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author | Tobia Tesan | 2013-07-13 01:08:43 +0200 |
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committer | Tobia Tesan | 2013-07-13 12:40:01 +0200 |
commit | 23d9d5b509f290c44c6e2280d287da96eeabfe67 (patch) | |
tree | 55081008212e810e27b88be3b812638c0da1a3cc /engines | |
parent | 7c18021c52985aabc4574c633ba6569bbddd648b (diff) | |
download | scummvm-rg350-23d9d5b509f290c44c6e2280d287da96eeabfe67.tar.gz scummvm-rg350-23d9d5b509f290c44c6e2280d287da96eeabfe67.tar.bz2 scummvm-rg350-23d9d5b509f290c44c6e2280d287da96eeabfe67.zip |
WINTERMUTE: Remove fixedPath snippet
fixedPath is apparently never used anywhere else in the class and this
loop can cause the next one to never get to run.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wintermute/base/file/base_disk_file.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/wintermute/base/file/base_disk_file.cpp b/engines/wintermute/base/file/base_disk_file.cpp index 3c1ecc7a73..5ffb06f854 100644 --- a/engines/wintermute/base/file/base_disk_file.cpp +++ b/engines/wintermute/base/file/base_disk_file.cpp @@ -66,12 +66,6 @@ static Common::FSNode getNodeForRelativePath(const Common::String &filename) { const Common::FSNode gameDataDir(ConfMan.get("path")); Common::FSNode curNode = gameDataDir; - Common::String fixedPath = ""; - while (!path.empty()) { - fixedPath += path.nextToken() + "/"; - } - fixedPath.deleteLastChar(); - // Parse all path-elements while (!path.empty()) { // Get the next path-component by slicing on '\\' |