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authorFilippos Karapetis2010-06-23 15:23:37 +0000
committerFilippos Karapetis2010-06-23 15:23:37 +0000
commit0a102981f004733c9e7956ae58b4d0050db38e2b (patch)
treef567ba774be2fc107f1424d28fcb9b27e6b66907 /engines
parentdb6c7a3deee4f9e312c8dcead3e7e32baddf4166 (diff)
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Moved the SelectorCache struct inside selector.h, where it belongs, and fixed some header dependencies in the process
svn-id: r50183
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/console.cpp1
-rw-r--r--engines/sci/engine/features.cpp1
-rw-r--r--engines/sci/engine/kernel.h2
-rw-r--r--engines/sci/engine/savegame.cpp1
-rw-r--r--engines/sci/engine/selector.cpp1
-rw-r--r--engines/sci/engine/selector.h112
-rw-r--r--engines/sci/engine/state.cpp1
-rw-r--r--engines/sci/engine/vm.h111
-rw-r--r--engines/sci/graphics/animate.cpp1
-rw-r--r--engines/sci/graphics/compare.cpp1
-rw-r--r--engines/sci/graphics/controls.cpp1
-rw-r--r--engines/sci/graphics/coordadjuster.cpp1
-rw-r--r--engines/sci/graphics/frameout.cpp2
-rw-r--r--engines/sci/graphics/maciconbar.cpp1
-rw-r--r--engines/sci/graphics/menu.cpp1
-rw-r--r--engines/sci/sound/soundcmd.cpp1
16 files changed, 126 insertions, 113 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp
index 1fdcd579c0..cf87b34bba 100644
--- a/engines/sci/console.cpp
+++ b/engines/sci/console.cpp
@@ -31,6 +31,7 @@
#include "sci/event.h"
#include "sci/resource.h"
#include "sci/engine/state.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/selector.h"
#include "sci/engine/savegame.h"
#include "sci/engine/gc.h"
diff --git a/engines/sci/engine/features.cpp b/engines/sci/engine/features.cpp
index e8f2fe326c..75f271f3ad 100644
--- a/engines/sci/engine/features.cpp
+++ b/engines/sci/engine/features.cpp
@@ -24,6 +24,7 @@
*/
#include "sci/engine/features.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/script.h"
#include "sci/engine/selector.h"
#include "sci/engine/vm.h"
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 11bc76348d..802a2d5f0b 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -31,6 +31,7 @@
#include "common/rect.h"
#include "common/str-array.h"
+#include "sci/engine/selector.h"
#include "sci/sci.h" // for USE_OLD_MUSIC_FUNCTIONS
#include "sci/engine/vm_types.h" // for reg_t
#include "sci/engine/vm.h"
@@ -39,6 +40,7 @@ namespace Sci {
struct Node; // from segment.h
struct List; // from segment.h
+struct SelectorCache; // from selector.h
/**
* @defgroup VocabularyResources Vocabulary resources in SCI
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 351e7c6a7b..f6a6afd196 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -33,6 +33,7 @@
#include "sci/event.h"
#include "sci/engine/features.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/message.h"
#include "sci/engine/savegame.h"
diff --git a/engines/sci/engine/selector.cpp b/engines/sci/engine/selector.cpp
index 65024742c7..00480743cc 100644
--- a/engines/sci/engine/selector.cpp
+++ b/engines/sci/engine/selector.cpp
@@ -24,6 +24,7 @@
*/
#include "sci/sci.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
diff --git a/engines/sci/engine/selector.h b/engines/sci/engine/selector.h
index 851ff6bc81..acb7912d8d 100644
--- a/engines/sci/engine/selector.h
+++ b/engines/sci/engine/selector.h
@@ -30,10 +30,120 @@
#include "sci/engine/vm_types.h" // for reg_t
#include "sci/engine/vm.h"
-#include "sci/engine/kernel.h" // for Kernel::_selectorCache
namespace Sci {
+/** Contains selector IDs for a few selected selectors */
+struct SelectorCache {
+ SelectorCache() {
+ memset(this, 0, sizeof(*this));
+ }
+
+ // Statically defined selectors, (almost the) same in all SCI versions
+ Selector y;
+ Selector x;
+ Selector view, loop, cel; ///< Description of a specific image
+ Selector underBits; ///< Used by the graphics subroutines to store backupped BG pic data
+ Selector nsTop, nsLeft, nsBottom, nsRight; ///< View boundaries ('now seen')
+ Selector lsTop, lsLeft, lsBottom, lsRight; ///< Used by Animate() subfunctions and scroll list controls
+ Selector signal; ///< Used by Animate() to control a view's behaviour
+ Selector illegalBits; ///< Used by CanBeHere
+ Selector brTop, brLeft, brBottom, brRight; ///< Bounding Rectangle
+ // name, key, time
+ Selector text; ///< Used by controls
+ Selector elements; ///< Used by SetSynonyms()
+ // color, back
+ Selector mode; ///< Used by text controls (-> DrawControl())
+ // style
+ Selector state, font, type;///< Used by controls
+ // window
+ Selector cursor, max; ///< Used by EditControl
+ // mark, who
+ Selector message; ///< Used by GetEvent
+ // edit
+ Selector play; ///< Play function (first function to be called)
+ Selector number;
+ Selector handle; ///< Replaced by nodePtr in SCI1+
+ Selector nodePtr; ///< Replaces handle in SCI1+
+ Selector client; ///< The object that wants to be moved
+ Selector dx, dy; ///< Deltas
+ Selector b_movCnt, b_i1, b_i2, b_di, b_xAxis, b_incr; ///< Various Bresenham vars
+ Selector xStep, yStep; ///< BR adjustments
+ Selector moveSpeed; ///< Used for DoBresen
+ Selector canBeHere; ///< Funcselector: Checks for movement validity in SCI0
+ Selector heading, mover; ///< Used in DoAvoider
+ Selector doit; ///< Called (!) by the Animate() system call
+ Selector isBlocked, looper; ///< Used in DoAvoider
+ Selector priority;
+ Selector modifiers; ///< Used by GetEvent
+ Selector replay; ///< Replay function
+ // setPri, at, next, done, width
+ Selector wordFail, syntaxFail; ///< Used by Parse()
+ // semanticFail, pragmaFail
+ // said
+ Selector claimed; ///< Used generally by the event mechanism
+ // value, save, restore, title, button, icon, draw
+ Selector delete_; ///< Called by Animate() to dispose a view object
+ Selector z;
+
+ // SCI1+ static selectors
+ Selector parseLang;
+ Selector printLang; ///< Used for i18n
+ Selector subtitleLang;
+ Selector size;
+ Selector points; ///< Used by AvoidPath()
+ Selector palette;
+ Selector dataInc;
+ // handle (in SCI1)
+ Selector min; ///< SMPTE time format
+ Selector sec;
+ Selector frame;
+ Selector vol;
+ Selector pri;
+ // perform
+ Selector moveDone; ///< used for DoBresen
+
+ // SCI1 selectors which have been moved a bit in SCI1.1, but otherwise static
+ Selector cantBeHere; ///< Checks for movement avoidance in SCI1+. Replaces canBeHere
+ Selector topString; ///< SCI1 scroll lists use this instead of lsTop
+ Selector flags;
+
+ // SCI1+ audio sync related selectors, not static. They're used for lip syncing in
+ // CD talkie games
+ Selector syncCue; ///< Used by DoSync()
+ Selector syncTime;
+
+ // SCI1.1 specific selectors
+ Selector scaleSignal; //< Used by kAnimate() for cel scaling (SCI1.1+)
+ Selector scaleX, scaleY; ///< SCI1.1 view scaling
+ Selector maxScale; ///< SCI1.1 view scaling, limit for cel, when using global scaling
+ Selector vanishingX; ///< SCI1.1 view scaling, used by global scaling
+ Selector vanishingY; ///< SCI1.1 view scaling, used by global scaling
+
+ // Used for auto detection purposes
+ Selector overlay; ///< Used to determine if a game is using old gfx functions or not
+
+ // SCI1.1 Mac icon bar selectors
+ Selector iconIndex; ///< Used to index icon bar objects
+
+#ifdef ENABLE_SCI32
+ Selector data; // Used by Array()/String()
+ Selector picture; // Used to hold the picture ID for SCI32 pictures
+
+ Selector plane;
+ Selector top;
+ Selector left;
+ Selector bottom;
+ Selector right;
+ Selector resX;
+ Selector resY;
+
+ Selector fore;
+ Selector back;
+ Selector dimmed;
+#endif
+};
+
/**
* Map a selector name to a selector id. Shortcut for accessing the selector cache.
*/
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 129976ce99..4b99097476 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -29,6 +29,7 @@
#include "sci/debug.h" // for g_debug_sleeptime_factor
#include "sci/event.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/vm.h"
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index 9de7cc587c..88898cdbba 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -71,117 +71,6 @@ struct Class {
#define RAW_IS_OBJECT(datablock) (READ_SCI11ENDIAN_UINT16(((byte *) datablock) + SCRIPT_OBJECT_MAGIC_OFFSET) == SCRIPT_OBJECT_MAGIC_NUMBER)
-/** Contains selector IDs for a few selected selectors */
-struct SelectorCache {
- SelectorCache() {
- memset(this, 0, sizeof(*this));
- }
-
- // Statically defined selectors, (almost the) same in all SCI versions
- Selector y;
- Selector x;
- Selector view, loop, cel; ///< Description of a specific image
- Selector underBits; ///< Used by the graphics subroutines to store backupped BG pic data
- Selector nsTop, nsLeft, nsBottom, nsRight; ///< View boundaries ('now seen')
- Selector lsTop, lsLeft, lsBottom, lsRight; ///< Used by Animate() subfunctions and scroll list controls
- Selector signal; ///< Used by Animate() to control a view's behaviour
- Selector illegalBits; ///< Used by CanBeHere
- Selector brTop, brLeft, brBottom, brRight; ///< Bounding Rectangle
- // name, key, time
- Selector text; ///< Used by controls
- Selector elements; ///< Used by SetSynonyms()
- // color, back
- Selector mode; ///< Used by text controls (-> DrawControl())
- // style
- Selector state, font, type;///< Used by controls
- // window
- Selector cursor, max; ///< Used by EditControl
- // mark, who
- Selector message; ///< Used by GetEvent
- // edit
- Selector play; ///< Play function (first function to be called)
- Selector number;
- Selector handle; ///< Replaced by nodePtr in SCI1+
- Selector nodePtr; ///< Replaces handle in SCI1+
- Selector client; ///< The object that wants to be moved
- Selector dx, dy; ///< Deltas
- Selector b_movCnt, b_i1, b_i2, b_di, b_xAxis, b_incr; ///< Various Bresenham vars
- Selector xStep, yStep; ///< BR adjustments
- Selector moveSpeed; ///< Used for DoBresen
- Selector canBeHere; ///< Funcselector: Checks for movement validity in SCI0
- Selector heading, mover; ///< Used in DoAvoider
- Selector doit; ///< Called (!) by the Animate() system call
- Selector isBlocked, looper; ///< Used in DoAvoider
- Selector priority;
- Selector modifiers; ///< Used by GetEvent
- Selector replay; ///< Replay function
- // setPri, at, next, done, width
- Selector wordFail, syntaxFail; ///< Used by Parse()
- // semanticFail, pragmaFail
- // said
- Selector claimed; ///< Used generally by the event mechanism
- // value, save, restore, title, button, icon, draw
- Selector delete_; ///< Called by Animate() to dispose a view object
- Selector z;
-
- // SCI1+ static selectors
- Selector parseLang;
- Selector printLang; ///< Used for i18n
- Selector subtitleLang;
- Selector size;
- Selector points; ///< Used by AvoidPath()
- Selector palette;
- Selector dataInc;
- // handle (in SCI1)
- Selector min; ///< SMPTE time format
- Selector sec;
- Selector frame;
- Selector vol;
- Selector pri;
- // perform
- Selector moveDone; ///< used for DoBresen
-
- // SCI1 selectors which have been moved a bit in SCI1.1, but otherwise static
- Selector cantBeHere; ///< Checks for movement avoidance in SCI1+. Replaces canBeHere
- Selector topString; ///< SCI1 scroll lists use this instead of lsTop
- Selector flags;
-
- // SCI1+ audio sync related selectors, not static. They're used for lip syncing in
- // CD talkie games
- Selector syncCue; ///< Used by DoSync()
- Selector syncTime;
-
- // SCI1.1 specific selectors
- Selector scaleSignal; //< Used by kAnimate() for cel scaling (SCI1.1+)
- Selector scaleX, scaleY; ///< SCI1.1 view scaling
- Selector maxScale; ///< SCI1.1 view scaling, limit for cel, when using global scaling
- Selector vanishingX; ///< SCI1.1 view scaling, used by global scaling
- Selector vanishingY; ///< SCI1.1 view scaling, used by global scaling
-
- // Used for auto detection purposes
- Selector overlay; ///< Used to determine if a game is using old gfx functions or not
-
- // SCI1.1 Mac icon bar selectors
- Selector iconIndex; ///< Used to index icon bar objects
-
-#ifdef ENABLE_SCI32
- Selector data; // Used by Array()/String()
- Selector picture; // Used to hold the picture ID for SCI32 pictures
-
- Selector plane;
- Selector top;
- Selector left;
- Selector bottom;
- Selector right;
- Selector resX;
- Selector resY;
-
- Selector fore;
- Selector back;
- Selector dimmed;
-#endif
-};
-
// A reference to an object's variable.
// The object is stored as a reg_t, the variable as an index into _variables
struct ObjVarRef {
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index 9051111d2d..59cbedd7a2 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -28,6 +28,7 @@
#include "graphics/primitives.h"
#include "sci/sci.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/vm.h"
diff --git a/engines/sci/graphics/compare.cpp b/engines/sci/graphics/compare.cpp
index 47b4f22607..a245eefdda 100644
--- a/engines/sci/graphics/compare.cpp
+++ b/engines/sci/graphics/compare.cpp
@@ -28,6 +28,7 @@
#include "graphics/primitives.h"
#include "sci/sci.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/graphics/compare.h"
diff --git a/engines/sci/graphics/controls.cpp b/engines/sci/graphics/controls.cpp
index 26af9741c2..ff5a91eed4 100644
--- a/engines/sci/graphics/controls.cpp
+++ b/engines/sci/graphics/controls.cpp
@@ -30,6 +30,7 @@
#include "sci/sci.h"
#include "sci/event.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/graphics/ports.h"
diff --git a/engines/sci/graphics/coordadjuster.cpp b/engines/sci/graphics/coordadjuster.cpp
index 422df52f27..9481a68f13 100644
--- a/engines/sci/graphics/coordadjuster.cpp
+++ b/engines/sci/graphics/coordadjuster.cpp
@@ -26,6 +26,7 @@
#include "common/util.h"
#include "sci/sci.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/graphics/coordadjuster.h"
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 05c2a1b7ad..4247c4db9e 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -28,6 +28,7 @@
#include "graphics/primitives.h"
#include "sci/sci.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/engine/vm.h"
@@ -86,7 +87,6 @@ void GfxFrameout::kernelDeleteScreenItem(reg_t object) {
int16 GfxFrameout::kernelGetHighPlanePri() {
sortPlanes();
- reg_t object = _planes.back();
return readSelectorValue(g_sci->getEngineState()->_segMan, _planes.back(), SELECTOR(priority));
}
diff --git a/engines/sci/graphics/maciconbar.cpp b/engines/sci/graphics/maciconbar.cpp
index a06e98ccbf..6f2c9596db 100644
--- a/engines/sci/graphics/maciconbar.cpp
+++ b/engines/sci/graphics/maciconbar.cpp
@@ -24,6 +24,7 @@
*/
#include "sci/sci.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/selector.h"
#include "sci/engine/state.h"
#include "sci/graphics/maciconbar.h"
diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp
index 00eb533b41..323539573b 100644
--- a/engines/sci/graphics/menu.cpp
+++ b/engines/sci/graphics/menu.cpp
@@ -29,6 +29,7 @@
#include "sci/sci.h"
#include "sci/event.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/state.h"
#include "sci/engine/selector.h"
#include "sci/graphics/ports.h"
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 6470b17e83..043f2b8516 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -34,6 +34,7 @@
#include "sci/sound/music.h"
#include "sci/sound/soundcmd.h"
+#include "sci/engine/kernel.h"
#include "sci/engine/selector.h"
namespace Sci {