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authorBastien Bouclet2018-05-08 06:47:56 +0200
committerBastien Bouclet2018-05-08 06:55:24 +0200
commit25736a0b5dc0749eef7610198f83c0b9f56be467 (patch)
tree1501f2bbc4218aaa1fc295f9ec60d022a561f4f4 /engines
parent97022883380e3c4b0659d41f28987954c2891409 (diff)
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MOHAWK: RIVEN: Add a script patch fixing incorrect steam sound in a view
Fixes Trac#10516.
Diffstat (limited to 'engines')
-rw-r--r--engines/mohawk/riven_card.cpp150
-rw-r--r--engines/mohawk/riven_card.h3
-rw-r--r--engines/mohawk/riven_scripts.cpp18
3 files changed, 166 insertions, 5 deletions
diff --git a/engines/mohawk/riven_card.cpp b/engines/mohawk/riven_card.cpp
index 7a5cd617a6..031a88163b 100644
--- a/engines/mohawk/riven_card.cpp
+++ b/engines/mohawk/riven_card.cpp
@@ -72,8 +72,18 @@ void RivenCard::loadCardResource(uint16 id) {
void RivenCard::applyPatches(uint16 id) {
uint32 globalId = _vm->getStack()->getCardGlobalId(id);
- // Apply properties patches
+ applyPropertiesPatch8EB7(globalId);
+ applyPropertiesPatch2E76(globalId);
+ // Apply script patches
+ for (uint i = 0; i < _scripts.size(); i++) {
+ _scripts[i].script->applyCardPatches(_vm, globalId, _scripts[i].type, 0xFFFF);
+ }
+
+ applyPropertiesPatch22118(globalId);
+}
+
+void RivenCard::applyPropertiesPatch8EB7(uint32 globalId) {
// On Jungle Island on the back side of the "beetle" gate, the forward hotspot
// is always enabled, preventing keyboard navigation from automatically opening
// the gate.
@@ -138,7 +148,9 @@ void RivenCard::applyPatches(uint16 id) {
debugC(kRivenDebugPatches, "Applied fix always enabled forward hotspot in card %x", globalId);
}
+}
+void RivenCard::applyPropertiesPatch2E76(uint32 globalId) {
// In Gehn's office, after having encountered him once before and coming back
// with the trap book, the draw update script of card 1 tries to switch to
// card 2 while still loading card 1. Switching cards is not allowed during
@@ -179,7 +191,7 @@ void RivenCard::applyPatches(uint16 id) {
// activatePLST(6);
// break;
// }
- // break;
+ // break;
// case 2:
// activatePLST(5);
// break;
@@ -243,10 +255,138 @@ void RivenCard::applyPatches(uint16 id) {
debugC(kRivenDebugPatches, "Applied invalid card change during screen update (1/2) to card %x", globalId);
// The second part of this patch is in the script patches
}
+}
- // Apply script patches
- for (uint i = 0; i < _scripts.size(); i++) {
- _scripts[i].script->applyCardPatches(_vm, globalId, _scripts[i].type, 0xFFFF);
+void RivenCard::applyPropertiesPatch22118(uint32 globalId) {
+ // On Temple Island, near the steam valve closest to the bridge to Boiler island,
+ // the background sound on the view offering a view to the bridge does
+ // not properly reflect the valve's position.
+ //
+ // The sound is always that of steam going through the pipe when the bridge is
+ // down. When the valve points up, the sound should be that of steam escaping
+ // through the top of the pipe.
+ //
+ // Script before patch:
+ // == Script 0 ==
+ // type: CardLoad
+ // switch (bbigbridge) {
+ // case 0:
+ // switch (tbookvalve) {
+ // case 0:
+ // activatePLST(2);
+ // activateSLST(1);
+ // break;
+ // }
+ // break;
+ // }
+ // switch (bbigbridge) {
+ // case 0:
+ // switch (tbookvalve) {
+ // case 1:
+ // activatePLST(2);
+ // activateSLST(2);
+ // break;
+ // }
+ // break;
+ // }
+ // switch (bbigbridge) {
+ // case 1:
+ // switch (tbookvalve) {
+ // case 0:
+ // activatePLST(1);
+ // activateSLST(2);
+ // break;
+ // }
+ // break;
+ // }
+ // switch (bbigbridge) {
+ // case 1:
+ // switch (tbookvalve) {
+ // case 1:
+ // activatePLST(1);
+ // activateSLST(2);
+ // break;
+ // }
+ // break;
+ // }
+ //
+ //
+ // Script after patch:
+ // == Script 0 ==
+ // type: CardLoad
+ // switch (bbigbridge) {
+ // case 0:
+ // switch (tbookvalve) {
+ // case 0:
+ // activatePLST(2);
+ // break;
+ // }
+ // break;
+ // }
+ // switch (bbigbridge) {
+ // case 0:
+ // switch (tbookvalve) {
+ // case 1:
+ // activatePLST(2);
+ // break;
+ // }
+ // break;
+ // }
+ // switch (bbigbridge) {
+ // case 1:
+ // switch (tbookvalve) {
+ // case 0:
+ // activatePLST(1);
+ // break;
+ // }
+ // break;
+ // }
+ // switch (bbigbridge) {
+ // case 1:
+ // switch (tbookvalve) {
+ // case 1:
+ // activatePLST(1);
+ // break;
+ // }
+ // break;
+ // }
+ // switch (tbookvalve) {
+ // case 0:
+ // activateSLST(1);
+ // break;
+ // case 1:
+ // activateSLST(2);
+ // break;
+ // }
+ if (globalId == 0x22118) {
+ uint16 tBookValveVariable = _vm->getStack()->getIdFromName(kVariableNames, "tbookvalve");
+ uint16 patchData[] = {
+ 1, // Command count in script
+ kRivenCommandSwitch,
+ 2, // Unused
+ tBookValveVariable,
+ 2, // Branches count
+
+ 0, // tbookvalve == 0 branch (steam escaping at the top of the pipe)
+ 1, // Command count in sub-script
+ kRivenCommandActivateSLST,
+ 1, // Argument count
+ 1, // Steam leaking sound id
+
+ 1, // tbookvalve == 1 branch (steam going to the left pipe)
+ 1, // Command count in sub-script
+ kRivenCommandActivateSLST,
+ 1, // Argument count
+ 2, // Steam in pipe sound id
+ };
+
+ RivenScriptPtr patchScript = _vm->_scriptMan->readScriptFromData(patchData, ARRAYSIZE(patchData));
+
+ // Append the patch to the existing script
+ RivenScriptPtr loadScript = getScript(kCardLoadScript);
+ loadScript += patchScript;
+
+ debugC(kRivenDebugPatches, "Applied incorrect steam sounds (2/2) to card %x", globalId);
}
}
diff --git a/engines/mohawk/riven_card.h b/engines/mohawk/riven_card.h
index b11363c916..2b6a8d41bf 100644
--- a/engines/mohawk/riven_card.h
+++ b/engines/mohawk/riven_card.h
@@ -152,6 +152,9 @@ private:
void loadCardHotspotEnableList(uint16 id);
void loadCardWaterEffectList(uint16 id);
void applyPatches(uint16 id);
+ void applyPropertiesPatch8EB7(uint32 globalId);
+ void applyPropertiesPatch2E76(uint32 globalId);
+ void applyPropertiesPatch22118(uint32 globalId);
void setCurrentCardVariable();
RivenScriptPtr getScript(uint16 scriptType) const;
diff --git a/engines/mohawk/riven_scripts.cpp b/engines/mohawk/riven_scripts.cpp
index 18a3597086..c12989bca6 100644
--- a/engines/mohawk/riven_scripts.cpp
+++ b/engines/mohawk/riven_scripts.cpp
@@ -345,6 +345,24 @@ void RivenScript::applyCardPatches(MohawkEngine_Riven *vm, uint32 cardGlobalId,
debugC(kRivenDebugPatches, "Applied invalid card change during screen update (2/2) to card %x", cardGlobalId);
}
+ // First part of the patch to fix the invalid steam sounds
+ // when looking at the Boiler island bridge from Temple island.
+ // The second part is in the card patches.
+ if (cardGlobalId == 0x22118 && scriptType == kCardLoadScript) {
+ shouldApplyPatches = true;
+
+ // Remove all the activateSLST calls.
+ // Fixed calls will be added back in the second part of the patch.
+ for (uint i = 0; i < _commands.size(); i++) {
+ if (_commands[i]->getType() == kRivenCommandActivateSLST) {
+ _commands.remove_at(i);
+ break;
+ }
+ }
+
+ debugC(kRivenDebugPatches, "Applied incorrect steam sounds (1/2) to card %x", cardGlobalId);
+ }
+
if (shouldApplyPatches) {
for (uint i = 0; i < _commands.size(); i++) {
_commands[i]->applyCardPatches(cardGlobalId, scriptType, hotspotId);