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author | Marisa-Chan | 2014-07-02 19:50:55 +0000 |
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committer | Marisa-Chan | 2014-07-02 19:50:55 +0000 |
commit | 23c1b508611d5fa4e7dfc47f8f5ec10a7de177e3 (patch) | |
tree | 4e5baf796851ebe649c078913fea71972d994c38 /engines/zvision/strings | |
parent | ace0e5e88f63f34dad94962c95f57f3ec42258ae (diff) | |
download | scummvm-rg350-23c1b508611d5fa4e7dfc47f8f5ec10a7de177e3.tar.gz scummvm-rg350-23c1b508611d5fa4e7dfc47f8f5ec10a7de177e3.tar.bz2 scummvm-rg350-23c1b508611d5fa4e7dfc47f8f5ec10a7de177e3.zip |
ZVISION: Reorgonize source files into directories.
Diffstat (limited to 'engines/zvision/strings')
-rw-r--r-- | engines/zvision/strings/string_manager.cpp | 255 | ||||
-rw-r--r-- | engines/zvision/strings/string_manager.h | 84 |
2 files changed, 0 insertions, 339 deletions
diff --git a/engines/zvision/strings/string_manager.cpp b/engines/zvision/strings/string_manager.cpp deleted file mode 100644 index 22331d8a24..0000000000 --- a/engines/zvision/strings/string_manager.cpp +++ /dev/null @@ -1,255 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "common/scummsys.h" - -#include "zvision/strings/string_manager.h" - -#include "zvision/fonts/truetype_font.h" - -#include "common/file.h" -#include "common/tokenizer.h" -#include "common/debug.h" - -#include "graphics/fontman.h" -#include "graphics/colormasks.h" - - -namespace ZVision { - -StringManager::StringManager(ZVision *engine) - : _engine(engine) { -} - -StringManager::~StringManager() { - for (Common::HashMap<Common::String, TruetypeFont *>::iterator iter = _fonts.begin(); iter != _fonts.end(); ++iter) { - delete iter->_value; - } -} - -void StringManager::initialize(ZVisionGameId gameId) { - if (gameId == GID_NEMESIS) { - // TODO: Check this hardcoded filename against all versions of Nemesis - parseStrFile("nemesis.str"); - } else if (gameId == GID_GRANDINQUISITOR) { - // TODO: Check this hardcoded filename against all versions of Grand Inquisitor - parseStrFile("inquis.str"); - } -} - -void StringManager::parseStrFile(const Common::String &fileName) { - Common::File file; - if (!file.open(fileName)) { - warning("%s does not exist. String parsing failed", fileName.c_str()); - return; - } - - uint lineNumber = 0; - while (!file.eos()) { - _lastStyle.align = Graphics::kTextAlignLeft; - _lastStyle.color = 0; - _lastStyle.font = nullptr; - - Common::String asciiLine = readWideLine(file); - if (asciiLine.empty()) { - continue; - } - - char tagString[150]; - uint tagStringCursor = 0; - char textString[150]; - uint textStringCursor = 0; - bool inTag = false; - - for (uint i = 0; i < asciiLine.size(); ++i) { - switch (asciiLine[i]) { - case '<': - inTag = true; - if (!_inGameText[lineNumber].fragments.empty()) { - _inGameText[lineNumber].fragments.back().text = Common::String(textString, textStringCursor); - textStringCursor = 0; - } - break; - case '>': - inTag = false; - parseTag(Common::String(tagString, tagStringCursor), lineNumber); - tagStringCursor = 0; - break; - default: - if (inTag) { - tagString[tagStringCursor] = asciiLine[i]; - tagStringCursor++; - } else { - textString[textStringCursor] = asciiLine[i]; - textStringCursor++; - } - break; - } - } - - if (textStringCursor > 0) { - _inGameText[lineNumber].fragments.back().text = Common::String(textString, textStringCursor); - } - - lineNumber++; - assert(lineNumber <= NUM_TEXT_LINES); - } -} - -void StringManager::parseTag(const Common::String &tagString, uint lineNumber) { - Common::StringTokenizer tokenizer(tagString); - - Common::String token = tokenizer.nextToken(); - - Common::String fontName; - bool bold = false; - Graphics::TextAlign align = _lastStyle.align; - int point = _lastStyle.font != nullptr ? _lastStyle.font->_fontHeight : 12; - int red = 0; - int green = 0; - int blue = 0; - - while (!token.empty()) { - if (token.matchString("font", true)) { - fontName = tokenizer.nextToken(); - } else if (token.matchString("bold", true)) { - token = tokenizer.nextToken(); - if (token.matchString("on", false)) { - bold = true; - } - } else if (token.matchString("justify", true)) { - token = tokenizer.nextToken(); - if (token.matchString("center", false)) { - align = Graphics::kTextAlignCenter; - } else if (token.matchString("right", false)) { - align = Graphics::kTextAlignRight; - } - } else if (token.matchString("point", true)) { - point = atoi(tokenizer.nextToken().c_str()); - } else if (token.matchString("red", true)) { - red = atoi(tokenizer.nextToken().c_str()); - } else if (token.matchString("green", true)) { - green = atoi(tokenizer.nextToken().c_str()); - } else if (token.matchString("blue", true)) { - blue = atoi(tokenizer.nextToken().c_str()); - } - - token = tokenizer.nextToken(); - } - - TextFragment fragment; - - if (fontName.empty()) { - fragment.style.font = _lastStyle.font; - } else { - Common::String newFontName; - if (fontName.matchString("*times new roman*", true)) { - if (bold) { - newFontName = "timesbd.ttf"; - } else { - newFontName = "times.ttf"; - } - } else if (fontName.matchString("*courier new*", true)) { - if (bold) { - newFontName = "courbd.ttf"; - } else { - newFontName = "cour.ttf"; - } - } else if (fontName.matchString("*century schoolbook*", true)) { - if (bold) { - newFontName = "censcbkbd.ttf"; - } else { - newFontName = "censcbk.ttf"; - } - } else if (fontName.matchString("*garamond*", true)) { - if (bold) { - newFontName = "garabd.ttf"; - } else { - newFontName = "gara.ttf"; - } - } else { - debug("Could not identify font: %s. Reverting to Arial", fontName.c_str()); - if (bold) { - newFontName = "zorknorm.ttf"; - } else { - newFontName = "arial.ttf"; - } - } - - Common::String fontKey = Common::String::format("%s-%d", newFontName.c_str(), point); - if (_fonts.contains(fontKey)) { - fragment.style.font = _fonts[fontKey]; - } else { - fragment.style.font = new TruetypeFont(_engine, point); - fragment.style.font->loadFile(newFontName); - _fonts[fontKey] = fragment.style.font; - } - } - - fragment.style.align = align; - fragment.style.color = Graphics::ARGBToColor<Graphics::ColorMasks<565> >(0, red, green, blue); - _inGameText[lineNumber].fragments.push_back(fragment); - - _lastStyle = fragment.style; -} - -Common::String StringManager::readWideLine(Common::SeekableReadStream &stream) { - Common::String asciiString; - - // Don't spam the user with warnings about UTF-16 support. - // Just do one warning per String - bool charOverflowWarning = false; - - uint16 value = stream.readUint16LE(); - while (!stream.eos()) { - // Check for CRLF - if (value == 0x0A0D) { - // Read in the extra NULL char - stream.readByte(); // \0 - // End of the line. Break - break; - } - - // Crush each octet pair to a single octet with a simple cast - if (value > 255) { - charOverflowWarning = true; - value = '?'; - } - char charValue = (char)value; - - asciiString += charValue; - - value = stream.readUint16LE(); - } - - if (charOverflowWarning) { - warning("UTF-16 is not supported. Characters greater than 255 are replaced with '?'"); - } - - return asciiString; -} - -StringManager::TextStyle StringManager::getTextStyle(uint stringNumber) { - return _inGameText[stringNumber].fragments.front().style; -} - -} // End of namespace ZVision diff --git a/engines/zvision/strings/string_manager.h b/engines/zvision/strings/string_manager.h deleted file mode 100644 index af8324b890..0000000000 --- a/engines/zvision/strings/string_manager.h +++ /dev/null @@ -1,84 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef ZVISION_STRING_MANAGER_H -#define ZVISION_STRING_MANAGER_H - -#include "zvision/detection.h" -#include "zvision/fonts/truetype_font.h" - - -namespace Graphics { -class FontManager; -} - -namespace ZVision { - -class ZVision; - -class StringManager { -public: - StringManager(ZVision *engine); - ~StringManager(); - -public: - struct TextStyle { - TruetypeFont *font; - uint16 color; // In RBG 565 - Graphics::TextAlign align; - }; - - struct TextFragment { - TextStyle style; - Common::String text; - }; - -private: - struct InGameText { - Common::List<TextFragment> fragments; - }; - - enum { - NUM_TEXT_LINES = 56 // Max number of lines in a .str file. We hardcode this number because we know ZNem uses 42 strings and ZGI uses 56 - }; - -private: - ZVision *_engine; - InGameText _inGameText[NUM_TEXT_LINES]; - Common::HashMap<Common::String, TruetypeFont *> _fonts; - - TextStyle _lastStyle; - -public: - void initialize(ZVisionGameId gameId); - StringManager::TextStyle getTextStyle(uint stringNumber); - -private: - void parseStrFile(const Common::String &fileName); - void parseTag(const Common::String &tagString, uint lineNumber); - - static Common::String readWideLine(Common::SeekableReadStream &stream); -}; - -} // End of namespace ZVision - -#endif |