aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorMax Horn2007-12-30 21:59:50 +0000
committerMax Horn2007-12-30 21:59:50 +0000
commit2d61551e1c9a9021adb506df18dac6bacc9c7617 (patch)
tree6180556435726c7efc46e650b176fa999b3cb7bd /engines
parent3d462195925a6bda4faac8ff340c8f425a8766c3 (diff)
downloadscummvm-rg350-2d61551e1c9a9021adb506df18dac6bacc9c7617.tar.gz
scummvm-rg350-2d61551e1c9a9021adb506df18dac6bacc9c7617.tar.bz2
scummvm-rg350-2d61551e1c9a9021adb506df18dac6bacc9c7617.zip
atrib -> attrib; added some FIXME comments
svn-id: r30086
Diffstat (limited to 'engines')
-rw-r--r--engines/scumm/imuse_digi/dimuse.h12
-rw-r--r--engines/scumm/imuse_digi/dimuse_music.cpp66
-rw-r--r--engines/scumm/imuse_digi/dimuse_script.cpp10
3 files changed, 47 insertions, 41 deletions
diff --git a/engines/scumm/imuse_digi/dimuse.h b/engines/scumm/imuse_digi/dimuse.h
index df39fd9619..52ecc12d1f 100644
--- a/engines/scumm/imuse_digi/dimuse.h
+++ b/engines/scumm/imuse_digi/dimuse.h
@@ -118,7 +118,7 @@ private:
bool _pause; // flag mean that iMuse callback should be idle
- int32 _attributes[188]; // internal atributes for each music file to store and check later
+ int32 _attributes[188]; // internal attributes for each music file to store and check later
int32 _nextSeqToPlay; // id of sequence type of music needed played
int32 _curMusicState; // current or previous id of music
int32 _curMusicSeq; // current or previous id of sequence music
@@ -146,11 +146,11 @@ private:
void setComiMusicState(int stateId);
void setComiMusicSequence(int seqId);
- void playComiMusic(const char *songName, const imuseComiTable *table, int atribPos, bool sequence);
+ void playComiMusic(const imuseComiTable *table, int attribPos, bool sequence);
void setDigMusicState(int stateId);
void setDigMusicSequence(int seqId);
- void playDigMusic(const char *songName, const imuseDigTable *table, int atribPos, bool sequence);
+ void playDigMusic(const char *songName, const imuseDigTable *table, int attribPos, bool sequence);
public:
IMuseDigital(ScummEngine_v7 *scumm, Audio::Mixer *mixer, int fps);
@@ -196,7 +196,7 @@ struct imuseRoomMap {
byte stateIndex1;
byte offset;
byte stateIndex2;
- byte atribPos;
+ byte attribPos;
byte stateIndex3;
};
@@ -204,7 +204,7 @@ struct imuseDigTable {
byte transitionType;
int16 soundId;
char name[20];
- byte atribPos;
+ byte attribPos;
byte hookId;
char filename[13];
};
@@ -213,7 +213,7 @@ struct imuseComiTable {
byte transitionType;
int16 soundId;
char name[20];
- byte atribPos;
+ byte attribPos;
byte hookId;
int16 fadeOutDelay;
char filename[13];
diff --git a/engines/scumm/imuse_digi/dimuse_music.cpp b/engines/scumm/imuse_digi/dimuse_music.cpp
index b92b948c2e..41885a8e5c 100644
--- a/engines/scumm/imuse_digi/dimuse_music.cpp
+++ b/engines/scumm/imuse_digi/dimuse_music.cpp
@@ -54,7 +54,7 @@ void IMuseDigital::setDigMusicState(int stateId) {
int offset = _attributes[_digStateMusicMap[num].offset];
if (offset == 0) {
- if (_attributes[_digStateMusicMap[num].atribPos] != 0) {
+ if (_attributes[_digStateMusicMap[num].attribPos] != 0) {
num = _digStateMusicMap[num].stateIndex3;
} else {
num = _digStateMusicMap[num].stateIndex1;
@@ -98,7 +98,7 @@ void IMuseDigital::setDigMusicSequence(int seqId) {
}
}
- if (num == -1)
+ if (num == -1) // FIXME: setDigMusicSequence vs. setComiMusicSequence
return;
if (_curMusicSeq == num)
@@ -108,16 +108,16 @@ void IMuseDigital::setDigMusicSequence(int seqId) {
if (_curMusicSeq && (_digSeqMusicTable[_curMusicSeq].transitionType == 4)
|| (_digSeqMusicTable[_curMusicSeq].transitionType == 6)) {
_nextSeqToPlay = num;
- return;
+ return; // FIXME: setDigMusicSequence vs. setComiMusicSequence
} else {
playDigMusic(_digSeqMusicTable[num].name, &_digSeqMusicTable[num], 0, true);
_nextSeqToPlay = 0;
- _attributes[DIG_SEQ_OFFSET + num] = 1;
+ _attributes[DIG_SEQ_OFFSET + num] = 1; // FIXME: setDigMusicSequence vs. setComiMusicSequence
}
} else {
if (_nextSeqToPlay != 0) {
playDigMusic(_digSeqMusicTable[_nextSeqToPlay].name, &_digSeqMusicTable[_nextSeqToPlay], 0, true);
- _attributes[DIG_SEQ_OFFSET + _nextSeqToPlay] = 1;
+ _attributes[DIG_SEQ_OFFSET + _nextSeqToPlay] = 1; // FIXME: setDigMusicSequence vs. setComiMusicSequence
num = _nextSeqToPlay;
_nextSeqToPlay = 0;
} else {
@@ -132,36 +132,36 @@ void IMuseDigital::setDigMusicSequence(int seqId) {
_curMusicSeq = num;
}
-void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table, int atribPos, bool sequence) {
+void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table, int attribPos, bool sequence) {
int hookId = 0;
if (songName != NULL) {
if ((_attributes[DIG_SEQ_OFFSET + 38]) && (!_attributes[DIG_SEQ_OFFSET + 41])) {
- if ((atribPos == 43) || (atribPos == 44))
+ if ((attribPos == 43) || (attribPos == 44))
hookId = 3;
}
if ((_attributes[DIG_SEQ_OFFSET + 46] != 0) && (_attributes[DIG_SEQ_OFFSET + 48] == 0)) {
- if ((atribPos == 38) || (atribPos == 39))
+ if ((attribPos == 38) || (attribPos == 39))
hookId = 3;
}
if ((_attributes[DIG_SEQ_OFFSET + 53] != 0)) {
- if ((atribPos == 50) || (atribPos == 51))
+ if ((attribPos == 50) || (attribPos == 51))
hookId = 3;
}
- if ((atribPos != 0) && (hookId == 0)) {
- if (table->atribPos != 0)
- atribPos = table->atribPos;
- hookId = _attributes[DIG_STATE_OFFSET + atribPos];
+ if ((attribPos != 0) && (hookId == 0)) {
+ if (table->attribPos != 0)
+ attribPos = table->attribPos;
+ hookId = _attributes[DIG_STATE_OFFSET + attribPos];
if (table->hookId != 0) {
if ((hookId != 0) && (table->hookId > 1)) {
- _attributes[DIG_STATE_OFFSET + atribPos] = 2;
+ _attributes[DIG_STATE_OFFSET + attribPos] = 2;
} else {
- _attributes[DIG_STATE_OFFSET + atribPos] = hookId + 1;
+ _attributes[DIG_STATE_OFFSET + attribPos] = hookId + 1;
if (table->hookId < hookId + 1)
- _attributes[DIG_STATE_OFFSET + atribPos] = 1;
+ _attributes[DIG_STATE_OFFSET + attribPos] = 1;
}
}
}
@@ -179,8 +179,8 @@ void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table
if (table->filename[0] == 0) {
return;
}
- if ((!sequence) && (table->atribPos != 0) &&
- (table->atribPos == _digStateMusicTable[_curMusicState].atribPos)) {
+ if ((!sequence) && (table->attribPos != 0) &&
+ (table->attribPos == _digStateMusicTable[_curMusicState].attribPos)) {
startMusic(table->filename, table->soundId, 0, 127);
return;
}
@@ -226,6 +226,10 @@ void IMuseDigital::setComiMusicState(int stateId) {
void IMuseDigital::setComiMusicSequence(int seqId) {
int l, num = -1;
+
+ // FIXME: It turns out that setDigMusicSequence and setComiMusicSequence arae
+ // very similiar, with only a few small differences. Question: are those differences
+ // really differences, or just caused by a mistake on our side?
if (seqId == 0)
seqId = 2000;
@@ -237,14 +241,16 @@ void IMuseDigital::setComiMusicSequence(int seqId) {
break;
}
}
- assert(num != -1);
+ assert(num != -1); // FIXME: setDigMusicSequence vs. setComiMusicSequence
if (_curMusicSeq == num)
return;
if (num != 0) {
- if (_curMusicSeq && ((_comiSeqMusicTable[_curMusicSeq].transitionType == 4) || (_comiSeqMusicTable[_curMusicSeq].transitionType == 6))) {
+ if (_curMusicSeq && ((_comiSeqMusicTable[_curMusicSeq].transitionType == 4)
+ || (_comiSeqMusicTable[_curMusicSeq].transitionType == 6))) {
_nextSeqToPlay = num;
+ //return; // FIXME: setDigMusicSequence vs. setComiMusicSequence
} else {
playComiMusic(_comiSeqMusicTable[num].name, &_comiSeqMusicTable[num], 0, true);
_nextSeqToPlay = 0;
@@ -266,20 +272,20 @@ void IMuseDigital::setComiMusicSequence(int seqId) {
_curMusicSeq = num;
}
-void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *table, int atribPos, bool sequence) {
+void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *table, int attribPos, bool sequence) {
int hookId = 0;
- if ((songName != NULL) && (atribPos != 0)) {
- if (table->atribPos != 0)
- atribPos = table->atribPos;
- hookId = _attributes[COMI_STATE_OFFSET + atribPos];
+ if ((songName != NULL) && (attribPos != 0)) {
+ if (table->attribPos != 0)
+ attribPos = table->attribPos;
+ hookId = _attributes[COMI_STATE_OFFSET + attribPos];
if (table->hookId != 0) {
if ((hookId != 0) && (table->hookId > 1)) {
- _attributes[COMI_STATE_OFFSET + atribPos] = 2;
+ _attributes[COMI_STATE_OFFSET + attribPos] = 2;
} else {
- _attributes[COMI_STATE_OFFSET + atribPos] = hookId + 1;
+ _attributes[COMI_STATE_OFFSET + attribPos] = hookId + 1;
if (table->hookId < hookId + 1)
- _attributes[COMI_STATE_OFFSET + atribPos] = 1;
+ _attributes[COMI_STATE_OFFSET + attribPos] = 1;
}
}
}
@@ -317,8 +323,8 @@ void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *tab
return;
}
fadeOutMusic(table->fadeOutDelay);
- if ((!sequence) && (table->atribPos != 0) &&
- (table->atribPos == _comiStateMusicTable[_curMusicState].atribPos)) {
+ if ((!sequence) && (table->attribPos != 0) &&
+ (table->attribPos == _comiStateMusicTable[_curMusicState].attribPos)) {
startMusic(table->filename, table->soundId, 0, 127);
return;
}
diff --git a/engines/scumm/imuse_digi/dimuse_script.cpp b/engines/scumm/imuse_digi/dimuse_script.cpp
index 0895be540b..b9ba72bb93 100644
--- a/engines/scumm/imuse_digi/dimuse_script.cpp
+++ b/engines/scumm/imuse_digi/dimuse_script.cpp
@@ -83,10 +83,10 @@ void IMuseDigital::parseScriptCmds(int cmd, int b, int c, int d, int e, int f, i
}
break;
case 25: // ImuseStartStream
- debug(5, "ImuseStartStream (%d, %d, %d)", soundId, c, d);
+ debug(3, "ImuseStartStream (%d, %d, %d)", soundId, c, d);
break;
case 26: // ImuseSwitchStream
- debug(5, "ImuseSwitchStream (%d, %d, %d, %d, %d)", soundId, c, d, e, f);
+ debug(3, "ImuseSwitchStream (%d, %d, %d, %d, %d)", soundId, c, d, e, f);
break;
case 0x1000: // ImuseSetState
debug(5, "ImuseSetState (%d)", b);
@@ -147,15 +147,15 @@ void IMuseDigital::parseScriptCmds(int cmd, int b, int c, int d, int e, int f, i
}
break;
case 0x2000: // ImuseSetGroupSfxVolume
- debug(5, "ImuseSetGroupSFXVolume (%d)", b);
+ debug(3, "ImuseSetGroupSFXVolume (%d)", b);
// setGroupSfxVolume(b);
break;
case 0x2001: // ImuseSetGroupVoiceVolume
- debug(5, "ImuseSetGroupVoiceVolume (%d)", b);
+ debug(3, "ImuseSetGroupVoiceVolume (%d)", b);
// setGroupVoiceVolume(b);
break;
case 0x2002: // ImuseSetGroupMusicVolume
- debug(5, "ImuseSetGroupMusicVolume (%d)", b);
+ debug(3, "ImuseSetGroupMusicVolume (%d)", b);
// setGroupMusicVolume(b);
break;
default: