocity = 0;
+ }
+ } else {
+ _velocity = 0;
+ }
+ } else {
+ _velocity = 0;
+ }
+
+ if (!cursorWasChanged) {
+ _cursorManager->changeCursor(CursorIndex_Idle);
+ }
+}
+
+} // End of namespace ZVision