diff options
author | johndoe123 | 2011-07-05 18:19:46 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:30:58 +0200 |
commit | 056b69f0c8b2c69f3040fa54268b22c6463627b0 (patch) | |
tree | f1087de601bb89280b4322d4b2272d1a2aefc6ed /engines | |
parent | 6b71d177925ff21787fb792dc05ac048eadbbca3 (diff) | |
download | scummvm-rg350-056b69f0c8b2c69f3040fa54268b22c6463627b0.tar.gz scummvm-rg350-056b69f0c8b2c69f3040fa54268b22c6463627b0.tar.bz2 scummvm-rg350-056b69f0c8b2c69f3040fa54268b22c6463627b0.zip |
NEVERHOOD: Module1000 and Scene1001 skeletons
- Implement BaseSurface::drawSpriteResourceEx
- Use CollisionMan in Scene
- Some cleanup
Diffstat (limited to 'engines')
-rw-r--r-- | engines/neverhood/collisionman.cpp | 29 | ||||
-rw-r--r-- | engines/neverhood/collisionman.h | 1 | ||||
-rw-r--r-- | engines/neverhood/graphics.cpp | 14 | ||||
-rw-r--r-- | engines/neverhood/graphics.h | 4 | ||||
-rw-r--r-- | engines/neverhood/module.h | 1 | ||||
-rw-r--r-- | engines/neverhood/module1000.cpp | 90 | ||||
-rw-r--r-- | engines/neverhood/resource.cpp | 10 | ||||
-rw-r--r-- | engines/neverhood/resource.h | 2 | ||||
-rw-r--r-- | engines/neverhood/scene.cpp | 7 | ||||
-rw-r--r-- | engines/neverhood/sprite.cpp | 43 | ||||
-rw-r--r-- | engines/neverhood/sprite.h | 2 |
11 files changed, 169 insertions, 34 deletions
diff --git a/engines/neverhood/collisionman.cpp b/engines/neverhood/collisionman.cpp index cc40a47f1e..31bc16d23c 100644 --- a/engines/neverhood/collisionman.cpp +++ b/engines/neverhood/collisionman.cpp @@ -24,6 +24,8 @@ namespace Neverhood { +static HitRect defaultHitRect = {NRect(), 0x5000}; + CollisionMan::CollisionMan(NeverhoodEngine *vm) : _vm(vm), _hitRects(NULL) { } @@ -39,13 +41,34 @@ void CollisionMan::setHitRects(HitRectList *hitRects) { _hitRects = hitRects; } +void CollisionMan::clearHitRects() { + _hitRects = 0; +} + HitRect *CollisionMan::findHitRectAtPos(int16 x, int16 y) { - // TODO - return NULL; + if (_hitRects) { + for (HitRectList::iterator it = _hitRects->begin(); it != _hitRects->end(); it++) { + HitRect *hitRect = &(*it); + if (x >= hitRect->rect.x1 && x <= hitRect->rect.x2 && y >= hitRect->rect.y1 && y <= hitRect->rect.y2) + return hitRect; + } + } + return &defaultHitRect; } void CollisionMan::addSprite(Sprite *sprite) { - _sprites.push_back(sprite); + int index = 0, insertIndex = -1; + for (Common::Array<Sprite*>::iterator iter = _sprites.begin(); iter != _sprites.end(); iter++) { + if ((*iter)->getPriority() > sprite->getPriority()) { + insertIndex = index; + break; + } + index++; + } + if (insertIndex >= 0) + _sprites.insert_at(insertIndex, sprite); + else + _sprites.push_back(sprite); } void CollisionMan::removeSprite(Sprite *sprite) { diff --git a/engines/neverhood/collisionman.h b/engines/neverhood/collisionman.h index cfa248ab4b..426dca0c95 100644 --- a/engines/neverhood/collisionman.h +++ b/engines/neverhood/collisionman.h @@ -35,6 +35,7 @@ public: ~CollisionMan(); void setHitRects(uint32 id); void setHitRects(HitRectList *hitRects); + void clearHitRects(); HitRect *findHitRectAtPos(int16 x, int16 y); void addSprite(Sprite *sprite); void removeSprite(Sprite *sprite); diff --git a/engines/neverhood/graphics.cpp b/engines/neverhood/graphics.cpp index fa7c15211a..3d21e8e7de 100644 --- a/engines/neverhood/graphics.cpp +++ b/engines/neverhood/graphics.cpp @@ -74,6 +74,20 @@ void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) { } } +void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) { + if (spriteResource.getDimensions().width <= _sysRect.width && + spriteResource.getDimensions().height <= _sysRect.height) { + if (width > 0 && width <= _sysRect.width) + _drawRect.width = width; + if (height > 0 && height <= _sysRect.height) + _drawRect.height = height; + if (_surface) { + clear(); + spriteResource.draw((byte*)_surface->pixels, _surface->pitch, flipX, flipY); + } + } +} + // Misc void parseBitmapResource(byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, byte **palette, byte **pixels) { diff --git a/engines/neverhood/graphics.h b/engines/neverhood/graphics.h index cb7474c78d..ce2be1a592 100644 --- a/engines/neverhood/graphics.h +++ b/engines/neverhood/graphics.h @@ -41,11 +41,13 @@ struct NDimensions { struct NRect { int16 x1, y1, x2, y2; NRect() : x1(0), y1(0), x2(0), y2(0) {} + NRect(int16 x01, int16 y01, int16 x02, int16 y02) : x1(x01), y1(y01), x2(x02), y2(y02) {} }; struct NDrawRect { int16 x, y, width, height; NDrawRect() : x(0), y(0), width(0), height(0) {} + NDrawRect(int16 x0, int16 y0, int16 width0, int16 height0) : x(x0), y(y0), width(width0), height(height0) {} }; class SpriteResource; @@ -60,11 +62,13 @@ public: virtual void addDirtyRect(); void clear(); void drawSpriteResource(SpriteResource &spriteResource); + void drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height); int getPriority() const { return _priority; } void setPriority(int priority) { _priority = priority; } NDrawRect& getDrawRect() { return _drawRect; } NDrawRect& getSysRect() { return _sysRect; } NRect& getClipRect() { return _clipRect; } + void setClipRect(NRect clipRect) { _clipRect = clipRect; } protected: NeverhoodEngine *_vm; int _priority; diff --git a/engines/neverhood/module.h b/engines/neverhood/module.h index d3c7b69169..7911e44072 100644 --- a/engines/neverhood/module.h +++ b/engines/neverhood/module.h @@ -27,6 +27,7 @@ #include "neverhood/neverhood.h" #include "neverhood/background.h" +#include "neverhood/collisionman.h" #include "neverhood/entity.h" #include "neverhood/graphics.h" #include "neverhood/palette.h" diff --git a/engines/neverhood/module1000.cpp b/engines/neverhood/module1000.cpp index d1403b9307..248769ecf5 100644 --- a/engines/neverhood/module1000.cpp +++ b/engines/neverhood/module1000.cpp @@ -103,7 +103,95 @@ void Module1000::updateScene1005() { // Scene1001 Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule, true) { + : Scene(vm, parentModule, true), _fieldE4(-1), _fieldE6(-1) { + + // TODO: Implement Sprite classes + + Sprite *staticSprite1; + + SetMessageHandler(&Scene1001::handleMessage); + + _vm->_collisionMan->setHitRects(0x004B4858); + _surfaceFlag = false; + _background = addBackground(new DirtyBackground(_vm, 0x4086520E, 0, 0)); + _palette = new Palette(_vm, 0x4086520E); + _palette->usePalette(); + + // TODO Mouse + +#if 0 + // TODO: Player sprites... + if (which < 0) { + setRectList(0x004B49F0); + _playerSprite = new Class572(_vm, this, 200, 433, 1000, 1000); + setMessageList(0x004B4888); + } else if (which == 1) { + setRectList(0x004B49F0); + _playerSprite = new Class572(_vm, this, 640, 433, 1000, 1000); + setMessageList(0x004B4898); + } else if (which == 2) { + setRectList(0x004B49F0); + if (_vm->getGlobalVar(0xC0418A02)) { + _playerSprite = new Class572(_vm, this, 390, 433, 1000, 1000); + _playerSprite->setDoDeltaX(1); + } else { + _playerSprite = new Class572(_vm, this, 300, 433, 1000, 1000); + } + setMessageList(0x004B4970); + } else { + setRectList(0x004B4A00); + _playerSprite = new Class572(_vm, this, 200, 433, 1000, 1000); + setMessageList(0x004B4890); + } + addSprite(_playerSprite); +#endif + + staticSprite1 = addSprite(new StaticSprite(_vm, 0x2080A3A8, 1300)); + +#if 0 + // TODO: This sucks somehow, find a better way + _playerSprite->getSurface()->getClipRect().x1 = 0; + _playerSprite->getSurface()->getClipRect().y1 = 0; + _playerSprite->getSurface()->getClipRect().x2 = staticSprite1->getSurface()->getDrawRect().x + staticSprite1->getSurface()->getDrawRect().width; + _playerSprite->getSurface()->getClipRect().y2 = 480; + + if (_vm->getGlobalVar(0xD217189D) == 0) { + _class509 = addSprite(new Class509(_vm)); + _class509->getSurface()->getClipRect().x1 = 0; + _class509->getSurface()->getClipRect().y1 = 0; + _class509->getSurface()->getClipRect().x2 = staticSprite1->getSurface()->getDrawRect().x + staticSprite1->getSurface()->getDrawRect().width; + _class509->getSurface()->getClipRect().y2 = 480; + } else { + _class509 = NULL; + } + + _class511 = addSprite(new Class511(_vm, this, 150, 433, 1)); +#endif + + addSprite(new StaticSprite(_vm, 0x809861A6, 950)); + addSprite(new StaticSprite(_vm, 0x89C03848, 1100)); + +#if 0 + _class608 = addSprite(new Class608(_vm, 0x15288120, 100, 0)); +#endif + + if (_vm->getGlobalVar(0x03C698DA) == 0) { + staticSprite1 = addSprite(new StaticSprite(_vm, 0x8C066150, 200)); +#if 0 + _class510 = addSprite(new Class510(_vm)); + _class510->getSurface()->getClipRect().x1 = staticSprite1->getSurface()->getDrawRect().x; + _class510->getSurface()->getClipRect().y1 = staticSprite1->getSurface()->getDrawRect().y; + _class510->getSurface()->getClipRect().x2 = staticSprite1->getSurface()->getDrawRect().x + staticSprite1->getSurface()->getDrawRect().width; + _class510->getSurface()->getClipRect().y2 = staticSprite1->getSurface()->getDrawRect().y + staticSprite1->getSurface()->getDrawRect().height; +#endif + } else { + _class510= NULL; + } + +#if 0 + _class508 = addSprite(new Class508(_vm, _class509)); +#endif + } void Scene1001::update() { diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp index 300cf8195a..c122ca2e5e 100644 --- a/engines/neverhood/resource.cpp +++ b/engines/neverhood/resource.cpp @@ -220,10 +220,10 @@ bool AnimResource::load(uint32 fileHash) { AnimFrameInfo frameInfo; frameInfo.frameHash = READ_LE_UINT32(frameList); frameInfo.counter = READ_LE_UINT16(frameList + 4); - frameInfo.rect.x1 = READ_LE_UINT16(frameList + 6); - frameInfo.rect.y1 = READ_LE_UINT16(frameList + 8); - frameInfo.rect.x2 = READ_LE_UINT16(frameList + 10); - frameInfo.rect.y2 = READ_LE_UINT16(frameList + 12); + frameInfo.rect.x = READ_LE_UINT16(frameList + 6); + frameInfo.rect.y = READ_LE_UINT16(frameList + 8); + frameInfo.rect.width = READ_LE_UINT16(frameList + 10); + frameInfo.rect.height = READ_LE_UINT16(frameList + 12); frameInfo.deltaX = READ_LE_UINT16(frameList + 14); frameInfo.deltaY = READ_LE_UINT16(frameList + 16); frameInfo.deltaRect.x = READ_LE_UINT16(frameList + 18); @@ -234,7 +234,7 @@ bool AnimResource::load(uint32 fileHash) { frameInfo.spriteDataOffs = READ_LE_UINT32(frameList + 28); debug("frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; deltaRect = (%d,%d,%d,%d); field_1A = %04X; spriteDataOffs = %08X", frameInfo.frameHash, frameInfo.counter, - frameInfo.rect.x1, frameInfo.rect.y1, frameInfo.rect.x2, frameInfo.rect.y2, + frameInfo.rect.x, frameInfo.rect.y, frameInfo.rect.width, frameInfo.rect.height, frameInfo.deltaX, frameInfo.deltaY, frameInfo.deltaRect.x, frameInfo.deltaRect.y, frameInfo.deltaRect.width, frameInfo.deltaRect.height, frameInfo.field_1A, frameInfo.spriteDataOffs); diff --git a/engines/neverhood/resource.h b/engines/neverhood/resource.h index 868bafdc44..4199fe73e4 100644 --- a/engines/neverhood/resource.h +++ b/engines/neverhood/resource.h @@ -64,7 +64,7 @@ protected: struct AnimFrameInfo { uint32 frameHash; int16 counter; - NRect rect; + NDrawRect rect; int16 deltaX, deltaY; NDrawRect deltaRect; uint16 field_1A; diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp index a73b45b9f7..b06caeec14 100644 --- a/engines/neverhood/scene.cpp +++ b/engines/neverhood/scene.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/scene.h" +#include "neverhood/collisionman.h" namespace Neverhood { @@ -42,8 +43,8 @@ Scene::Scene(NeverhoodEngine *vm, Module *parentModule, bool clearHitRects) _background = NULL; // TODO _field_8E = -1; if (clearHitRects) { - // TODO g_Class700->setHitRects(NULL, 0); - // TODO g_Class700->clear(); + _vm->_collisionMan->clearHitRects(); + _vm->_collisionMan->clearSprites(); } _vm->_screen->setFps(24); // TODO g_screen->hSmack = NULL; @@ -161,7 +162,7 @@ void Scene::setSurfacePriority(BaseSurface *surface, int priority) { } void Scene::deleteSprite(Sprite **sprite) { - // TODO g_Class700->removeSprite(*sprite); + _vm->_collisionMan->removeSprite(*sprite); removeSurface((*sprite)->getSurface()); removeEntity(*sprite); delete *sprite; diff --git a/engines/neverhood/sprite.cpp b/engines/neverhood/sprite.cpp index 0157673250..0f44110cdd 100644 --- a/engines/neverhood/sprite.cpp +++ b/engines/neverhood/sprite.cpp @@ -119,11 +119,13 @@ void StaticSprite::init(uint32 fileHash, int surfacePriority, int16 x, int16 y, _x = x == kDefPosition ? _spriteResource.getPosition().x : x; _y = y == kDefPosition ? _spriteResource.getPosition().y : y; + + debug("StaticSprite::init() final: x = %d; y = %d", _x, _y); - _rect1.x1 = 0; - _rect1.y1 = 0; - _rect1.x2 = width; - _rect1.y2 = height; + _drawRect.x = 0; + _drawRect.y = 0; + _drawRect.width = width; + _drawRect.width = height; _needRedraw = true; @@ -137,19 +139,19 @@ void StaticSprite::update() { return; if (_doDeltaX) { - _x = filterX(_x - _rect1.x1 - _rect1.x2 + 1); + _surface->getDrawRect().x = filterX(_x - _drawRect.x - _drawRect.width + 1); } else { - _x = filterX(_x + _rect1.x1); + _surface->getDrawRect().x = filterX(_x + _drawRect.x); } if (_doDeltaY) { - _y = filterY(_y - _rect1.y1 - _rect1.y2 + 1); + _surface->getDrawRect().y = filterY(_y - _drawRect.y - _drawRect.height + 1); } else { - _y = filterY(_y + _rect1.y1); + _surface->getDrawRect().y = filterY(_y + _drawRect.y); } if (_needRedraw) { - // TODO _surface->drawSpriteResourceEx(_spriteResource, _doDeltaX, _doDeltaY, _rect1.x2, _rect1.y2); + _surface->drawSpriteResourceEx(_spriteResource, _doDeltaX, _doDeltaY, _drawRect.width, _drawRect.height); _needRedraw = false; } @@ -160,10 +162,10 @@ void StaticSprite::load(uint32 fileHash, bool dimensions, bool position) { _spriteResource.load2(fileHash); if (dimensions) { - _rect1.x1 = 0; - _rect1.y1 = 0; - _rect1.x2 = _spriteResource.getDimensions().width; - _rect1.y2 = _spriteResource.getDimensions().height; + _drawRect.x = 0; + _drawRect.y = 0; + _drawRect.width = _spriteResource.getDimensions().width; + _drawRect.height = _spriteResource.getDimensions().height; } if (position) { @@ -276,7 +278,7 @@ void AnimatedSprite::updateAnim() { _frameIndex2 = _frameIndex4 != -1 ? _frameIndex4 : _animResource.getFrameCount() - 1; } } else { - // TODO updateFrameIndex(); + updateFrameIndex(); } if (_fileHash1 == 0) updateFrameInfo(); @@ -336,19 +338,20 @@ void AnimatedSprite::updatePosition() { return; if (_doDeltaX) { - _surface->getDrawRect().x = filterX(_x - _rect1.x1 - _rect1.x2 + 1); + _surface->getDrawRect().x = filterX(_x - _drawRect.x - _drawRect.width + 1); } else { - _surface->getDrawRect().x = filterX(_x + _rect1.x1); + _surface->getDrawRect().x = filterX(_x + _drawRect.x); } if (_doDeltaY) { - _surface->getDrawRect().y = filterY(_y - _rect1.y1 - _rect1.y2 + 1); + _surface->getDrawRect().y = filterY(_y - _drawRect.y - _drawRect.height + 1); } else { - _surface->getDrawRect().y = filterY(_y + _rect1.y1); + _surface->getDrawRect().y = filterY(_y + _drawRect.y); } if (_needRedraw) { - // TODO _surface->drawAnimResource(_animResource, _frameIndex, _doDeltaX, _doDeltaY, _rect1.x2, _rect1.y2); + debug("TODO: drawAnimResource"); + // TODO _surface->drawAnimResource(_animResource, _frameIndex, _doDeltaX, _doDeltaY, _drawRect.width, _drawRect.height); _needRedraw = false; } @@ -381,7 +384,7 @@ void AnimatedSprite::updateFrameInfo() { const AnimFrameInfo &frameInfo = _animResource.getFrameInfo(_frameIndex); _flag = true; - _rect1 = frameInfo.rect; + _drawRect = frameInfo.rect; _deltaX = frameInfo.deltaX; _deltaY = frameInfo.deltaY; _deltaRect = frameInfo.deltaRect; diff --git a/engines/neverhood/sprite.h b/engines/neverhood/sprite.h index 708228ca2f..5d013a85e4 100644 --- a/engines/neverhood/sprite.h +++ b/engines/neverhood/sprite.h @@ -55,7 +55,7 @@ protected: bool _needRedraw; //0000002B field_2B db ? //0000002C field2C dd ? // unused - NRect _rect1; + NDrawRect _drawRect; NDrawRect _deltaRect; NRect _rect; uint16 _flags; |