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-rw-r--r--engines/zvision/strings/string_manager.cpp255
-rw-r--r--engines/zvision/strings/string_manager.h84
2 files changed, 0 insertions, 339 deletions
diff --git a/engines/zvision/strings/string_manager.cpp b/engines/zvision/strings/string_manager.cpp
deleted file mode 100644
index 22331d8a24..0000000000
--- a/engines/zvision/strings/string_manager.cpp
+++ /dev/null
@@ -1,255 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-
-#include "zvision/strings/string_manager.h"
-
-#include "zvision/fonts/truetype_font.h"
-
-#include "common/file.h"
-#include "common/tokenizer.h"
-#include "common/debug.h"
-
-#include "graphics/fontman.h"
-#include "graphics/colormasks.h"
-
-
-namespace ZVision {
-
-StringManager::StringManager(ZVision *engine)
- : _engine(engine) {
-}
-
-StringManager::~StringManager() {
- for (Common::HashMap<Common::String, TruetypeFont *>::iterator iter = _fonts.begin(); iter != _fonts.end(); ++iter) {
- delete iter->_value;
- }
-}
-
-void StringManager::initialize(ZVisionGameId gameId) {
- if (gameId == GID_NEMESIS) {
- // TODO: Check this hardcoded filename against all versions of Nemesis
- parseStrFile("nemesis.str");
- } else if (gameId == GID_GRANDINQUISITOR) {
- // TODO: Check this hardcoded filename against all versions of Grand Inquisitor
- parseStrFile("inquis.str");
- }
-}
-
-void StringManager::parseStrFile(const Common::String &fileName) {
- Common::File file;
- if (!file.open(fileName)) {
- warning("%s does not exist. String parsing failed", fileName.c_str());
- return;
- }
-
- uint lineNumber = 0;
- while (!file.eos()) {
- _lastStyle.align = Graphics::kTextAlignLeft;
- _lastStyle.color = 0;
- _lastStyle.font = nullptr;
-
- Common::String asciiLine = readWideLine(file);
- if (asciiLine.empty()) {
- continue;
- }
-
- char tagString[150];
- uint tagStringCursor = 0;
- char textString[150];
- uint textStringCursor = 0;
- bool inTag = false;
-
- for (uint i = 0; i < asciiLine.size(); ++i) {
- switch (asciiLine[i]) {
- case '<':
- inTag = true;
- if (!_inGameText[lineNumber].fragments.empty()) {
- _inGameText[lineNumber].fragments.back().text = Common::String(textString, textStringCursor);
- textStringCursor = 0;
- }
- break;
- case '>':
- inTag = false;
- parseTag(Common::String(tagString, tagStringCursor), lineNumber);
- tagStringCursor = 0;
- break;
- default:
- if (inTag) {
- tagString[tagStringCursor] = asciiLine[i];
- tagStringCursor++;
- } else {
- textString[textStringCursor] = asciiLine[i];
- textStringCursor++;
- }
- break;
- }
- }
-
- if (textStringCursor > 0) {
- _inGameText[lineNumber].fragments.back().text = Common::String(textString, textStringCursor);
- }
-
- lineNumber++;
- assert(lineNumber <= NUM_TEXT_LINES);
- }
-}
-
-void StringManager::parseTag(const Common::String &tagString, uint lineNumber) {
- Common::StringTokenizer tokenizer(tagString);
-
- Common::String token = tokenizer.nextToken();
-
- Common::String fontName;
- bool bold = false;
- Graphics::TextAlign align = _lastStyle.align;
- int point = _lastStyle.font != nullptr ? _lastStyle.font->_fontHeight : 12;
- int red = 0;
- int green = 0;
- int blue = 0;
-
- while (!token.empty()) {
- if (token.matchString("font", true)) {
- fontName = tokenizer.nextToken();
- } else if (token.matchString("bold", true)) {
- token = tokenizer.nextToken();
- if (token.matchString("on", false)) {
- bold = true;
- }
- } else if (token.matchString("justify", true)) {
- token = tokenizer.nextToken();
- if (token.matchString("center", false)) {
- align = Graphics::kTextAlignCenter;
- } else if (token.matchString("right", false)) {
- align = Graphics::kTextAlignRight;
- }
- } else if (token.matchString("point", true)) {
- point = atoi(tokenizer.nextToken().c_str());
- } else if (token.matchString("red", true)) {
- red = atoi(tokenizer.nextToken().c_str());
- } else if (token.matchString("green", true)) {
- green = atoi(tokenizer.nextToken().c_str());
- } else if (token.matchString("blue", true)) {
- blue = atoi(tokenizer.nextToken().c_str());
- }
-
- token = tokenizer.nextToken();
- }
-
- TextFragment fragment;
-
- if (fontName.empty()) {
- fragment.style.font = _lastStyle.font;
- } else {
- Common::String newFontName;
- if (fontName.matchString("*times new roman*", true)) {
- if (bold) {
- newFontName = "timesbd.ttf";
- } else {
- newFontName = "times.ttf";
- }
- } else if (fontName.matchString("*courier new*", true)) {
- if (bold) {
- newFontName = "courbd.ttf";
- } else {
- newFontName = "cour.ttf";
- }
- } else if (fontName.matchString("*century schoolbook*", true)) {
- if (bold) {
- newFontName = "censcbkbd.ttf";
- } else {
- newFontName = "censcbk.ttf";
- }
- } else if (fontName.matchString("*garamond*", true)) {
- if (bold) {
- newFontName = "garabd.ttf";
- } else {
- newFontName = "gara.ttf";
- }
- } else {
- debug("Could not identify font: %s. Reverting to Arial", fontName.c_str());
- if (bold) {
- newFontName = "zorknorm.ttf";
- } else {
- newFontName = "arial.ttf";
- }
- }
-
- Common::String fontKey = Common::String::format("%s-%d", newFontName.c_str(), point);
- if (_fonts.contains(fontKey)) {
- fragment.style.font = _fonts[fontKey];
- } else {
- fragment.style.font = new TruetypeFont(_engine, point);
- fragment.style.font->loadFile(newFontName);
- _fonts[fontKey] = fragment.style.font;
- }
- }
-
- fragment.style.align = align;
- fragment.style.color = Graphics::ARGBToColor<Graphics::ColorMasks<565> >(0, red, green, blue);
- _inGameText[lineNumber].fragments.push_back(fragment);
-
- _lastStyle = fragment.style;
-}
-
-Common::String StringManager::readWideLine(Common::SeekableReadStream &stream) {
- Common::String asciiString;
-
- // Don't spam the user with warnings about UTF-16 support.
- // Just do one warning per String
- bool charOverflowWarning = false;
-
- uint16 value = stream.readUint16LE();
- while (!stream.eos()) {
- // Check for CRLF
- if (value == 0x0A0D) {
- // Read in the extra NULL char
- stream.readByte(); // \0
- // End of the line. Break
- break;
- }
-
- // Crush each octet pair to a single octet with a simple cast
- if (value > 255) {
- charOverflowWarning = true;
- value = '?';
- }
- char charValue = (char)value;
-
- asciiString += charValue;
-
- value = stream.readUint16LE();
- }
-
- if (charOverflowWarning) {
- warning("UTF-16 is not supported. Characters greater than 255 are replaced with '?'");
- }
-
- return asciiString;
-}
-
-StringManager::TextStyle StringManager::getTextStyle(uint stringNumber) {
- return _inGameText[stringNumber].fragments.front().style;
-}
-
-} // End of namespace ZVision
diff --git a/engines/zvision/strings/string_manager.h b/engines/zvision/strings/string_manager.h
deleted file mode 100644
index af8324b890..0000000000
--- a/engines/zvision/strings/string_manager.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ZVISION_STRING_MANAGER_H
-#define ZVISION_STRING_MANAGER_H
-
-#include "zvision/detection.h"
-#include "zvision/fonts/truetype_font.h"
-
-
-namespace Graphics {
-class FontManager;
-}
-
-namespace ZVision {
-
-class ZVision;
-
-class StringManager {
-public:
- StringManager(ZVision *engine);
- ~StringManager();
-
-public:
- struct TextStyle {
- TruetypeFont *font;
- uint16 color; // In RBG 565
- Graphics::TextAlign align;
- };
-
- struct TextFragment {
- TextStyle style;
- Common::String text;
- };
-
-private:
- struct InGameText {
- Common::List<TextFragment> fragments;
- };
-
- enum {
- NUM_TEXT_LINES = 56 // Max number of lines in a .str file. We hardcode this number because we know ZNem uses 42 strings and ZGI uses 56
- };
-
-private:
- ZVision *_engine;
- InGameText _inGameText[NUM_TEXT_LINES];
- Common::HashMap<Common::String, TruetypeFont *> _fonts;
-
- TextStyle _lastStyle;
-
-public:
- void initialize(ZVisionGameId gameId);
- StringManager::TextStyle getTextStyle(uint stringNumber);
-
-private:
- void parseStrFile(const Common::String &fileName);
- void parseTag(const Common::String &tagString, uint lineNumber);
-
- static Common::String readWideLine(Common::SeekableReadStream &stream);
-};
-
-} // End of namespace ZVision
-
-#endif