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| author | Marisa-Chan | 2014-01-17 16:52:26 +0700 | 
|---|---|---|
| committer | Marisa-Chan | 2014-01-17 16:52:26 +0700 | 
| commit | 3a1fda6d5760b25acb3bb561b567f6402685bcc6 (patch) | |
| tree | 853d47b4f6b0cb460cf91b19615ab9f1a4455d41 /engines/zvision/meta_animation.cpp | |
| parent | 7b7ae43f7fe30782201fba691beee1bad18db60a (diff) | |
| download | scummvm-rg350-3a1fda6d5760b25acb3bb561b567f6402685bcc6.tar.gz scummvm-rg350-3a1fda6d5760b25acb3bb561b567f6402685bcc6.tar.bz2 scummvm-rg350-3a1fda6d5760b25acb3bb561b567f6402685bcc6.zip | |
ZVISION: New class for handle rlf and avi animations.
Diffstat (limited to 'engines/zvision/meta_animation.cpp')
| -rw-r--r-- | engines/zvision/meta_animation.cpp | 129 | 
1 files changed, 129 insertions, 0 deletions
| diff --git a/engines/zvision/meta_animation.cpp b/engines/zvision/meta_animation.cpp new file mode 100644 index 0000000000..430b1436cb --- /dev/null +++ b/engines/zvision/meta_animation.cpp @@ -0,0 +1,129 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision/meta_animation.h" + +#include "zvision/zvision.h" +#include "zvision/render_manager.h" +#include "zvision/script_manager.h" +#include "zvision/rlf_animation.h" +#include "zvision/zork_avi_decoder.h" + +#include "video/video_decoder.h" + +#include "graphics/surface.h" + + +namespace ZVision { + +MetaAnimation::MetaAnimation(const Common::String &fileName) +	: _fileType(RLF), +	  _cur_frame(NULL) { +	if (fileName.hasSuffix(".rlf")) { +		_fileType = RLF; +		_animation.rlf = new RlfAnimation(fileName, false); +		_frmDelay = _animation.rlf->frameTime(); +	} else if (fileName.hasSuffix(".avi")) { +		_fileType = AVI; +		_animation.avi = new ZorkAVIDecoder(); +		_animation.avi->loadFile(fileName); +		_frmDelay = 1000.0 / _animation.avi->getDuration().framerate(); +	} else { +		warning("Unrecognized animation file type: %s", fileName.c_str()); +	} +} + +MetaAnimation::~MetaAnimation() { +	if (_fileType == RLF) { +		delete _animation.rlf; +	} else if (_fileType == AVI) { +		delete _animation.avi; +	} +} + +uint MetaAnimation::frameCount() { +	if (_fileType == RLF) { +		return _animation.rlf->frameCount(); +	} else +		return _animation.avi->getFrameCount(); + +} + +uint MetaAnimation::width() { +	if (_fileType == RLF) { +		return _animation.rlf->width(); +	} else +		return _animation.avi->getWidth(); +} +uint MetaAnimation::height() { +	if (_fileType == RLF) { +		return _animation.rlf->height(); +	} else +		return _animation.avi->getHeight(); +} +uint32 MetaAnimation::frameTime() { +	return _frmDelay; +} + +void MetaAnimation::seekToFrame(int frameNumber) { +	if (frameNumber >= (int)frameCount()) +		frameNumber = frameCount() - 1; + +	if (_fileType == RLF) { +		_animation.rlf->seekToFrame(frameNumber); +	} else +		_animation.avi->seekToFrame(frameNumber); +} + +const Graphics::Surface *MetaAnimation::decodeNextFrame() { +	if (_fileType == RLF) +		_cur_frame = _animation.rlf->decodeNextFrame(); +	else +		_cur_frame = _animation.avi->decodeNextFrame(); + +	return _cur_frame; +} + +const Graphics::Surface *MetaAnimation::getFrameData(uint frameNumber) { +	if (frameNumber >= frameCount()) +		frameNumber = frameCount() - 1; + +	if (_fileType == RLF) { +		_cur_frame = _animation.rlf->getFrameData(frameNumber); +		return _cur_frame; +	} else { +		_animation.avi->seekToFrame(frameNumber); +		_cur_frame = _animation.avi->decodeNextFrame(); +		return _cur_frame; +	} +} + +bool MetaAnimation::endOfAnimation() { +	if (_fileType == RLF) { +		return _animation.rlf->endOfAnimation(); +	} else +		return _animation.avi->endOfVideo(); +} + +} // End of namespace ZVision | 
