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authorFilippos Karapetis2014-10-18 14:59:16 +0300
committerFilippos Karapetis2014-10-18 16:03:48 +0300
commit17a77ff69ced1c04e0520336c14e05fbf993108d (patch)
tree65c736a39566dde53e798f064015b4af401ee6c0 /engines
parent497324467f86656b747022661852255d1f3343fb (diff)
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SCI: Fix some typos, and remove some redundant curly braces
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/detection.cpp18
1 files changed, 7 insertions, 11 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp
index 4f28738508..245b5646cc 100644
--- a/engines/sci/detection.cpp
+++ b/engines/sci/detection.cpp
@@ -563,9 +563,8 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
// If these files aren't found, it can't be SCI
- if (!foundResMap && !foundRes000) {
+ if (!foundResMap && !foundRes000)
return 0;
- }
ResourceManager resMan;
resMan.addAppropriateSources(fslist);
@@ -575,19 +574,17 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
#ifndef ENABLE_SCI32
// Is SCI32 compiled in? If not, and this is a SCI32 game,
// stop here
- if (getSciVersion() >= SCI_VERSION_2) {
- return (const ADGameDescription *)&s_fallbackDesc;
- }
+ if (getSciVersion() >= SCI_VERSION_2)
+ return 0;
#endif
ViewType gameViews = resMan.getViewType();
// Have we identified the game views? If not, stop here
- // Can't be SCI (or unsupported SCI views). Pinball Creep by sierra also uses resource.map/resource.000 files
- // but doesnt share sci format at all, if we dont return 0 here we will detect this game as SCI
- if (gameViews == kViewUnknown) {
+ // Can't be SCI (or unsupported SCI views). Pinball Creep by Sierra also uses resource.map/resource.000 files
+ // but doesn't share SCI format at all
+ if (gameViews == kViewUnknown)
return 0;
- }
// Set the platform to Amiga if the game is using Amiga views
if (gameViews == kViewAmiga)
@@ -597,9 +594,8 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
Common::String sierraGameId = resMan.findSierraGameId();
// If we don't have a game id, the game is not SCI
- if (sierraGameId.empty()) {
+ if (sierraGameId.empty())
return 0;
- }
Common::String gameId = convertSierraGameId(sierraGameId, &s_fallbackDesc.flags, resMan);
strncpy(s_fallbackGameIdBuf, gameId.c_str(), sizeof(s_fallbackGameIdBuf) - 1);