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author | Strangerke | 2014-12-01 07:49:26 +0100 |
---|---|---|
committer | Paul Gilbert | 2014-12-12 22:53:43 -0500 |
commit | 11e920f427312c496b080c280dca7a9eb8b75676 (patch) | |
tree | edd05f1ec1cc6af91efdf608a06fb06a69ed6817 /engines | |
parent | a3801df5187cb2500e72b74d37c6bccdbff1f8c5 (diff) | |
download | scummvm-rg350-11e920f427312c496b080c280dca7a9eb8b75676.tar.gz scummvm-rg350-11e920f427312c496b080c280dca7a9eb8b75676.tar.bz2 scummvm-rg350-11e920f427312c496b080c280dca7a9eb8b75676.zip |
ACCESS: Split SoundManager and MusicManager
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/access.cpp | 2 | ||||
-rw-r--r-- | engines/access/access.h | 1 | ||||
-rw-r--r-- | engines/access/amazon/amazon_game.cpp | 16 | ||||
-rw-r--r-- | engines/access/amazon/amazon_logic.cpp | 24 | ||||
-rw-r--r-- | engines/access/amazon/amazon_scripts.cpp | 2 | ||||
-rw-r--r-- | engines/access/room.cpp | 18 | ||||
-rw-r--r-- | engines/access/scripts.cpp | 2 | ||||
-rw-r--r-- | engines/access/sound.cpp | 51 | ||||
-rw-r--r-- | engines/access/sound.h | 25 |
9 files changed, 85 insertions, 56 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index bac1308b09..b0b28f64f6 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -100,6 +100,7 @@ AccessEngine::~AccessEngine() { delete _events; delete _files; delete _inventory; + delete _midi; delete _player; delete _room; delete _screen; @@ -150,6 +151,7 @@ void AccessEngine::initialize() { _player = Player::init(this); _screen = new Screen(this); _sound = new SoundManager(this, _mixer); + _midi = new MusicManager(this, _mixer); _video = new VideoPlayer(this); _buffer1.create(g_system->getWidth() + TILE_WIDTH, g_system->getHeight()); diff --git a/engines/access/access.h b/engines/access/access.h index af0d42302b..da10d6326c 100644 --- a/engines/access/access.h +++ b/engines/access/access.h @@ -150,6 +150,7 @@ public: Screen *_screen; Scripts *_scripts; SoundManager *_sound; + MusicManager *_midi; VideoPlayer *_video; ASurface *_destIn; diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index b665c49806..ba8b156e65 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -450,7 +450,7 @@ void AmazonEngine::startChapter(int chapter) { _room->clearRoom(); freeChar(); - _sound->newMusic(32, 0); + _midi->newMusic(32, 0); playVideo(0, Common::Point()); if (shouldQuit()) return; @@ -508,8 +508,8 @@ void AmazonEngine::startChapter(int chapter) { if (chapter == 14) _screen->plotImage(_objectsTable[_chapter], 1, Common::Point(169, 76)); - _sound->newMusic(chapImg[4], 1); - _sound->newMusic(33, 0); + _midi->newMusic(chapImg[4], 1); + _midi->newMusic(33, 0); _screen->forceFadeIn(); _timers[20]._timer = 950; @@ -534,8 +534,8 @@ void AmazonEngine::startChapter(int chapter) { _buffer2.copyFrom(*_screen); _screen->plotImage(_objectsTable[0], chapImg[0], Common::Point(90, 7)); - _sound->newMusic(7, 1); - _sound->newMusic(34, 0); + _midi->newMusic(7, 1); + _midi->newMusic(34, 0); _screen->forceFadeIn(); _buffer2.copyFrom(*_screen); @@ -567,7 +567,7 @@ void AmazonEngine::startChapter(int chapter) { _screen->clearBuffer(); freeCells(); - _sound->newMusic(_chapter * 2, 1); + _midi->newMusic(_chapter * 2, 1); if (chapter != 1 && chapter != 14) { _room->init4Quads(); @@ -607,7 +607,7 @@ void AmazonEngine::dead(int deathId) { _screen->setPanel(3); if (deathId != 10) { - _sound->newMusic(62, 0); + _midi->newMusic(62, 0); _files->_setPaletteFlag = false; _files->loadScreen(94, 0); _files->_setPaletteFlag = true; @@ -649,7 +649,7 @@ void AmazonEngine::dead(int deathId) { printText(_screen, msg); _screen->forceFadeOut(); - _sound->newMusic(0, 1); + _midi->newMusic(0, 1); _events->showCursor(); _room->clearRoom(); freeChar(); diff --git a/engines/access/amazon/amazon_logic.cpp b/engines/access/amazon/amazon_logic.cpp index c62ca5786e..c330429ee6 100644 --- a/engines/access/amazon/amazon_logic.cpp +++ b/engines/access/amazon/amazon_logic.cpp @@ -140,7 +140,7 @@ void CampScene::mWhileDoOpen() { _vm->_animation->setAnimTimer(anim); anim = _vm->_animation->setAnimation(1); _vm->_animation->setAnimTimer(anim); - _vm->_sound->newMusic(10, 0); + _vm->_midi->newMusic(10, 0); bool startFl = false; while (!_vm->shouldQuit()) { @@ -161,7 +161,7 @@ void CampScene::mWhileDoOpen() { if (events._leftButton || events._rightButton || events._keypresses.size() > 0) { _skipStart = true; - _vm->_sound->newMusic(10, 1); + _vm->_midi->newMusic(10, 1); events.debounceLeft(); events.zeroKeys(); @@ -339,7 +339,7 @@ void Opening::doTitle() { _vm->_buffer2.copyFrom(*_vm->_screen); _vm->_buffer1.copyFrom(*_vm->_screen); _vm->_screen->forceFadeIn(); - _vm->_sound->newMusic(1, 0); + _vm->_midi->newMusic(1, 0); _vm->_events->_vbCount = 700; while (!_vm->shouldQuit() && (_vm->_events->_vbCount > 0) && !_vm->_events->isKeyMousePressed()) { _vm->_events->pollEventsAndWait(); @@ -352,8 +352,8 @@ void Opening::doTitle() { return; } - _vm->_sound->newMusic(1, 1); - _vm->_sound->_musicRepeat = false; + _vm->_midi->newMusic(1, 1); + _vm->_midi->_musicRepeat = false; _vm->_events->zeroKeys(); _vm->_room->loadRoom(0); _vm->_screen->clearScreen(); @@ -468,8 +468,8 @@ void Opening::doTent() { } } else if (_vm->_video->_videoFrame == 18) { if (step != 1) { - _vm->_sound->newMusic(73, 1); - _vm->_sound->newMusic(11, 0); + _vm->_midi->newMusic(73, 1); + _vm->_midi->newMusic(11, 0); step = 1; _vm->_sound->playSound(1); } @@ -499,7 +499,7 @@ void Opening::doTent() { _vm->_events->pollEventsAndWait(); _vm->_events->showCursor(); - _vm->_sound->newMusic(11, 1); + _vm->_midi->newMusic(11, 1); _vm->_sound->_soundTable.clear(); _vm->establishCenter(0, 4); @@ -1262,7 +1262,7 @@ void Cast::doCast(int param1) { _vm->_newRects.clear(); _vm->_numAnimTimers = 0; - _vm->_sound->newMusic(58, 0); + _vm->_midi->newMusic(58, 0); _vm->_screen->forceFadeIn(); while (!_vm->shouldQuit()) { @@ -1284,14 +1284,14 @@ void Cast::doCast(int param1) { _vm->_events->pollEventsAndWait(); } - while (!_vm->shouldQuit() && !_vm->_sound->checkMidiDone()) + while (!_vm->shouldQuit() && !_vm->_midi->checkMidiDone()) _vm->_events->pollEventsAndWait(); break; } } - _vm->_sound->newMusic(58, 1); + _vm->_midi->newMusic(58, 1); _vm->_events->showCursor(); _vm->freeCells(); @@ -1787,7 +1787,7 @@ void River::river() { // int bx = _vm->_player->_scrollAmount - _screenVertX; if (_vm->_screen->_scrollX == 0) { - _vm->_sound->midiRepeat(); + _vm->_midi->midiRepeat(); if (riverJumpTest()) { _CHICKENOUTFLG = false; return; diff --git a/engines/access/amazon/amazon_scripts.cpp b/engines/access/amazon/amazon_scripts.cpp index f38c80c915..da43f1bc82 100644 --- a/engines/access/amazon/amazon_scripts.cpp +++ b/engines/access/amazon/amazon_scripts.cpp @@ -333,7 +333,7 @@ void AmazonScripts::executeSpecial(int commandIndex, int param1, int param2) { _game->_guard.doGuard(); break; case 10: - _vm->_sound->newMusic(param1, param2); + _vm->_midi->newMusic(param1, param2); break; case 11: plotInactive(); diff --git a/engines/access/room.cpp b/engines/access/room.cpp index b9ce06959a..7ef3d6937d 100644 --- a/engines/access/room.cpp +++ b/engines/access/room.cpp @@ -86,7 +86,7 @@ void Room::doRoom() { g_system->delayMillis(5); _vm->_player->walk(); - _vm->_sound->midiRepeat(); + _vm->_midi->midiRepeat(); _vm->_player->checkScroll(); doCommands(); @@ -150,10 +150,10 @@ void Room::doRoom() { } void Room::clearRoom() { - if (_vm->_sound->_music) { - _vm->_sound->stopSong(); - delete _vm->_sound->_music; - _vm->_sound->_music = nullptr; + if (_vm->_midi->_music) { + _vm->_midi->stopSong(); + delete _vm->_midi->_music; + _vm->_midi->_music = nullptr; } _vm->_sound->freeSounds(); @@ -181,11 +181,11 @@ void Room::loadRoomData(const byte *roomData) { } } - _vm->_sound->freeMusic(); + _vm->_midi->freeMusic(); if (roomInfo._musicFile._fileNum != -1) { - _vm->_sound->_music = _vm->_files->loadFile(roomInfo._musicFile); - _vm->_sound->midiPlay(); - _vm->_sound->_musicRepeat = true; + _vm->_midi->_music = _vm->_files->loadFile(roomInfo._musicFile); + _vm->_midi->midiPlay(); + _vm->_midi->_musicRepeat = true; } _vm->_scaleH1 = roomInfo._scaleH1; diff --git a/engines/access/scripts.cpp b/engines/access/scripts.cpp index add461eb81..2c32f59ced 100644 --- a/engines/access/scripts.cpp +++ b/engines/access/scripts.cpp @@ -679,7 +679,7 @@ void Scripts::cmdWait() { while (!_vm->shouldQuit() && _vm->_events->_keypresses.empty() && !_vm->_events->_leftButton && !_vm->_events->_rightButton && _vm->_timers[3]._flag) { - _vm->_sound->midiRepeat(); + _vm->_midi->midiRepeat(); charLoop(); _vm->_events->pollEvents(); diff --git a/engines/access/sound.cpp b/engines/access/sound.cpp index fdc606b43e..7d1885955a 100644 --- a/engines/access/sound.cpp +++ b/engines/access/sound.cpp @@ -32,17 +32,12 @@ namespace Access { SoundManager::SoundManager(AccessEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { - _music = nullptr; - _tempMusic = nullptr; - _musicRepeat = false; _playingSound = false; _isVoice = false; } SoundManager::~SoundManager() { clearSounds(); - delete _music; - delete _tempMusic; } void SoundManager::clearSounds() { @@ -138,33 +133,51 @@ void SoundManager::loadSounds(Common::Array<RoomInfo::SoundIdent> &sounds) { } } -void SoundManager::midiPlay() { - // TODO +void SoundManager::stopSound() { + // TODO: REALSTOPSND or BLASTSTOPSND or STOP_SOUNDG + warning("TODO: stopSound"); +} + +void SoundManager::freeSounds() { + stopSound(); + clearSounds(); +} + +/******************************************************************************************/ + +MusicManager::MusicManager(AccessEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { + _music = nullptr; + _tempMusic = nullptr; + _musicRepeat = false; +} + +MusicManager::~MusicManager() { + delete _music; + delete _tempMusic; } -bool SoundManager::checkMidiDone() { +void MusicManager::midiPlay() { // TODO - return true; } -void SoundManager::midiRepeat() { +bool MusicManager::checkMidiDone() { // TODO + return true; } -void SoundManager::stopSong() { +void MusicManager::midiRepeat() { // TODO } -void SoundManager::stopSound() { - // TODO: REALSTOPSND or BLASTSTOPSND or STOP_SOUNDG +void MusicManager::stopSong() { + // TODO } -void SoundManager::freeSounds() { - stopSound(); - clearSounds(); +Resource *MusicManager::loadMusic(int fileNum, int subfile) { + return _vm->_files->loadFile(fileNum, subfile); } -void SoundManager::newMusic(int musicId, int mode) { +void MusicManager::newMusic(int musicId, int mode) { if (mode == 1) { stopSong(); freeMusic(); @@ -177,11 +190,11 @@ void SoundManager::newMusic(int musicId, int mode) { _musicRepeat = (mode == 2); _tempMusic = _music; stopSong(); - _music = loadSound(97, musicId); + _music = loadMusic(97, musicId); } } -void SoundManager::freeMusic() { +void MusicManager::freeMusic() { delete _music; _music = nullptr; } diff --git a/engines/access/sound.h b/engines/access/sound.h index 46e3b23bb1..b14ce7c685 100644 --- a/engines/access/sound.h +++ b/engines/access/sound.h @@ -54,9 +54,6 @@ private: public: Common::Array<SoundEntry> _soundTable; - Resource *_music; - Resource *_tempMusic; - bool _musicRepeat; bool _playingSound; bool _isVoice; public: @@ -70,6 +67,25 @@ public: Resource *loadSound(int fileNum, int subfile); void loadSounds(Common::Array<RoomInfo::SoundIdent> &sounds); + void freeSounds(); +}; + +class MusicManager { +private: + AccessEngine *_vm; + Audio::Mixer *_mixer; + + Resource *loadMusic(int fileNum, int subfile); + +public: + Resource *_music; + Resource *_tempMusic; + bool _musicRepeat; + bool _playingSound; +public: + MusicManager(AccessEngine *vm, Audio::Mixer *mixer); + ~MusicManager(); + void midiPlay(); bool checkMidiDone(); @@ -78,13 +94,10 @@ public: void stopSong(); - void freeSounds(); - void newMusic(int musicId, int mode); void freeMusic(); }; - } // End of namespace Access #endif /* ACCESS_SOUND_H*/ |