diff options
author | Filippos Karapetis | 2008-10-27 11:04:36 +0000 |
---|---|---|
committer | Filippos Karapetis | 2008-10-27 11:04:36 +0000 |
commit | 26642748f9d7735dd64757814ac8f20c297d6697 (patch) | |
tree | 44b131e4a92d8d9689313a9734ef1420522030d8 /engines | |
parent | fb9bd9f44202e573629a27ade7807a0e1a043265 (diff) | |
download | scummvm-rg350-26642748f9d7735dd64757814ac8f20c297d6697.tar.gz scummvm-rg350-26642748f9d7735dd64757814ac8f20c297d6697.tar.bz2 scummvm-rg350-26642748f9d7735dd64757814ac8f20c297d6697.zip |
Removed FIXME and reverted commit #34855, as it's now possible to add a subfolder to a non-existing folder without crashes with the change in commit #34857
svn-id: r34858
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/saga.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 14ce2855ac..7904e60d1c 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -102,10 +102,7 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc) // The Multi-OS version puts the voices file in the root directory of // the CD. The rest of the data files are in game/itedata - // FIXME: This stops games from working under Windows. An assert is thrown when - // starting the games (_realNode is null in FSNode::getPath() in common/fs.cpp line 113) - // Commenting it out for now - //Common::File::addDefaultDirectory(_gameDataDir.getChild("game").getChild("itedata")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("game").getChild("itedata")); // Mac CD Wyrmkeep Common::File::addDefaultDirectory(_gameDataDir.getChild("patch")); |