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author | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
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committer | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
commit | 45589950c0fb1a449351e6a00ef10d42290d8bae (patch) | |
tree | 44e4eedcb7e69d5fc386155b000ed038af07251d /engines/zvision/core/events.cpp | |
parent | 48360645dcd5f8fddb135b6e31ae5cae4be8d77f (diff) | |
parent | 5c005ad3a3f1df0bc968c85c1cf0fc48e36ab0b2 (diff) | |
download | scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.gz scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.bz2 scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.zip |
Merge remote-tracking branch 'upstream/master' into zvision
Conflicts:
engines/zvision/animation/rlf_animation.cpp
engines/zvision/animation_control.h
engines/zvision/core/console.cpp
engines/zvision/core/events.cpp
engines/zvision/cursors/cursor.cpp
engines/zvision/cursors/cursor_manager.cpp
engines/zvision/cursors/cursor_manager.h
engines/zvision/fonts/truetype_font.cpp
engines/zvision/graphics/render_manager.cpp
engines/zvision/graphics/render_manager.h
engines/zvision/inventory/inventory_manager.h
engines/zvision/inventory_manager.h
engines/zvision/meta_animation.h
engines/zvision/module.mk
engines/zvision/scripting/actions.cpp
engines/zvision/scripting/control.h
engines/zvision/scripting/controls/animation_control.cpp
engines/zvision/scripting/controls/animation_control.h
engines/zvision/scripting/controls/input_control.cpp
engines/zvision/scripting/controls/lever_control.cpp
engines/zvision/scripting/controls/timer_node.cpp
engines/zvision/scripting/controls/timer_node.h
engines/zvision/scripting/puzzle.h
engines/zvision/scripting/scr_file_handling.cpp
engines/zvision/scripting/script_manager.cpp
engines/zvision/scripting/script_manager.h
engines/zvision/sidefx.cpp
engines/zvision/sound/zork_raw.cpp
engines/zvision/sound/zork_raw.h
engines/zvision/video/video.cpp
engines/zvision/video/zork_avi_decoder.h
engines/zvision/zvision.cpp
engines/zvision/zvision.h
Diffstat (limited to 'engines/zvision/core/events.cpp')
-rw-r--r-- | engines/zvision/core/events.cpp | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/engines/zvision/core/events.cpp b/engines/zvision/core/events.cpp new file mode 100644 index 0000000000..189bf007c1 --- /dev/null +++ b/engines/zvision/core/events.cpp @@ -0,0 +1,211 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision/zvision.h" + +#include "zvision/console.h" +#include "zvision/cursor_manager.h" +#include "zvision/render_manager.h" +#include "zvision/script_manager.h" +#include "zvision/rlf_animation.h" +#include "zvision/menu.h" + +#include "common/events.h" +#include "common/system.h" +#include "common/rational.h" + +#include "engines/util.h" + + +namespace ZVision { + +void ZVision::processEvents() { + while (_eventMan->pollEvent(_event)) { + switch (_event.type) { + case Common::EVENT_LBUTTONDOWN: + _cursorManager->cursorDown(true); + _scriptManager->setStateValue(StateKey_LMouse, 1); + onMouseDown(_event.mouse); + break; + + case Common::EVENT_LBUTTONUP: + _cursorManager->cursorDown(false); + _scriptManager->setStateValue(StateKey_LMouse, 0); + onMouseUp(_event.mouse); + break; + + case Common::EVENT_RBUTTONDOWN: + _cursorManager->cursorDown(true); + _scriptManager->setStateValue(StateKey_RMouse, 1); + // TODO: Inventory logic + break; + + case Common::EVENT_RBUTTONUP: + _cursorManager->cursorDown(false); + _scriptManager->setStateValue(StateKey_RMouse, 0); + break; + + case Common::EVENT_MOUSEMOVE: + onMouseMove(_event.mouse); + break; + + case Common::EVENT_KEYDOWN: + switch (_event.kbd.keycode) { + case Common::KEYCODE_d: + if (_event.kbd.hasFlags(Common::KBD_CTRL)) { + // Start the debugger + _console->attach(); + _console->onFrame(); + } + break; + case Common::KEYCODE_q: + if (_event.kbd.hasFlags(Common::KBD_CTRL)) + quitGame(); + break; + default: + break; + } + + _scriptManager->onKeyDown(_event.kbd); + break; + case Common::EVENT_KEYUP: + _scriptManager->onKeyUp(_event.kbd); + break; + default: + break; + } + } +} + +void ZVision::onMouseDown(const Common::Point &pos) { + _menu->onMouseDown(pos); + + Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos)); + _scriptManager->onMouseDown(pos, imageCoord); +} + +void ZVision::onMouseUp(const Common::Point &pos) { + _menu->onMouseUp(pos); + + Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos)); + _scriptManager->onMouseUp(pos, imageCoord); +} + +void ZVision::onMouseMove(const Common::Point &pos) { + _menu->onMouseMove(pos); + Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos)); + + bool cursorWasChanged = false; + + // Graph of the function governing rotation velocity: + // + // |---------------- working window ------------------| + // ^ |---------| + // | | + // +Max velocity | rotation screen edge offset + // | /| + // | / | + // | / | + // | / | + // | / | + // | / | + // | / | + // | / | + // | / | + // Zero velocity |______________________________ ______________________________/_________|__________________________> + // | Position -> | / + // | | / + // | | / + // | | / + // | | / + // | | / + // | | / + // | | / + // | | / + // -Max velocity | |/ + // | + // | + // ^ + + if (_workingWindow.contains(pos)) { + cursorWasChanged = _scriptManager->onMouseMove(pos, imageCoord); + + RenderTable::RenderState renderState = _renderManager->getRenderTable()->getRenderState(); + if (renderState == RenderTable::PANORAMA) { + if (pos.x >= _workingWindow.left && pos.x < _workingWindow.left + ROTATION_SCREEN_EDGE_OFFSET) { + + int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; + if (mspeed <= 0) + mspeed = 400 >> 4; + _velocity = (((pos.x - (ROTATION_SCREEN_EDGE_OFFSET + _workingWindow.left)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7; + + _cursorManager->changeCursor(CursorIndex_Left); + cursorWasChanged = true; + } else if (pos.x <= _workingWindow.right && pos.x > _workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET) { + + int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; + if (mspeed <= 0) + mspeed = 400 >> 4; + _velocity = (((pos.x - (_workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7; + + _cursorManager->changeCursor(CursorIndex_Right); + cursorWasChanged = true; + } else { + _velocity = 0; + } + } else if (renderState == RenderTable::TILT) { + if (pos.y >= _workingWindow.top && pos.y < _workingWindow.top + ROTATION_SCREEN_EDGE_OFFSET) { + + int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; + if (mspeed <= 0) + mspeed = 400 >> 4; + _velocity = (((pos.y - (_workingWindow.top + ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7; + + _cursorManager->changeCursor(CursorIndex_UpArr); + cursorWasChanged = true; + } else if (pos.y <= _workingWindow.bottom && pos.y > _workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET) { + + int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; + if (mspeed <= 0) + mspeed = 400 >> 4; + _velocity = (((pos.y - (_workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET)) << 7) / ROTATION_SCREEN_EDGE_OFFSET * mspeed) >> 7; + + _cursorManager->changeCursor(CursorIndex_DownArr); + cursorWasChanged = true; + } else { + _velocity = 0; + } + } else { + _velocity = 0; + } + } else { + _velocity = 0; + } + + if (!cursorWasChanged) { + _cursorManager->changeCursor(CursorIndex_Idle); + } +} + +} // End of namespace ZVision |