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authorFilippos Karapetis2015-01-26 02:11:52 +0200
committerFilippos Karapetis2015-01-26 02:11:52 +0200
commit8f551202f6c0029773524fe4686c1147f51b4ee6 (patch)
tree59c34ba4facb95fdc255960e0b8f32bfa5c0bbaa /engines/zvision/scripting/actions.cpp
parent4aa6f5caeeb6283cde5f53f77fb559cfcd7ee88a (diff)
parent568c13b11531fcfb10b53bbc84d723e6fd1d0e40 (diff)
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Merge pull request #568 from Marisa-Chan/master
ZVISION: Fix sound bug #6767 by making pan_track code similar to origina...
Diffstat (limited to 'engines/zvision/scripting/actions.cpp')
-rw-r--r--engines/zvision/scripting/actions.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index 758158817e..9a2f1d10ff 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -103,8 +103,8 @@ ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotkey, const Common::S
bool ActionAttenuate::execute() {
ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_key);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
- mus->setVolume(255 - (abs(_attenuation) >> 7));
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
+ mus->setVolume(255 * (10000 - abs(_attenuation)) / 10000 );
}
return true;
}
@@ -154,7 +154,7 @@ bool ActionCrossfade::execute() {
if (_keyOne) {
ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyOne);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
if (_oneStartVolume >= 0)
mus->setVolume((_oneStartVolume * 255) / 100);
@@ -165,7 +165,7 @@ bool ActionCrossfade::execute() {
if (_keyTwo) {
ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_keyTwo);
if (fx && fx->getType() == ScriptingEffect::SCRIPTING_EFFECT_AUDIO) {
- MusicNode *mus = (MusicNode *)fx;
+ MusicNodeBASE *mus = (MusicNodeBASE *)fx;
if (_twoStartVolume >= 0)
mus->setVolume((_twoStartVolume * 255) / 100);