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authorFilippos Karapetis2014-12-16 01:00:50 +0200
committerFilippos Karapetis2014-12-16 01:58:55 +0200
commit4b2b5e686b6ac2105f11983b2072037358d9ad7f (patch)
treea4a677ab8d5d7051cd2b1aca06e7438d8487e9c8 /engines/zvision/cursors/cursor_manager.h
parent7f61a094781256f7c2734aa08637494c1dfac6bf (diff)
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ZVISION: Move the mouse cursor handling code into the graphics code
Diffstat (limited to 'engines/zvision/cursors/cursor_manager.h')
-rw-r--r--engines/zvision/cursors/cursor_manager.h134
1 files changed, 0 insertions, 134 deletions
diff --git a/engines/zvision/cursors/cursor_manager.h b/engines/zvision/cursors/cursor_manager.h
deleted file mode 100644
index 460f6fade6..0000000000
--- a/engines/zvision/cursors/cursor_manager.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ZVISION_CURSOR_MANAGER_H
-#define ZVISION_CURSOR_MANAGER_H
-
-#include "zvision/cursors/cursor.h"
-
-#include "common/str.h"
-
-namespace Graphics {
-struct PixelFormat;
-}
-
-namespace ZVision {
-
-class ZVision;
-
-/**
- * Mostly usable cursors
- */
-enum CursorIndex {
- CursorIndex_Active = 0,
- CursorIndex_DownArr = 3,
- CursorIndex_HandPu = 6,
- CursorIndex_Idle = 11,
- CursorIndex_Left = 12,
- CursorIndex_Right = 13,
- CursorIndex_UpArr = 17,
- CursorIndex_ItemIdle = 18,
- CursorIndex_ItemAct = 19
-};
-
-/**
- * Class to manage cursor changes. The actual changes have to be done
- * through CursorMan. Otherwise the cursor will disappear after GMM
- * or debug console.
- * TODO: Figure out a way to get rid of the extraneous data copying due to having to use CursorMan
- */
-class CursorManager {
-public:
- CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat);
-
-private:
- static const int NUM_CURSORS = 18;
-
- // 18 default cursors in up/down states, +2 for items idle/act cursors
- ZorkCursor _cursors[NUM_CURSORS + 2][2];
-
- ZVision *_engine;
- const Graphics::PixelFormat *_pixelFormat;
- bool _cursorIsPushed;
- int _item;
- int _lastitem;
- int _currentCursor;
-
- static const char *_cursorNames[];
- static const char *_zgiCursorFileNames[];
- static const char *_zNemCursorFileNames[];
-
-public:
- /** Creates the idle cursor and shows it */
- void initialize();
-
- /**
- * Change cursor to specified cursor ID. If item setted to not 0 and cursor id idle/acrive/handpu change cursor to item.
- *
- * @param id Wanted cursor id.
- */
-
- void changeCursor(int id);
-
- /**
- * Return founded id for string contains cursor name
- *
- * @param name Cursor name
- * @return Id of cursor or idle cursor id if not found
- */
-
- int getCursorId(const Common::String &name);
-
- /**
- * Load cursor for item by id, and try to change cursor to item cursor if it's not 0
- *
- * @param id Item id or 0 for no item cursor
- */
-
- void setItemID(int id);
-
- /**
- * Change the cursor to a certain push state. If the cursor is already in the specified push state, nothing will happen.
- *
- * @param pushed Should the cursor be pushed (true) or not pushed (false) (Another way to say it: down or up)
- */
- void cursorDown(bool pushed);
-
- /**
- * Show or hide mouse cursor.
- *
- * @param vis Should the cursor be showed (true) or hide (false)
- */
- void showMouse(bool vis);
-
-private:
- /**
- * Calls CursorMan.replaceCursor() using the data in cursor
- *
- * @param cursor The cursor to show
- */
- void changeCursor(const ZorkCursor &cursor);
-};
-
-} // End of namespace ZVision
-
-#endif