aboutsummaryrefslogtreecommitdiff
path: root/engines/zvision/scripting/controls/lever_control.cpp
diff options
context:
space:
mode:
authorFilippos Karapetis2014-10-18 20:46:17 +0300
committerFilippos Karapetis2014-10-18 20:46:17 +0300
commit879890e021028983dda5af3ea83156357ba239a6 (patch)
tree28a776c8cd0a5b4bec53e5150e1663da0d7febdc /engines/zvision/scripting/controls/lever_control.cpp
parentad1aedec7687019b44066bc7695f4d227cee1a5b (diff)
downloadscummvm-rg350-879890e021028983dda5af3ea83156357ba239a6.tar.gz
scummvm-rg350-879890e021028983dda5af3ea83156357ba239a6.tar.bz2
scummvm-rg350-879890e021028983dda5af3ea83156357ba239a6.zip
MADS: Clear scene sprites and objects when showing a game menu
This shows the game menu, albeit with the wrong palette
Diffstat (limited to 'engines/zvision/scripting/controls/lever_control.cpp')
0 files changed, 0 insertions, 0 deletions