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authorTobia Tesan2017-04-24 22:16:57 +0200
committerEugene Sandulenko2017-05-02 21:01:23 +0100
commit1de51c10dd6e27e970d7b83a469b4a1656176237 (patch)
tree2bb39acb805ac57956051d178016f841d934f324 /engines
parent68218d15f27146a952d18c20b4130c3fb14580c6 (diff)
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DIRECTOR: Add Stxt.h
Diffstat (limited to 'engines')
-rw-r--r--engines/director/stxt.h118
1 files changed, 118 insertions, 0 deletions
diff --git a/engines/director/stxt.h b/engines/director/stxt.h
new file mode 100644
index 0000000000..ff8f1d1e91
--- /dev/null
+++ b/engines/director/stxt.h
@@ -0,0 +1,118 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef DIRECTOR_STXT_H
+#define DIRECTOR_STXT_H
+
+#include "engines/director/director.h"
+
+namespace Director {
+
+class Stxt {
+public:
+ Stxt (Common::SeekableSubReadStreamEndian &textStream) {
+ uint32 unk1 = textStream.readUint32();
+ uint32 strLen = textStream.readUint32();
+ uint32 dataLen = textStream.readUint32();
+ Common::String text;
+
+ for (uint32 i = 0; i < strLen; i++) {
+ byte ch = textStream.readByte();
+ if (ch == 0x0d) {
+ ch = '\n';
+ }
+ text += ch;
+ }
+ debugC(3, kDebugText, "Stxt init: unk1: %d strLen: %d dataLen: %d textlen: %u", unk1, strLen, dataLen, text.size());
+ if (strLen < 200)
+ debugC(3, kDebugText, "text: '%s'", text.c_str());
+
+ uint16 formattingCount = textStream.readUint16();
+ uint32 prevPos = 0;
+
+ while (formattingCount) {
+ uint32 formatStartOffset = textStream.readUint32();
+ uint16 unk1f = textStream.readUint16();
+ uint16 unk2f = textStream.readUint16();
+
+ _fontId = textStream.readUint16();
+ _textSlant = textStream.readByte();
+ byte unk3f = textStream.readByte();
+ _fontSize = textStream.readUint16();
+
+ _palinfo1 = textStream.readUint16();
+ _palinfo2 = textStream.readUint16();
+ _palinfo3 = textStream.readUint16();
+
+ debugC(3, kDebugText, "Stxt init: formattingCount: %u, formatStartOffset: %d, unk1: %d unk2: %d, fontId: %d, textSlant: %d",
+ formattingCount, formatStartOffset, unk1f, unk2f, _fontId, _textSlant);
+
+ debugC(3, kDebugText, " unk3: %d, fontSize: %d, p0: %x p1: %x p2: %x", unk3f, _fontSize, _palinfo1, _palinfo2, _palinfo3);
+
+ assert(prevPos <= formatStartOffset); // If this is triggered, we have to implement sorting
+
+ while (prevPos != formatStartOffset) {
+ char f = text.firstChar();
+ _ftext += text.firstChar();
+ text.deleteChar(0);
+
+ if (f == '\001') // Insert two \001s as a replacement
+ _ftext += '\001';
+
+ prevPos++;
+
+ debugCN(4, kDebugText, "%c", f);
+ }
+
+ debugCN(4, kDebugText, "*");
+
+ _ftext += Common::String::format("\001\015%c%c%c%c%c%c%c%c%c%c%c%c",
+ (_fontId >> 8) & 0xff, _fontId & 0xff,
+ _textSlant & 0xff, unk3f & 0xff,
+ (_fontSize >> 8) & 0xff, _fontSize & 0xff,
+ (_palinfo1 >> 8) & 0xff, _palinfo1 & 0xff,
+ (_palinfo2 >> 8) & 0xff, _palinfo2 & 0xff,
+ (_palinfo3 >> 8) & 0xff, _palinfo3 & 0xff);
+
+ formattingCount--;
+ }
+
+ debugC(4, kDebugText, "%s", text.c_str());
+ _ftext += text;
+ }
+public:
+ Common::String _ftext;
+ uint32 _fontId;
+ uint16 _fontSize;
+ TextType _textType;
+ TextAlignType _textAlign;
+ SizeType _textShadow;
+ byte _textSlant;
+ uint16 _palinfo1, _palinfo2, _palinfo3;
+ uint16 _unk1f;
+ uint16 _unk2f;
+ byte _unk3f;
+};
+
+} // End of namespace Director
+
+#endif